一.实现一个顺序表
我们首先实现一个顺序表,添加增删查改等功能。
#include<stdio.h>
#include<stdlib.h>
#include<assert.h>
typedef int SLDataType;
//动态顺序表
typedef struct SeqList
{
SLDataType* a;
int size; //表示数组中存储的数据多少个
int capacity; //表示数组实际能存数据的空间容量是多大
}SL;
//扩容
void SeqListCheckCapacity(SL* ps)
{
//如果没有空间或者空间不足,就扩容
if (ps->size == ps->capacity)
{
int newcapacity = ps->capacity == 0 ? 4 : ps->capacity * 2;
SLDataType* tmp = (SLDataType*)realloc(ps->a, newcapacity * sizeof(SLDataType));
if (tmp == NULL)
{
printf("realloc failed.\n");
exit(-1);
}
ps->a = tmp;
ps->capacity = newcapacity;
}
}
void SeqListPrint(SL* ps)
{
for (int i = 0; i < ps->size; i++)
{
printf("%d ", ps->a[i]);
}
printf("\n");
}
void SeqListInit(SL* ps)
{
ps->a = NULL;
ps->size = ps->capacity = 0;
}
void SeqListDestroy(SL* ps)
{
free(ps->a);
ps->a = NULL;
ps->capacity = ps->size = 0;
}
void SeqListPushBack(SL* ps, SLDataType x)
{
SeqListCheckCapacity(ps);
ps->a[ps->size] = x;
ps->size++;
}
void SeqListPopBack(SL* ps)
{
assert(ps->size > 0);
ps->size--;
}
void SeqListPushFront(SL* ps, SLDataType x)
{
SeqListCheckCapacity(ps);
//挪动数据
int end = ps->size - 1;
while (end >= 0)
{
ps->a[end + 1] = ps->a[end];
end--;
}
ps->a[0] = x;
ps->size++;
}
void SeqListPopFront(SL* ps)
{
assert(ps->size);
int begin = 1;
while (begin < ps->size)
{
ps->a[begin - 1] = ps->a[begin];
begin++;
}
ps->size--;
}
void SeqListFind(SL* ps, SLDataType x)
{
assert(ps->size);
int i = 0;
for (i = 0; i < ps->size; i++)
{
if (ps->a[i] == x)
{
printf("%d的位置在:第%d个\n", x, i + 1);
return;
}
}
printf("找不到该数字\n");
}
void SeqListInsert(SL* ps, int pos, SLDataType x)
{
if (pos == 1)
{
SeqListPushFront(ps, x);
return;
}
if (pos == ps->size + 1)
{
SeqListPushBack(ps, x);
return;
}
assert(pos > 0 && pos <= ps->size);
SeqListCheckCapacity(ps);
ps->size++;
int end = ps->size - 1;
while (end >= pos)
{
ps->a[end] = ps->a[end - 1];
end--;
}
ps->a[pos - 1] = x;
}
void SeqListErease(SL* ps, int pos)
{
assert(ps->size >= pos);
if (pos == 1)
{
SeqListPopFront(ps);
return;
}
if (pos == ps->size)
{
SeqListPopBack(ps);
return;
}
int begin = pos;
while (begin < ps->size)
{
ps->a[begin-1] = ps->a[begin];
begin++;
}
ps->size--;
}
二.删除顺序表中所有值为item的数据元素
1.思路
我们需要在时间复杂度为O(n)的限制下,将所有值为item的数据元素全部删除,
那么,我们就不能在遍历顺序表时,一次只删除一个数据元素,这样时间复杂度就超过0(n)了。
我们先来看下面的思路:
2.代码
//时间复杂度为O(n),空间复杂度为O(1),删除顺序表中所有值为item的数据元素
void SeqListPopItem(SL* ps, SLDataType item)
{
assert(ps);
SLDataType* tmp = ps->a;
SLDataType* next = ps->a;
int count = 0;
//找到第一个值为item的数据元素
while (*tmp != item && tmp < (ps->a + ps->size))
{
tmp++;
}
tmp = next;
//挪动数据
while (next < (ps->a + ps->size) && tmp < (ps->a + ps->size))
{
while (*next == item && next < (ps->a + ps->size))
{
count++;
next++;
}
while (*next != item && next < (ps->a + ps->size))
{
*tmp = *next;
next++;
tmp++;
}
}
(ps->size) -= count;
}
三.测试运行
//我们将s1中的数据作多次修改,来对我们上面写的接口函数进行测试
void TestSeqList()
{
SL s1;
SeqListInit(&s1);
SeqListPushBack(&s1, 1);
SeqListPushBack(&s1, 3);
SeqListPushBack(&s1, 3);
SeqListPushBack(&s1, 3);
SeqListPushBack(&s1, 3);
SeqListPushBack(&s1, 3);
SeqListPrint(&s1);
SeqListPopItem(&s1, 3);
SeqListPrint(&s1);
SeqListDestroy(&s1);
}
int main()
{
TestSeqList();
return 0;
}