# This is a configuration file for ProGuard.
# http://proguard.sourceforge.net/index.html#manual/usage.html
#
# Starting with version 2.2 of the Android plugin for Gradle, these files are no longer used. Newer
# versions are distributed with the plugin and unpacked at build time. Files in this directory are
# no longer maintained.
# mayq:以下中文注释都是我加的;
# 混淆后的名字不要同时使用大小写字母,如果你得到了一个jar,里面包含a和A,然后当你在windows这种大小写不敏感的系统上解压的时候,a和A就会覆盖;
-dontusemixedcaseclassnames
# 一般情况下library里的非public类不会被外部引用,跳过他们能加速混淆过程;
# 但是如果library里有个非public的类C被外部继承了,而这个C在外部代码里被改写后,就找不到引用了;
-dontskipnonpubliclibraryclasses
# 输出混淆过程中的详细信息;
-verbose
# Optimization is turned off by default. Dex does not like code run
# through the ProGuard optimize and preverify steps (and performs some
# of these optimizations on its own).
# 关闭proguard的优化和预检功能,Dex后续会负责这些优化工作;
-dontoptimize
#什么是预检?class loader在加载class文件的时候会对byte code进行检查,确保代码不会对jvm造成危害;
#proguard也可以预检,并将预检信息加入class文件,于是,当class loader加载class的时候,就能加快速度和减少内存使用量了;
-dontpreverify
# Note that if you want to enable optimization, you cannot just
# include optimization flags in your own project configuration file;
# instead you will need to point to the
# "proguard-android-optimize.txt" file instead of this one from your
# project.properties file.
# 保留注释,这个看似是个通配符,其实不是,是保留所有的注释,不管这个注释叫什么;
-keepattributes *Annotation*
# 暂时只知道和App发布到谷歌商店的时候设置授权有关系
-keep public class com.google.vending.licensing.ILicensingService
-dontnote com.google.vending.licensing.ILicensingService
# For native methods, see http://proguard.sourceforge.net/manual/examples.html#native
# 不要重命名包含native方法的类和方法;
-keepclasseswithmembernames class * {
native <methods>;
}
# Keep setters in Views so that animations can still work.
# Setters for listeners can still be removed.
# see http://proguard.sourceforge.net/manual/examples.html#beans
# 保留View的子类的这些setter和getter方法,动画系统会调用;
-keepclassmembers public class * extends android.view.View {
void set*(%);
void set*(%, %);
void set*(%, %, %, %);
void set*(%[]);
void set*(**[]);
void set*(!**Listener);
% get*();
%[] get*();
**[] get*();
!**Listener get*();
}
# We want to keep methods in Activity that could be used in the XML attribute onClick.
# 保留Activity里被layout里的onClick属性引用的方法;
-keepclassmembers class * extends android.app.Activity {
public void *(android.view.View);
}
# For enumeration classes, see http://proguard.sourceforge.net/manual/examples.html#enumerations
# 保留枚举类的values和valueOf方法;java编译器会把enum转成具有特殊结构的class,jvm是通过反射调用这个类的values()和valueOf()方法的;
-keepclassmembers enum * {
public static **[] values();
public static ** valueOf(java.lang.String);
}
# 保留Parcelable对象的static CREATOR域,这是Android用来反序列化对象的.由于CREATOR是在运行时被调用,所以如果不加规则,ProGuard会把它当成无用的成员直接去掉.
-keepclassmembers class * implements android.os.Parcelable {
public static final ** CREATOR;
}
# 保留R的内部类的public static域,app可能通过反射使用这些域;
-keepclassmembers class **.R$* {
public static <fields>;
}
# The support libraries contains references to newer platform versions.
# Don't warn about those in case this app is linking against an older
# platform version. We know about them, and they are safe.
# 支持库包含了对新版本platform的引用,在和旧的platform链接的时候会报错,我们心里有数,不要输出通知和警告;
-dontnote android.support.**
-dontwarn android.support.**
# Understand the @Keep support annotation.
# 不要混淆Keep注释类,这个注释可能被用来修饰某些类,表示不要混淆;
# 所以说,我们有2个途径实现不要混淆:1)proguard配置文件; 2)在java代码里使用@Keep注释;
-keep class android.support.annotation.Keep
# 不要混淆由@Keep注释的类,包括所有成员和方法;
-keep @android.support.annotation.Keep class * {*;}
# 不要混淆由@Keep注释的方法及其所在的类;
-keepclasseswithmembers class * {
@android.support.annotation.Keep <methods>;
}
# 不要混淆由@Keep注释的域及其所在的类;
-keepclasseswithmembers class * {
@android.support.annotation.Keep <fields>;
}
# 不要混淆由@Keep注释的构造方法及其所在的类;
-keepclasseswithmembers class * {
@android.support.annotation.Keep <init>(...);
