1396. Design Underground System M

Design Underground System (M)

Implement the class UndergroundSystem that supports three methods:

1.checkIn(int id, string stationName, int t)

  • A customer with id card equal to id, gets in the station stationName at time t.
  • A customer can only be checked into one place at a time.

2.checkOut(int id, string stationName, int t)

  • A customer with id card equal to id, gets out from the station stationName at time t.

3.getAverageTime(string startStation, string endStation)

  • Returns the average time to travel between the startStation and the endStation.
  • The average time is computed from all the previous traveling from startStation to endStation that happened directly.
  • Call to getAverageTime is always valid.

You can assume all calls to checkIn and checkOut methods are consistent. That is, if a customer gets in at time t1 at some station, then it gets out at time t2 with t2 > t1. All events happen in chronological order.

Example 1:

Input
["UndergroundSystem","checkIn","checkIn","checkIn","checkOut","checkOut","checkOut","getAverageTime","getAverageTime","checkIn","getAverageTime","checkOut","getAverageTime"]
[[],[45,"Leyton",3],[32,"Paradise",8],[27,"Leyton",10],[45,"Waterloo",15],[27,"Waterloo",20],[32,"Cambridge",22],["Paradise","Cambridge"],["Leyton","Waterloo"],[10,"Leyton",24],["Leyton","Waterloo"],[10,"Waterloo",38],["Leyton","Waterloo"]]

Output
[null,null,null,null,null,null,null,14.0,11.0,null,11.0,null,12.0]

Explanation
UndergroundSystem undergroundSystem = new UndergroundSystem();
undergroundSystem.checkIn(45, "Leyton", 3);
undergroundSystem.checkIn(32, "Paradise", 8);
undergroundSystem.checkIn(27, "Leyton", 10);
undergroundSystem.checkOut(45, "Waterloo", 15);
undergroundSystem.checkOut(27, "Waterloo", 20);
undergroundSystem.checkOut(32, "Cambridge", 22);
undergroundSystem.getAverageTime("Paradise", "Cambridge");       // return 14.0. There was only one travel from "Paradise" (at time 8) to "Cambridge" (at time 22)
undergroundSystem.getAverageTime("Leyton", "Waterloo");          // return 11.0. There were two travels from "Leyton" to "Waterloo", a customer with id=45 from time=3 to time=15 and a customer with id=27 from time=10 to time=20. So the average time is ( (15-3) + (20-10) ) / 2 = 11.0
undergroundSystem.checkIn(10, "Leyton", 24);
undergroundSystem.getAverageTime("Leyton", "Waterloo");          // return 11.0
undergroundSystem.checkOut(10, "Waterloo", 38);
undergroundSystem.getAverageTime("Leyton", "Waterloo");          // return 12.0

Constraints:

  • There will be at most 20000 operations.
  • 1 <= id, t <= 10^6
  • All strings consist of uppercase, lowercase English letters and digits.
  • 1 <= stationName.length <= 10
  • Answers within 10^-5 of the actual value will be accepted as correct.

题意

实现一个地铁系统类的三个方法。

思路

使用两个HashMap处理:

  1. 第一个map记录编号id的乘客的入站信息;
  2. 第二个map记录线路’A-B’对应的行驶总用时和行驶次数。

代码实现

class UndergroundSystem {
    private Map<Integer, Object[]> start;
    private Map<String, int[]> route;

    public UndergroundSystem() {
        start = new HashMap<>();
        route = new HashMap<>();
    }

    public void checkIn(int id, String stationName, int t) {
        start.putIfAbsent(id, new Object[2]);
        Object[] list = start.get(id);
        list[0] = stationName;
        list[1] = t;
    }

    public void checkOut(int id, String stationName, int t) {
        Object[] info = start.get(id);
        String routeName = (String) info[0] + '-' + stationName;
        int prev = (int) info[1];
        
        route.putIfAbsent(routeName, new int[2]);
        int[] list = route.get(routeName);
        list[0] += t - prev;
        list[1]++;
    }

    public double getAverageTime(String startStation, String endStation) {
        String routeName = startStation + '-' + endStation;
        int[] list = route.get(routeName);
        
        return 1.0 * list[0] / list[1];
    }
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值