#ifndef _DEBUG
// 防止游戏双开
/**/ /*g_hMutex = CreateMutex( NULL,TRUE,_T("MusicGod"));
if( GetLastError() == ERROR_ALREADY_EXISTS )
g_bFound = TRUE;
if( g_hMutex )
ReleaseMutex( g_hMutex );
if( g_bFound )
{
MessageBox( 0,"已有一个音乐无限正在运行",0,0 );
return 0;
}*/
g_hMutex = CreateMutex( NULL, TRUE, _T( " MusicGod " ));
if (GetLastError() == ERROR_ALREADY_EXISTS)
... {
MessageBox(0, "已有一个音乐无限正在运行",0,0);
if(g_hMutex)
ReleaseMutex(g_hMutex);
return 0;
}
#endif
// 防止游戏双开
/**/ /*g_hMutex = CreateMutex( NULL,TRUE,_T("MusicGod"));
if( GetLastError() == ERROR_ALREADY_EXISTS )
g_bFound = TRUE;
if( g_hMutex )
ReleaseMutex( g_hMutex );
if( g_bFound )
{
MessageBox( 0,"已有一个音乐无限正在运行",0,0 );
return 0;
}*/
g_hMutex = CreateMutex( NULL, TRUE, _T( " MusicGod " ));
if (GetLastError() == ERROR_ALREADY_EXISTS)
... {
MessageBox(0, "已有一个音乐无限正在运行",0,0);
if(g_hMutex)
ReleaseMutex(g_hMutex);
return 0;
}
#endif