Vue源码学习(七)——Vue的生命周期

目录

1. LifecycleHooks (enum 种类)

2. 生命周期函数

3. createHook函数

4. injectHook函数

5. invokeArrayFns


我们在学习Vue的时候,都知道Vue是有生命周期beforeCreate,created,beforeMounted等等,以及从源码学习当中经常看到类似代码,根据注释才知道是生命周期钩子,那么生命周期如何注册我们还不知道

// beforeMount hook
        if (bm) {
          invokeArrayFns(bm)
        }

// invokeArrayFns 方法
export const invokeArrayFns = (fns: Function[], arg?: any) => {
  for (let i = 0; i < fns.length; i++) {
    fns[i](arg)
  }
}

1. LifecycleHooks (enum 种类)

根据源码,不难发现bm只是这些钩子的简称

export const enum LifecycleHooks {
  BEFORE_CREATE = 'bc',
  CREATED = 'c',
  BEFORE_MOUNT = 'bm',
  MOUNTED = 'm',
  BEFORE_UPDATE = 'bu',
  UPDATED = 'u',
  BEFORE_UNMOUNT = 'bum',
  UNMOUNTED = 'um',
  DEACTIVATED = 'da',
  ACTIVATED = 'a',
  RENDER_TRIGGERED = 'rtg',
  RENDER_TRACKED = 'rtc',
  ERROR_CAPTURED = 'ec',
  SERVER_PREFETCH = 'sp'
}

2. 生命周期函数

 我们在setup中使用的这些函数,注册生命周期钩子,都使用了createHook方法,那么createHook方法都干了什么呢

//生命周期钩子
export const onBeforeMount = createHook(LifecycleHooks.BEFORE_MOUNT)
export const onMounted = createHook(LifecycleHooks.MOUNTED)
export const onBeforeUpdate = createHook(LifecycleHooks.BEFORE_UPDATE)
export const onUpdated = createHook(LifecycleHooks.UPDATED)
export const onBeforeUnmount = createHook(LifecycleHooks.BEFORE_UNMOUNT)
export const onUnmounted = createHook(LifecycleHooks.UNMOUNTED)
export const onServerPrefetch = createHook(LifecycleHooks.SERVER_PREFETCH)

3. createHook函数

createHook函数主要只做了使用injectHook函数,但是因为采用了简写方式看起来较为复杂,下面有化简前的大概样子,当你使用onMounted(()=>{})函数,内部的函数其实就是hook参数

// 源码createHook
export const createHook =
  <T extends Function = () => any>(lifecycle: LifecycleHooks) =>
    (hook: T, target: ComponentInternalInstance | null = currentInstance) =>
      // post-create lifecycle registrations are noops during SSR (except for serverPrefetch)
      (!isInSSRComponentSetup || lifecycle === LifecycleHooks.SERVER_PREFETCH) &&
      injectHook(lifecycle, (...args: unknown[]) => hook(...args), target)

// 化简前
 export const createHook = (lifecycle) => {
   return (hook, target = currentInstance) => {
     return injectHook(lifecycle, hook, target);
   };
 };

4. injectHook函数

injectHook是一个闭包函数,通过闭包缓存绑定对应生命周期Hooks到对应的组件实例上,并且是一个数组,因为可能你会多次调用同一个组件的同一个生命周期函数,此时当你调用组件实例,instance.bm其实就是访问这个Hooks数组

