8.1创建线程的方法

1.创建一个类,继承Thread类,重写run方法.

public class MyThread extends Thread {
    @Override
    public void run() {
        while (true) {
            System.out.println("hello Thread");
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}
public class Demo1 {
    public static void main(String[] args) {
        MyThread myThread = new MyThread();
        myThread.start();

        while (true) {
            System.out.println("hello main");
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}

2.实现Runnable接口,配合Thread使用

public class MyRun implements Runnable{
    @Override
    public void run() {
        while (true) {
            System.out.println("hello Thread");
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}
public class Demo2 {
    public static void main(String[] args) {
        MyRun myRun = new MyRun();
        Thread thread = new Thread(myRun);

        thread.start();

        while (true) {
            System.out.println("hello main");
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}

3.方法1的匿名内部类的实现方法

public class Demo3 {
    public static void main(String[] args) {
        Thread thread = new Thread() {
            @Override
            public void run() {
                while (true) {
                    System.out.println("hello Thread");
                    try {
                        Thread.sleep(1000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
            }
        };

        thread.start();
        while (true) {
            System.out.println("hello main");
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}

4.方法2的匿名内部类的实现方法

public class Demo4 {
    public static void main(String[] args) {
        Thread thread = new Thread(new Runnable() {
            @Override
            public void run() {
                while (true) {
                    System.out.println("hello Thread");
                    try {
                        Thread.sleep(1000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
            }
        });

        thread.start();

        while (true) {
            System.out.println("hello main");
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}

5.lambda表达式方法

public class Demo5 {
    public static void main(String[] args) {
        Thread thread = new Thread(() -> {
            while (!Thread.currentThread().isInterrupted()) {
                System.out.println("hello Thread");
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    break;
                }
            }
            try {
                Thread.sleep(3000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        });

        thread.start();

        int i = 5;
        while (i-- != 0) {
            System.out.println("hello main");
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        thread.interrupt();
        try {
            thread.join();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        System.out.println("111");
    }
}

6.实现Callable接口,使用FutureTask类和Thread类

import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.FutureTask;

public class Test {
    public static void main(String[] args) throws ExecutionException, InterruptedException {
        Callable<Integer> callable = new Callable<Integer>() {
            @Override
            public Integer call() throws Exception {
                int sum = 0;
                for (int i = 1; i <= 1000; i++) {
                    sum += i;
                }
                return sum;
            }
        };

        FutureTask<Integer> futureTask = new FutureTask<>(callable);

        Thread thread = new Thread(futureTask);
        thread.start();

        int ret = futureTask.get();
        System.out.println(ret);
    }
}

7.使用计时器Timer类,实现TimerTask接口

import java.util.Timer;
import java.util.TimerTask;

public class Test {
    public static void main(String[] args) {
        Timer timer = new Timer();
        timer.schedule(new TimerTask() {
            @Override
            public void run() {
                System.out.println("123");
            }
        }, 1000);
    }
}

8.使用线程池,ExecutorService(或者ThreadPoolExecutor)

import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class Test {
    public static void main(String[] args) {
        ExecutorService service = Executors.newFixedThreadPool(4);
        for (int i = 0; i < 1000; ++i) {
            service.submit(new Runnable() {
                @Override
                public void run() {
                    System.out.println(Thread.currentThread().getName());
                }
            });
        }
    }
}

 

  • 2
    点赞
  • 2
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 2
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

数九天有一个秘密

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值