wxBitmapButton加载png时候去掉系统风格的背景

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bool  wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
#ifndef __WXWINCE__
     long  style = GetWindowLong(( HWND ) GetHWND(), GWL_STYLE);
     if  (style & BS_BITMAP)
     {
         // Let default procedure draw the bitmap, which is defined
         // in the Windows resource.
         return  false ;
     }
#endif
 
     LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
     HDC  hDC                = lpDIS->hDC;
     UINT  state             = lpDIS->itemState;
     bool  isSelected        = (state & ODS_SELECTED) != 0;
     bool  autoDraw          = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
 
 
     // choose the bitmap to use depending on the button state
     wxBitmap *bitmap;
 
     if  ( isSelected && m_bmpSelected.Ok() )
         bitmap = &m_bmpSelected;
     else  if  ( m_bmpHover.Ok() && IsMouseInWindow() )
         bitmap = &m_bmpHover;
     else  if  ((state & ODS_FOCUS) && m_bmpFocus.Ok())
         bitmap = &m_bmpFocus;
     else  if  ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
         bitmap = &m_bmpDisabled;
     else
         bitmap = &m_bmpNormal;
 
     if  ( !bitmap->Ok() )
         return  false ;
 
     // centre the bitmap in the control area
     int  x      = lpDIS->rcItem.left;
     int  y      = lpDIS->rcItem.top;
     int  width  = lpDIS->rcItem.right - x;
     int  height = lpDIS->rcItem.bottom - y;
     int  wBmp   = bitmap->GetWidth();
     int  hBmp   = bitmap->GetHeight();
 
#if wxUSE_UXTHEME
     if  ( autoDraw && wxUxThemeEngine::GetIfActive() )
     {
         <span style= "color: #ff0000;" >MSWDrawXPBackground( this , item); //这里会产生xp风格的背景,可以注释掉,就可以创建png不规则透明按钮了。</span>
         wxUxThemeHandle theme( this , L "BUTTON" );
 
         // calculate content area margins
         // assuming here that each state is the same size
         MARGINS margins;
         wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
                                                 BP_PUSHBUTTON, PBS_NORMAL,
                                                 TMT_CONTENTMARGINS, NULL,
                                                 &margins);
         int  marginX = margins.cxLeftWidth + 1;
         int  marginY = margins.cyTopHeight + 1;
         int  x1,y1;
 
         if  ( m_windowStyle & wxBU_LEFT )
         {
             x1 = x + marginX;
         }
         else  if  ( m_windowStyle & wxBU_RIGHT )
         {
             x1 = x + (width - wBmp) - marginX;
         }
         else
         {
             x1 = x + (width - wBmp) / 2;
         }
 
         if  ( m_windowStyle & wxBU_TOP )
         {
             y1 = y + marginY;
         }
         else  if  ( m_windowStyle & wxBU_BOTTOM )
         {
             y1 = y + (height - hBmp) - marginY;
         }
         else
         {
             y1 = y + (height - hBmp) / 2;
         }
 
         // draw the bitmap
         wxDCTemp dst((WXHDC)hDC);
         dst.DrawBitmap(*bitmap, x1, y1, true );
 
         return  true ;
     }
#endif // wxUSE_UXTHEME
 
     int  x1,y1;
 
     if (m_windowStyle & wxBU_LEFT)
         x1 = x + (FOCUS_MARGIN+1);
     else  if (m_windowStyle & wxBU_RIGHT)
         x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
     else
         x1 = x + (width - wBmp) / 2;
 
     if (m_windowStyle & wxBU_TOP)
         y1 = y + (FOCUS_MARGIN+1);
     else  if (m_windowStyle & wxBU_BOTTOM)
         y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
     else
         y1 = y + (height - hBmp) / 2;
 
     if  ( isSelected && autoDraw )
     {
         x1++;
         y1++;
     }
 
     // draw the face, if auto-drawing
     if  ( autoDraw )
     {
         DrawFace((WXHDC) hDC,
                  lpDIS->rcItem.left, lpDIS->rcItem.top,
                  lpDIS->rcItem.right, lpDIS->rcItem.bottom,
                  isSelected);
     }
 
     // draw the bitmap
     wxDCTemp dst((WXHDC)hDC);
     dst.DrawBitmap(*bitmap, x1, y1, true );
 
     // draw focus / disabled state, if auto-drawing
     if  ( (state & ODS_DISABLED) && autoDraw )
     {
         DrawButtonDisable((WXHDC) hDC,
                           lpDIS->rcItem.left, lpDIS->rcItem.top,
                           lpDIS->rcItem.right, lpDIS->rcItem.bottom,
                           true );
     }
     else  if  ( (state & ODS_FOCUS) && autoDraw )
     {
         DrawButtonFocus((WXHDC) hDC,
                         lpDIS->rcItem.left,
                         lpDIS->rcItem.top,
                         lpDIS->rcItem.right,
                         lpDIS->rcItem.bottom,
                         isSelected);
     }
 
     return  true ;
}

  同时button的老爹控件必须重载:EVT_ERASE_BACKGROUND(MyFrame::OnEraseBackground)

?
new  wxBitmapButton(frame,wxID_ANY,wxBitmap(wxT( "lastfm-love-focus.png" ),wxBITMAP_TYPE_PNG), wxPoint(100,50));

  

复制代码
 1 void MyFrame::OnEraseBackground(wxEraseEvent & event)
 2 {
 3  //初始化DC
 4     wxClientDC* clientDC = NULL;
 5     if (!event.GetDC())
 6         //取得当前DC
 7         clientDC = new wxClientDC(this);
 8     wxDC* dc = clientDC ? clientDC : event.GetDC() ;
 9     //取得用户区域的大小
10     wxSize sz = GetClientSize();
11     //加载位图
12     wxEffects effects;
13     effects.TileBitmap(wxRect(0, 0, sz.x, sz.y), *dc, m_imgBack);
14     //删除DC
15     if (clientDC)
16         delete clientDC;
17 }
复制代码

http://www.cnblogs.com/cr0-3/archive/2011/12/07/2279592.html

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