最后injectHook会返回一个wrappedHook,这个函数内部其实就是对injectHook函数中的hook进行使用---也就是OnMounted 内部的函数进行了调用


export function injectHook(
  type: LifecycleHooks,
  hook: Function & { __weh?: Function },
  target: ComponentInternalInstance | null = currentInstance,
  prepend: boolean = false
): Function | undefined {
  if (target) {
    //把各个生命周期的hook函数挂载到组件实例上
    //并且是一个数组,因为可能你会多次调用同一个组件的同一个生命周期函数
    //example--在setup函数中调用多个onMounted
    // onMounted(() => {
    //   console.log('hello1');
    // })
    // onMounted(() => {
    //   console.log('hello2');
    // })
    const hooks = target[type] || (target[type] = [])
    // cache the error handling wrapper for injected hooks so the same hook
    // can be properly deduped by the scheduler. "__weh" stands for "with error
    // handling".
    //把生命周期函数进行包装并且把包装函数缓存在__weh上
    const wrappedHook =
      hook.__weh ||
      (hook.__weh = (...args: unknown[]) => {
        if (target.isUnmounted) {
          return
        }
        // disable tracking inside all lifecycle hooks
        // since they can potentially be called inside effects.
        pauseTracking()
        // Set currentInstance during hook invocation.
        // This assumes the hook does not synchronously trigger other hooks, which
        // can only be false when the user does something really funky.
        setCurrentInstance(target)
        //执行生命周期Hooks函数
        const res = callWithAsyncErrorHandling(hook, target, type, args)
        unsetCurrentInstance()
        resetTracking()
        return res
      })
    if (prepend) {
      hooks.unshift(wrappedHook)
    } else {
      // 把生命周期的包装函数绑定到组件实例对应的hooks上
      hooks.push(wrappedHook)
    }
    //返回包装函数
    return wrappedHook
  } else if (__DEV__) {
    const apiName = toHandlerKey(ErrorTypeStrings[type].replace(/ hook$/, ''))
    warn(
      `${apiName} is called when there is no active component instance to be ` +
      `associated with. ` +
      `Lifecycle injection APIs can only be used during execution of setup().` +
      (__FEATURE_SUSPENSE__
        ? ` If you are using async setup(), make sure to register lifecycle ` +
        `hooks before the first await statement.`
        : ``)
    )
  }
}

5. invokeArrayFns

上面已经介绍完如何注册钩子函数,接下来就是如何使用钩子函数

下面就是compoentUpdteFn函数,不难发现他们都是先检查有无bm,m等,然后触发invokeArrayFns,该函数就是调用之前注册的hooks数组,hooks数组内部存储的就是我们注册hook函数的使用,因此就触发了钩子函数------(部分钩子函数将会涉及到scheduler)

因此我们可以清晰的知道

所以在初始化创建的时候,是深度递归创建子组件的过程,父子组件的生命周期的执行顺序是:

并且mounted实际是等组件挂载完执行(因为涉及到scheduler队列)

  1. 父组件 -> beforeMount
  2. 子组件 -> beforeMount
  3. 子组件 -> mounted
  4. 父组件 -> mounted

父子组件更新顺序同样是深度递归执行的过程:

  1. 如果父子组件没通过props传递数据,那么更新的时候,就各自执行各自的更新生命周期函数。
  2. 如果父子组件存在通过props传递数据的话,就必须先更新父组件,才能更新子组件。因为父组件 DOM 更新前,需要修改子组件的 props,子组件的 props 才是正确的值。---(next通过updateCompoentFn结合看
// invokeArrayFns 方法
export const invokeArrayFns = (fns: Function[], arg?: any) => {
  for (let i = 0; i < fns.length; i++) {
    fns[i](arg)
  }
}
    

const componentUpdateFn = () => {
      if (!instance.isMounted) {
        // 此时activeEffect为当前的effect
        // 组件初始化的时候会执行这里
        // 为什么要在这里调用 render 函数呢
        // 是因为在 effect 内调用 render 才能触发依赖收集
        // 等到后面响应式的值变更后会再次触发这个函数

        let vnodeHook: VNodeHook | null | undefined
        const { el, props } = initialVNode
        const { bm, m, parent } = instance
        const isAsyncWrapperVNode = isAsyncWrapper(initialVNode)

