大一上新生摸索写的2048小游戏~

刚刚进入大学学习编程,从零接触c++,然而却不甘心课内枯燥的c++习题,于是自己摸索着想整点好玩的。经过几天摸索、相关内容的自学,终于完成了这款小游戏!虽然这个游戏并不难实现,但对我这个大一小白来说简直是莫大的鼓舞!虽然界面仍是小黑窗,但我会继续学习graphic库的应用,继续完善下去。

源代码贴在下面啦~

#include <iostream>
#include <time.h>
#include <stdlib.h>
#include <conio.h>
using namespace std;
#define SIZE 4
#define UP 1         //注意这里方向的正负。比如向上移动是要先处理第一二行,先将第二行加到第一行上,从上往下做
#define DOWN -1
#define LEFT 1
#define RIGHT -1
long int score = 0;
bool win_or_not = false;
long int delta_score = 0;
bool game_is_start = false;
int board[SIZE][SIZE] = {0};
void CreateBoard();
void PrintBoard();
bool moveLR(int direction);
bool moveUD(int direction);
void CreateNum(bool whether_only_two);
bool JudgeEnd();

int main()
{
	srand(time(0));
	CreateBoard();
	PrintBoard();
	bool move = false;
	int key = _getch();
	while (true)
	{
		key = _getch();
		game_is_start = true;
		switch (key)
		{
			case 72:
			{
				move = moveUD(UP);
				break;
			}
			case 80:
			{
				move = moveUD(DOWN);
				break;
			}
			case 75:
			{
				move = moveLR(LEFT);
				break;
			}
			case 77:
			{
				move = moveLR(RIGHT);
				break;
			}
			
		}
		if (move)
		{
			CreateNum(false);
			PrintBoard();
			if (JudgeEnd())
			{
				break;
			}
		}
		key = _getch();
	}
	if (win_or_not)
	{
		cout << "Game Over! Congratulations! You Win!" << endl;
		cout << "Your final scores is " << score << endl;
	}
	else
	{
		cout << "Game Over! You Lose!" << endl;
		cout << "Your final scores is " << score << endl;
	}
	cout << "Press any key to quit!" << endl;
	getchar();
	return 0;

}

void CreateBoard()
{
	for (int i = 0; i < SIZE; i++)
		for (int j = 0; j < SIZE; j++)
			board[i][j] = 0;
	CreateNum(true);
	CreateNum(true);
}
void PrintBoard()
{
	system("cls");
	system("color 0B");
	cout << '\t' << "Here is 2048 GAME!!";
	cout<<endl<<"Press up down left or right to get a 2048 block!"<<endl;
	cout << '\t'<<"Your current score is: " << score << endl;
	for (int i = 0; i < SIZE; i++)
		for (int j = 0; j < SIZE; j++)
		{
			cout << board[i][j];
			if (j == SIZE - 1)
				cout << endl;
			else
				cout << '\t';
		}
	cout << endl;
	if (game_is_start)
	{
		cout << "This round's score: " << "+" << delta_score << "!" << endl;
		delta_score = 0;
	}

}
void CreateNum(bool whether_only_two)
{
	int count=0,index[SIZE * SIZE] = { 0 };
	for (int i = 0; i < SIZE * SIZE; i++)
		if (board[0][i] == 0) index[count++] = i;   //令index数组里面放数值为0的坐标,方便等等操作
	if (count != 0)
	{
		int random = rand() % count, chance = rand() % 10;
		if (whether_only_two) board[0][index[random]] = 2;
		else
		{
			if (chance <= 7)    // 80%的概率是2
				board[0][index[random]] = 2;
			else
				board[0][index[random]] = 4;
		}
	}
}
bool JudgeEnd()
{
	for (int i = 0; i < SIZE; i++)
	{
		for (int j = 0; j < SIZE; j++)
		{
			if (board[i][j] >= 2048)
			{
				win_or_not = true;  //记录获胜
				return true;
			}
			if (board[i][j] == 0 || (j<SIZE-1 && board[i][j] ==board[i][j+1] ) || (i<SIZE-1 && board[i][j] ==board[i+1][j]) )
				return false;
		}
	}
	return true;
}

bool moveUD(int direction)
{
	bool move = false;
	for (int line = 0; line < SIZE; line++)
	{
		int current = 0,i=1;
		if (direction == DOWN)
		{
			current = SIZE - 1;
			i = current - 1;
		}
		while (i < SIZE && i >= 0)
		{
			if (board[i][line])
			{
				if (board[i][line] == board[current][line])
				{
					board[current][line] *= 2;
					board[i][line] = 0;
					score += board[current][line];
					delta_score += board[current][line];
					current+=direction;
					move = true;
				}
				else if (board[current][line] == 0)
				{
					board[current][line] = board[i][line];
					board[i][line] = 0;
					move = true;
				}
				else if (i != current + direction)//0 2 0 4 移动时应将2移到4旁边,此时current与i不再紧挨着,需要加此判断!
				{
					board[current + direction][line] = board[i][line];
					board[i][line] = 0;
					current += direction;
					move = true;
				}
				else
					current+=direction;
			}
			i+=direction;
		}
	}
	return move;
}

bool moveLR(int direction)
{
	bool move = false;
	for (int row = 0; row < SIZE; row++)
	{
		int current = 0, i = 1;
		if (direction == RIGHT)
		{
			current = SIZE - 1;
			i = current - 1;
		}
		while (i >= 0 && i < SIZE)
		{
			if (board[row][i])
			{
				if (board[row][i] == board[row][current])
				{
					board[row][current] *= 2;
					board[row][i] = 0;
					score += board[row][current];
					delta_score += board[row][current];
					move = true;
					current += direction;
				}
				else if (board[row][current] == 0)
				{
					board[row][current] = board[row][i];
					board[row][i] = 0;
					move = true;
				}
				else if (i != current + direction)//向右, 0 2 0 4这种情况,应该将2向右移,此时current=3,i=1,若无此句将无法移动
				{
					board[row][current+direction] = board[row][i];
					board[row][i] = 0;
					current += direction;
					move = true;
				}
				else
					current += direction;
			}
			i += direction;
		}
	}
	return move;
}

核心部分的实现是moveLR和moveUP两个函数:

moveLR是对左右移动的处理,moveUP是上下移动。

CreateNum这个函数里有随机生成方块的规则,如上面我是设定了0.8的概率生成2。当然如果你想降低难度,就适当修改生成的概率吧(坏笑

本文就到这里啦,谨记录本人第一个较有成就感的小程序!

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