Cocos2d-x的骨骼动画龙骨Spine和Armature
Spine的基本用法
//骨骼动画Spine,需要包含Spine/spine-cocos2dx.h头文件,命名空间spine
auto skeleton=SkeletonAnimation::createWithFile("spine/spineboy.json", "spine/spineboy.atlas");//加载文件
skeleton->setAnimation(0, "walk"...
原创
2019-07-27 17:32:42 ·
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