        toggleRecurse(instance, false)
        // beforeMount hook
        if (bm) {
          invokeArrayFns(bm)
        }
        // onVnodeBeforeMount
        if (
          !isAsyncWrapperVNode &&
          (vnodeHook = props && props.onVnodeBeforeMount)
        ) {
          invokeVNodeHook(vnodeHook, parent, initialVNode)
        }
        if (
          __COMPAT__ &&
          isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance)
        ) {
          instance.emit('hook:beforeMount')
        }
        toggleRecurse(instance, true)

        if (el && hydrateNode) {
          // vnode has adopted host node - perform hydration instead of mount.
          const hydrateSubTree = () => {
            if (__DEV__) {
              startMeasure(instance, `render`)
            }
            //根渲染节点赋值到subTree---里面执行render函数(进行依赖的收集)
            instance.subTree = renderComponentRoot(instance)

            if (__DEV__) {
              endMeasure(instance, `render`)
            }
            if (__DEV__) {
              startMeasure(instance, `hydrate`)
            }
            hydrateNode!(
              el as Node,
              instance.subTree,
              instance,
              parentSuspense,
              null
            )
            if (__DEV__) {
              endMeasure(instance, `hydrate`)
            }
          }

          if (isAsyncWrapperVNode) {
            ; (initialVNode.type as ComponentOptions).__asyncLoader!().then(
              // note: we are moving the render call into an async callback,
              // which means it won't track dependencies - but it's ok because
              // a server-rendered async wrapper is already in resolved state
              // and it will never need to change.
              () => !instance.isUnmounted && hydrateSubTree()
            )
          } else {
            hydrateSubTree()
          }
        } else {
          if (__DEV__) {
            startMeasure(instance, `render`)
          }

          //根渲染节点赋值到subTree---里面执行render函数
          //1.执行render函数,创建虚拟子节点
          //2.进行数据的依赖收集(setup中的数据进行了proxy代理)
          //3.在render中通过this访问instance.proxy,instance.proxy对数据访问进行不同proxy处理
          const subTree = (instance.subTree = renderComponentRoot(instance))

          if (__DEV__) {
            endMeasure(instance, `render`)
          }
          if (__DEV__) {
            startMeasure(instance, `patch`)
          }
          // 基于 subTree 再次调用 patch
          // 基于 render 返回的 vnode ,再次进行渲染
          // 递归的开箱(对于render的虚拟节点进行patch)
          patch(
            null,
            subTree,
            container,
            anchor,
            instance,
            parentSuspense,
            isSVG
          )
          if (__DEV__) {
            endMeasure(instance, `patch`)
          }

          // 把 root element 赋值给 组件的vnode.el ,为后续调用 $el 的时候获取值
          // 是为了将组件和组件内部的根节点联系起来,以便正确地进行组件的初始化和挂载。
          initialVNode.el = subTree.el
        }
        // mounted hook
        if (m) {  //mount放在post类型cheduler进行异步处理
          queuePostRenderEffect(m, parentSuspense)
        }
        // onVnodeMounted
        if (
          !isAsyncWrapperVNode &&
          (vnodeHook = props && props.onVnodeMounted)
        ) {
          const scopedInitialVNode = initialVNode
          queuePostRenderEffect(
            () => invokeVNodeHook(vnodeHook!, parent, scopedInitialVNode),
            parentSuspense
          )
        }
        if (
          __COMPAT__ &&
          isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance)
        ) {
          queuePostRenderEffect(
            () => instance.emit('hook:mounted'),
            parentSuspense
          )
        }

        // activated hook for keep-alive roots.
        // #1742 activated hook must be accessed after first render
        // since the hook may be injected by a child keep-alive
        if (
          initialVNode.shapeFlag & ShapeFlags.COMPONENT_SHOULD_KEEP_ALIVE ||
          (parent &&
            isAsyncWrapper(parent.vnode) &&
            parent.vnode.shapeFlag & ShapeFlags.COMPONENT_SHOULD_KEEP_ALIVE)
        ) {
          instance.a && queuePostRenderEffect(instance.a, parentSuspense)
          if (
            __COMPAT__ &&
            isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance)
          ) {
            queuePostRenderEffect(
              () => instance.emit('hook:activated'),
              parentSuspense
            )
          }
        }
        instance.isMounted = true

        if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) {
          devtoolsComponentAdded(instance)
        }