}
# http://proguard.sourceforge.net/index.html#manual/usage.html
#
# Starting with version 2.2 of the Android plugin for Gradle, these files are no longer used. Newer
# versions are distributed with the plugin and unpacked at build time. Files in this directory are
# no longer maintained.
# mayq:以下中文注释都是我加的;
# 混淆后的名字不要同时使用大小写字母,如果你得到了一个jar,里面包含a和A,然后当你在windows这种大小写不敏感的系统上解压的时候,a和A就会覆盖;
-dontusemixedcaseclassnames
# 一般情况下library里的非public类不会被外部引用,跳过他们能加速混淆过程;
# 但是如果library里有个非public的类C被外部继承了,而这个C在外部代码里被改写后,就找不到引用了;
-dontskipnonpubliclibraryclasses
# 输出混淆过程中的详细信息;
-verbose
# Optimization is turned off by default. Dex does not like code run
# through the ProGuard optimize and preverify steps (and performs some
# of these optimizations on its own).
# 关闭proguard的优化和预检功能,Dex后续会负责这些优化工作;
-dontoptimize
#什么是预检?class loader在加载class文件的时候会对byte code进行检查,确保代码不会对jvm造成危害;
#proguard也可以预检,并将预检信息加入class文件,于是,当class loader加载class的时候,就能加快速度和减少内存使用量了;
-dontpreverify
# Note that if you want to enable optimization, you cannot just
# include optimization flags in your own project configuration file;
# instead you will need to point to the
# "proguard-android-optimize.txt" file instead of this one from your
# project.properties file.
# 保留注释,这个看似是个通配符,其实不是,是保留所有的注释,不管这个注释叫什么;
-keepattributes *Annotation*
# 暂时只知道和App发布到谷歌商店的时候设置授权有关系
-keep public class com.google.vending.licensing.ILicensingService
-dontnote com.google.vending.licensing.ILicensingService
# For native methods, see http://proguard.sourceforge.net/manual/examples.html#native
# 不要重命名包含native方法的类和方法;
-keepclasseswithmembernames class * {
native <methods>;
}
# Keep setters in Views so that animations can still work.
# Setters for listeners can still be removed.
# see http://proguard.sourceforge.net/manual/examples.html#beans
# 保留View的子类的这些setter和getter方法,动画系统会调用;
-keepclassmembers public class * extends android.view.View {
void set*(%);
void set*(%, %);
void set*(%, %, %, %);
void set*(%[]);
void set*(**[]);
void set*(!**Listener);
% get*();
%[] get*();
**[] get*();
!**Listener get*();
}
# We want to keep methods in Activity that could be used in the XML attribute onClick.
# 保留Activity里被layout里的onClick属性引用的方法;
-keepclassmembers class * extends android.app.Activity {
public void *(android.view.View);
}
# For enumeration classes, see http://proguard.sourceforge.net/manual/examples.html#enumerations
# 保留枚举类的values和valueOf方法;java编译器会把enum转成具有特殊结构的class,jvm是通过反射调用这个类的values()和valueOf()方法的;
-keepclassmembers enum * {
public static **[] values();
public static ** valueOf(java.lang.String);
}
# 保留Parcelable对象的static CREATOR域,这是Android用来反序列化对象的.由于CREATOR是在运行时被调用,所以如果不加规则,ProGuard会把它当成无用的成员直接去掉.
-keepclassmembers class * implements android.os.Parcelable {
public static final ** CREATOR;
}
# 保留R的内部类的public static域,app可能通过反射使用这些域;
-keepclassmembers class **.R$* {
public static <fields>;
}
# The support libraries contains references to newer platform versions.
# Don't warn about those in case this app is linking against an older
# platform version. We know about them, and they are safe.
# 支持库包含了对新版本platform的引用,在和旧的platform链接的时候会报错,我们心里有数,不要输出通知和警告;
-dontnote android.support.**
-dontwarn android.support.**
# Understand the @Keep support annotation.
# 不要混淆Keep注释类,这个注释可能被用来修饰某些类,表示不要混淆;
# 所以说,我们有2个途径实现不要混淆:1)proguard配置文件; 2)在java代码里使用@Keep注释;
-keep class android.support.annotation.Keep
# 不要混淆由@Keep注释的类,包括所有成员和方法;
-keep @android.support.annotation.Keep class * {*;}
# 不要混淆由@Keep注释的方法及其所在的类;
-keepclasseswithmembers class * {
@android.support.annotation.Keep <methods>;
}
# 不要混淆由@Keep注释的域及其所在的类;
-keepclasseswithmembers class * {
@android.support.annotation.Keep <fields>;
}
# 不要混淆由@Keep注释的构造方法及其所在的类;
-keepclasseswithmembers class * {
@android.support.annotation.Keep <init>(...);
}