所谓运算符重载就是通过我们设计的类,使用标准的运算符,例如+ -等等.看了一些概念性的定义,很晕,不懂
,下面就一个简单的例子可以清楚的告诉我们什么是运算符重!
namespace
ConsoleTest
... {
class Program
...{
public int val;
static void Main(string[] args)
...{
Program p1 = new Program();
Program p2 = new Program();
p1.val = 1;
p2.val = 2;
Program p3 = p1 + p2;//+ 运算符不能应用于 Program 类型操作数
}
}
}
... {
class Program
...{
public int val;
static void Main(string[] args)
...{
Program p1 = new Program();
Program p2 = new Program();
p1.val = 1;
p2.val = 2;
Program p3 = p1 + p2;//+ 运算符不能应用于 Program 类型操作数
}
}
}
我们要实现上面的操作就要重载+运算符.
namespace
ConsoleTest
... {
class Program
...{
public int val;
public static Program operator +(Program p1, Program p2)
...{
Program p3 = new Program();
p3.val = p1.val + p2.val;
return p3;
}
static void Main(string[] args)
...{
Program p1 = new Program();
Program p2 = new Program();
p1.val = 1;
p2.val = 2;
//Program p3 = new Program();
Program p3 = p1 + p2;
}
}
}
... {
class Program
...{
public int val;
public static Program operator +(Program p1, Program p2)
...{
Program p3 = new Program();
p3.val = p1.val + p2.val;
return p3;
}
static void Main(string[] args)
...{
Program p1 = new Program();
Program p2 = new Program();
p1.val = 1;
p2.val = 2;
//Program p3 = new Program();
Program p3 = p1 + p2;
}
}
}
这样+运算符就被重载了,类似的我们可以重载其它的一元,二元运算符,很容易理解吧!
ps:运算符重载必须是static.