ThreadPool 接口
ThreadPool.java
package ThreadPool;
public interface ThreadPool<Job extends Runnable> {
//执行一个Job,这个Job需要实现Runnable
void execute(Job job);
//关闭线程池
void shutdown();
//增加工作者线程
void addWorkers(int num);
//减少工作者线程
void removeWorkers(int num);
//得到正在等待执行的任务数
int getJobSize();
}
线程池的默认实现
DefaultThreadPool.java
package ThreadPool;
import java.util.ArrayList;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.atomic.AtomicLong;
public class DefaultThreadPool<Job extends Runnable> implements ThreadPool<Job> {
//线程池最大限制数
private static final int MAX_WORKER_NUMBERS = 10;
//线程池默认线程数量
private static final int DEFAULT_WORKER_NUMBERS = 5;
//线程池最小线程数量
private static final int MIX_WORKER_NUMBERS = 1;
//任务队列
private final LinkedList<Job> jobs = new LinkedList<Job>();
//工作者/线程(执行任务)队列
private final List<Worker> workers = Collections.synchronizedList(new ArrayList<Worker>());
//工作者/线程数
private int workNum = DEFAULT_WORKER_NUMBERS;
//线程编号生成
private AtomicLong threadNum = new AtomicLong();
public DefaultThreadPool(){
initializeWorkers(DEFAULT_WORKER_NUMBERS);
}
public DefaultThreadPool(int num){
workNum = num > MAX_WORKER_NUMBERS ? MAX_WORKER_NUMBERS : num < MIX_WORKER_NUMBERS ? MIX_WORKER_NUMBERS : num;
initializeWorkers(workNum);
}
//初始化即添加工作线程
private void initializeWorkers(int num){
for (int i = 0; i < num; i++){
Worker worker = new Worker();
workers.add(worker);
Thread thread = new Thread(worker, "ThreadPool-Worker-" + threadNum.incrementAndGet());
thread.start();
}
}
//执行任务
@Override
public void execute(Job job) {
if (job != null){
synchronized (jobs){
//在任务队列添加一个任务,然后通知
jobs.addLast(job);
jobs.notify();
}
}
}
@Override
public void shutdown() {
for (Worker worker : workers){
worker.shutdown();
}
}
@Override
public void addWorkers(int num) {
synchronized (jobs){
if (num + this.workNum > MAX_WORKER_NUMBERS){
num = MAX_WORKER_NUMBERS - this.workNum;
}
initializeWorkers(num);
this.workNum += num;
}
}
@Override
public void removeWorkers(int num) {
synchronized (jobs){
if (num > this.workNum){
throw new IllegalArgumentException("beyond workNum");
}
int count = 0;
while (count < num){
Worker worker = workers.get(count);
if (workers.remove(worker)){
worker.shutdown();
count++;
}
}
this.workNum -= count;
}
}
@Override
public int getJobSize() {
return jobs.size();
}
class Worker implements Runnable{
private volatile boolean running = true;
/**
* When an object implementing interface <code>Runnable</code> is used
* to create a thread, starting the thread causes the object's
* <code>run</code> method to be called in that separately executing
* thread.
* <p>
* The general contract of the method <code>run</code> is that it may
* take any action whatsoever.
*
* @see Thread#run()
*/
@Override
public void run() {
while (running){
Job job = null;
synchronized (jobs){
while (jobs.isEmpty()){
try{
jobs.wait();
}catch (InterruptedException ex){
Thread.currentThread().interrupt();
return;
}
}
job = jobs.removeFirst();
}
if (job != null){
try {
job.run();
}catch (Exception ex){
//忽略 Job 执行中的Exception
}
}
}
}
public void shutdown(){
running = false;
}
}
}