ReentrantLock &&

先看看基本锁的实现吧,先看看人家的基本实现

 public void lock() {
        sync.lock();
 }

public boolean tryLock() {
        return sync.nonfairTryAcquire(1);
    }

public void unlock() {
        sync.release(1);
    }

通过一个sync实现的

abstract static class Sync extends AbstractQueuedSynchronizer 

static final class NonfairSync extends Sync{
        /**
         * Performs lock.  Try immediate barge, backing up to normal
         * acquire on failure.
         */
    final void lock() {
            if (compareAndSetState(0, 1))
                setExclusiveOwnerThread(Thread.currentThread());
            else
                acquire(1);
        }
        /**
         * Performs non-fair tryLock.  tryAcquire is implemented in
         * subclasses, but both need nonfair try for trylock method.
         */
    final boolean nonfairTryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
            int c = getState();
            if (c == 0) {
                if (compareAndSetState(0, acquires)) {
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0) // overflow
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            return false;
        }
}

 static final class FairSync extends Sync{
    /**
         * Fair version of tryAcquire.  Don't grant access unless
         * recursive call or no waiters or is first.
         */
        protected final boolean tryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
            int c = getState();
            if (c == 0) {
                if (!hasQueuedPredecessors() &&
                    compareAndSetState(0, acquires)) {
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0)
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            return false;
        }

 }

这个Sync有公平锁和非公平锁两种。所以我们还是看看AQS的实现吧

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