        // #2458: deference mount-only object parameters to prevent memleaks
        initialVNode = container = anchor = null as any
      } else {
        //更新组件逻辑

        // updateComponent
        // This is triggered by mutation of component's own state (next: null)
        // OR parent calling processComponent (next: VNode)
        let { next, bu, u, parent, vnode } = instance
        let originNext = next
        let vnodeHook: VNodeHook | null | undefined
        if (__DEV__) {
          pushWarningContext(next || instance.vnode)
        }

        // Disallow component effect recursion during pre-lifecycle hooks.
        toggleRecurse(instance, false)
        // 如果有 next 的话, 说明需要更新组件的数据(props,slots 等)
        // 先更新组件的数据,然后更新完成后,在继续对比当前组件的子元素
        if (next) {
          //父组件更新调用processComponet触发子组件更新
          //新组件 next 的 el 属性指向老组件 vnode 的 el 属性
          // 让新组件直接使用旧组件的 el 对象

          //instance.next = n2----updateComponent函数
          //说明next只是虚拟节点,next此时并没有el属性
          next.el = vnode.el
          updateComponentPreRender(instance, next, optimized)
        } else {
          //组件自身的状态变化,触发组件更新
          next = vnode
        }

        // beforeUpdate hook
        if (bu) {
          invokeArrayFns(bu)
        }
        // onVnodeBeforeUpdate
        if ((vnodeHook = next.props && next.props.onVnodeBeforeUpdate)) {
          invokeVNodeHook(vnodeHook, parent, next, vnode)
        }
        if (
          __COMPAT__ &&
          isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance)
        ) {
          instance.emit('hook:beforeUpdate')
        }
        toggleRecurse(instance, true)

        // render
        if (__DEV__) {
          startMeasure(instance, `render`)
        }
        // 调用render函数--重新进行依赖收集和节点创建并赋值给nextTree
        const nextTree = renderComponentRoot(instance)
        if (__DEV__) {
          endMeasure(instance, `render`)
        }
        const prevTree = instance.subTree
        instance.subTree = nextTree

        if (__DEV__) {
          startMeasure(instance, `patch`)
        }
        //patch prevTree和nextTree
        patch(
          prevTree,
          nextTree,
          // parent may have changed if it's in a teleport
          hostParentNode(prevTree.el!)!,
          // anchor may have changed if it's in a fragment
          getNextHostNode(prevTree),
          instance,
          parentSuspense,
          isSVG
        )
        if (__DEV__) {
          endMeasure(instance, `patch`)
        }
        next.el = nextTree.el
        if (originNext === null) {
          // self-triggered update. In case of HOC, update parent component
          // vnode el. HOC is indicated by parent instance's subTree pointing
          // to child component's vnode
          updateHOCHostEl(instance, nextTree.el)
        }
        // updated hook
        if (u) { //updated在post类型scheduler进行异步处理
          queuePostRenderEffect(u, parentSuspense)
        }
        // onVnodeUpdated
        if ((vnodeHook = next.props && next.props.onVnodeUpdated)) {
          queuePostRenderEffect(
            () => invokeVNodeHook(vnodeHook!, parent, next!, vnode),
            parentSuspense
          )
        }
        if (
          __COMPAT__ &&
          isCompatEnabled(DeprecationTypes.INSTANCE_EVENT_HOOKS, instance)
        ) {
          queuePostRenderEffect(
            () => instance.emit('hook:updated'),
            parentSuspense
          )
        }

        if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) {
          devtoolsComponentUpdated(instance)
        }

        if (__DEV__) {
          popWarningContext()
        }
      }
    }

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