package com.meilingluo;
import javax.swing.*;
import java.awt.*;
public class TXZ_0 {//每一个格子大小默认为48*48
public static void main(String[] args) {
//JFrame 窗体
//ImageIcon 图片
//JLable 标签
//JPanel 面板
//布局管理器
JFrame gameFrame = new JFrame("推箱子版本0--梅零落");
gameFrame.setSize(22 * 48+12, 12 * 48+35);//12和35是标题和边框占的距离
gameFrame.setLocationRelativeTo(null);//让窗体居中
gameFrame.setDefaultCloseOperation(3);//关闭结束进程
JPanel panel = new JPanel();//面板
panel.setBackground(Color.PINK);//染色
panel.setLayout(null);//自定义布局
gameFrame.setContentPane(panel);//窗体和面板关联
ImageIcon boxImg = new ImageIcon("imgs/box3.png");
JLabel box = new JLabel(boxImg);
panel.add(box);
box.setBounds(3 * 48, 3 * 48, 48, 48);
ImageIcon goalImg = new ImageIcon("imgs/goal3.png");
JLabel goal = new JLabel(goalImg);
panel.add(goal);
goal.setBounds(7 * 48, 8 * 48, 48, 48);
ImageIcon workerImg = new ImageIcon("imgs/workerRight4.png");
JLabel worker = new JLabel(workerImg);
panel.add(worker);
worker.setBounds(10 * 48, 1 * 48, 48, 48);
ImageIcon wallImg = new ImageIcon("imgs/wall3.png");
JLabel[] walls = new JLabel[22 * 2 + 10 * 2];
for (int i = 0; i < walls.length; i++) {
walls[i] = new JLabel(wallImg);
}
int index = 0;//记录使用到数组中的那块瓷砖
//铺上下墙
for(int i=0;i<22;i++){
panel.add(walls[index]);
walls[index++].setBounds(i*48,0,48,48);
panel.add(walls[index]);
walls[index++].setBounds(i*48,11*48,48,48);
}
//铺左右墙
for(int i=1;i<=10;i++){
panel.add(walls[index]);
walls[index++].setBounds(0,i*48,48,48);
panel.add(walls[index]);
walls[index++].setBounds(21*48,i*48,48,48);
}
System.out.println(index);
gameFrame.setVisible(true);//可视,写最后一行
}
}
还需自己创建一个包专门放图片,大小为48*48
最终结果图为: