c++小游戏

#include<stdio.h>
#include<stdlib.h>
#include<windows.h>
#include<time.h>
#include<conio.h>
#define MOD 28
#define SIZE_N 19
#define SIZE_M 12 
int cur_x,cur_y;
int score,mark,next,map[SIZE_N][SIZE_M],Gamespeed=300;
int shape[28][6]= {
	{0,-1,0,-2,1,0}, {0,1,1,0,2,0}, {-1,0,0,1,0,2}, {0,-1,-1,0,-2,0},
	{0,-1,0,1,-1,0}, {0,1,1,0,-1,0}, {1,0,0,-1,0,1}, {1,0,-1,0,0,-1},
	{-1,1,0,1,1,0}, {0,-1,1,0,1,1}, {-1,0,0,-1,1,-1}, {-1,-1,-1,0,0,1},
	{-1,0,0,1,1,1}, {0,1,1,-1,1,0}, {-1,0,0,1,1,1}, {0,1,1,-1,1,0},
	{-1,0,0,-1,0,-2}, {-1,0,-2,0,0,1}, {0,1,0,2,1,0}, {0,-1,1,0,2,0},
	{0,1,1,0,1,1}, {0,-1,1,0,1,-1}, {-1,0,0,-1,-1,-1}, {-1,0,-1,1,0,1},
	{0,1,0,2,0,3}, {1,0,2,0,3,0}, {0,-1,0,-2,0,-3}, {-1,0,-2,0,-3,0}
};
 
void gotoxy(int x,int y) {
	COORD c;
	c.X=x-1;
	c.Y=y-1;
	SetConsoleCursorPosition (GetStdHandle(STD_OUTPUT_HANDLE), c);
}
void Gameover() {
	int i,j,flag=0;
	for(j=1; j<SIZE_M-1; j++) {
		if(map[1][j]!=0) {
			flag=1;
			break;
		}
	}
	if(flag==1) {
		for(i=1; i<SIZE_N-1; i++) {
			gotoxy(2,i+1);
			for(j=1; j<SIZE_M-1; j++) {
				printf("/");
			}
			puts("");
		}
		gotoxy(7,9);
		printf("GAME OVER!");
		gotoxy(1,SIZE_N+1);
		exit(0);
	}
}
void ShowMap(int id) {
	int i,j;
	gotoxy(1,1);
	if(id!=-1) {
		for(i=0; i<SIZE_N; i++) {
			for(j=0; j<SIZE_M; j++) {
				if(i==0&&j==0 || i==0&&j==SIZE_M-1 || j==0&&i==SIZE_N-1 || j==SIZE_M-1&&i==SIZE_N-1)printf(" ");
				else if(i==0 || i==SIZE_N-1)printf("--");
				else if(j==0 || j==SIZE_M-1)printf("|");
				else if(map[i][j]==2) printf("#");
				else if(i==cur_x+shape[id][0] && j==cur_y+shape[id][1] ||
				        i==cur_x+shape[id][2] && j==cur_y+shape[id][3] ||
				        i==cur_x+shape[id][4] && j==cur_y+shape[id][5] ||
				        i==cur_x && j==cur_y)
					printf("#");
				else if(map[i][j]==0) printf(" ");
			}
			if(i==1)printf(" next :");
			if(i==11)printf(" scoor : %d",score);
			if(i==14)printf(" speed : %d",score/100+1);
			puts("");
		}
	} else {
		mark=1;
		for(i=0; i<SIZE_N; i++) {
			for(j=0; j<SIZE_M; j++) {
				if(i==0&&j==0 || i==0&&j==SIZE_M-1 || j==0&&i==SIZE_N-1 || j==SIZE_M-1&&i==SIZE_N-1)printf(" ");
				else if(i==0 || i==SIZE_N-1)printf("--");
				else if(j==0 || j==SIZE_M-1)printf("|");
				else if(map[i][j]==2) printf("#");
				else if(map[i][j]==0) printf(" ");
			}
			if(i==1)printf(" next:");
			if(i==11)printf(" score : %d",score);
			if(i==14)printf(" speed : %d",score/100+1);
			puts("");
		}
	}
 
	gotoxy(30,6);
	printf(" ");
	for(i=0; i<6; i=i+2) {
		gotoxy(30+2*shape[id][i+1],6+shape[id][i]);
		printf(" ");
	}
	gotoxy(30,6);
	printf("#");
	for(i=0; i<6; i=i+2) {
		gotoxy(30+2*shape[next][i+1],6+shape[next][i]);
		printf("#");
	}
	Sleep(Gamespeed);
}
 
void init(int id) {
	int i,j;
	memset(map,0,sizeof(map));
	for(i=0; i<SIZE_N; i++) {
		for(j=0; j<SIZE_M; j++)
			if(i==SIZE_N-1 || j==0 || j==SIZE_M-1)
				map[i][j]=-1;
	}
	cur_x=0;
	cur_y=5;
	ShowMap(id);
}
 
int judge_in(int x,int y,int id) {
	int i;
	if(map[x][y]!=0)return 0;
	for(i=0; i<6; i=i+2) {
		if(map[ x+shape[id][i] ][ y+shape[id][i+1] ]!=0)return 0;
	}
	return 1;
}
 
void fun_score() {
	int i,j,ii,jj;
	for(i=1; i<SIZE_N-1; i++) {
		int flag=0;
		for(j=1; j<SIZE_M-1; j++) {
			if(map[i][j]!=2) {
				flag=1;
				break;
			}
		}
		if(flag==0) {
			int k=3;
			while(k--) {
				gotoxy(2,i+1);
				for(ii=1; ii<SIZE_M-1; ii++) {
					if(map[i][ii]==2) {
						if(k%2==1)printf(" ");
						else printf("#");
					}
				}
				Sleep(100);
			}
			for(ii=i; ii>1; ii--) {
				for(jj=1; jj<SIZE_M-1; jj++) map[ii][jj]=map[ii-1][jj];
			}
			ShowMap(-1);
			score+=10;
			if(score%100==0 && score!=0)Gamespeed-=50;
		}
	}
}
 
int main() {
	int i,id,set=1;
 
	srand(time(NULL));
	id=rand()%MOD;
	id=(id+MOD)%MOD;
	next=rand()%MOD;
	next=(next+MOD)%MOD;
 
	init(id);
 
	while(1) {
Here:
		mark=0;
		if(set==0) {
			id=next;
			next=rand()%MOD;
			next=(next+MOD)%MOD;
			cur_x=0;
			cur_y=5;
			set=1;
		}
 
		while(!kbhit()) {
			Gameover();
			if(judge_in(cur_x+1,cur_y,id)==1) cur_x++;
			else {
				map[cur_x][cur_y]=2;
				for(i=0; i<6; i=i+2)
					map[ cur_x+shape[id][i] ][ cur_y+shape[id][i+1] ]=2;
				fun_score();
				set=0;
			}
			if(mark!=1)ShowMap(id);
			goto Here;
		}
 
		char key;
		key=getch();
 
		if(key==72) {
			int tmp=id;
			id++;
			if( id%4==0 && id!=0 )id=id-4;
			if(judge_in(cur_x,cur_y,id)!=1)id=tmp;
		} else if(key==80 && judge_in(cur_x+1,cur_y,id)==1)cur_x++;
		else if(key==75 && judge_in(cur_x,cur_y-1,id)==1)cur_y--;
		else if(key==77 && judge_in(cur_x,cur_y+1,id)==1)cur_y++;
		else if(key==27) {
			gotoxy(1,SIZE_N+1);
			exit(0);
		}
	}
	getch();
	return 0;
}

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