牛客多校训练营2020第9场

A

题意:输出2(2(2)+2+2(0))+2(2+2(0))+2(0)之类的等式的值,其中2(x)表示 2 x 2^{x} 2x,等式中只有0,2。
思路
栈,或者eval

class Stack(object):

    def __init__(self):
        self.__list = []

    def is_empty(self):
        return self.__list == []
    def push(self, item):
        self.__list.append(item)

    def pop(self):
        if self.is_empty():
            return
        else:
            return self.__list.pop()

    def top(self):
        if self.is_empty():
            return
        else:
            return self.__list[-1]

def pow(a, b):
    res = 1
    while b:
        if b & 1:
            res = res * a
        a = a * a
        b >>= 1
    return res

if __name__ == '__main__':
    x = input("")
    lenx = len(x)
    s = Stack()
    for i in range(0, lenx):
        if x[i] == '2':
            s.push(2)
        elif x[i] == '0':
            s.push(0)
        elif x[i] == "(":
            s.push(-1)
        elif x[i] == ')':
            a = s.top()
            s.pop()
            b = s.top()
            s.pop()
            while b >= 0:
                a = a + b
                b = s.top()
                s.pop()
            b = s.top()
            s.pop()
            b = pow(b, a)
            s.push(b)
    a = s.top()
    s.pop()
    while not s.is_empty():
        b = s.top()
        s.pop()
        a = a + b
    print(a)

或者

print(eval(input().replace("(","**(")))

F

题意:n天,每天 k i k_{i} ki件衣服选一件,每件衣服有一个属性。选m天,使得这m天里衣服的最大值-最小值最小。
思路:滑动窗口。将衣服按照价值排序,队列中保持m天的衣服,如果多余m天的就从队首pop,然后将下一件衣服加入队尾。

#include<iostream>
#include<cstdio>
#include<cstdlib>
#include<algorithm>
#include<cmath>
#include<cstring>
using namespace std;
const int N = 2e6 + 10;
struct PX{
	int v, id;
	PX (){}
	PX (int x, int y)
	{
		v = x; id = y;
	}
	bool operator < (const PX & other)
	const {	return v < other.v ;}
}h[N];
int vist[N];
int main()
{
	int n,m,cnt = 0;
	scanf("%d%d", &n, &m);
	for(int i = 1; i <= n; i++)
	{
		int k;
		scanf("%d", &k);
		for(int j = 1; j <= k; j++)
		{
			int x;
			scanf("%d",&x);
			h[++cnt] = PX(x, i);
		}
	}
	sort(h + 1, h + cnt + 1);
	int now = 0;
	int head = 1;
	int tail = 0;
	int ans = 1e9 + 10;
	int px;
	for(int i = 1; i <= cnt; i++)
	{
		tail ++;
		px = h[tail].id;
		vist[px]++;
		if(vist[px] == 1)
			now ++;
		if(now >= m)
			ans = min(ans, h[tail].v - h[head].v);
		while(head <= tail && now >= m)
		{
			px = h[head].id;
			vist[px] --;
			if(!vist[px])	now --;
			head++;
		}
	}
	printf("%d\n",ans);
	return 0;
}

G

题意:给一个凸多边形,一条确定方向和长度的线段(但是位置任意)。凸多边形绕原点旋转,求直线可以将多边形切成两半的概率。
思路:暴力枚举角度,旋转线段,求交点,计算距离。

#include<iostream>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<algorithm>
#include<cmath>
#define double long double
using namespace std;
const int N = 7e4 + 10;
const double pi = 3.14159265358979323;
const double eps = 1e-8;
struct POINT{
	double x,y;
	POINT(){}
	POINT(double a, double b){	x = a; y = b;}
}p[N * 4], sc[2], nowsc[2];
POINT operator - (POINT a, POINT b){return POINT(a.x - b.x, a.y - b.y);}
double CJ(POINT a,POINT b){return a.x * b.y - a.y * b.x;}
double get_k(POINT a, POINT b){	return (b.y - a.y) / (b.x - a.x); } 
POINT get_node(POINT a, POINT b, POINT c, POINT d)
{ 
	double A0 = a.y - b.y, B0 = b.x - a.x, C0 = a.x * b.y - a.y * b.x;
	double A1 = c.y - d.y, B1 = d.x - c.x, C1 = c.x * d.y - c.y * d.x;
	double D = A0 * B1 - A1 * B0;
	return POINT((B0 * C1 - C0 * B1) / D, (A1 * C0 - A0 * C1) / D);
}
double get_dist(POINT a, POINT b){ return sqrt((a.x - b.x) * (a.x - b. x) + (a.y - b.y) * (a.y - b.y));}
POINT rotate(POINT a, double ang){return POINT(a.x * cos(ang) - a.y * sin(ang), a.x * sin(ang) + a.y * cos(ang));}
int main()
{
	int n;
	double L;
	scanf("%d", &n);
	for(int i = 1; i <= n; i++)
	{
		scanf("%Lf%Lf", &p[i].x, &p[i].y);
		p[i + n] = p[i];
		p[i + n * 2] = p[i];
		p[i + n * 3] = p[i];
	}
	scanf("%Lf", &L);
	for(int i = 0; i <= 1; i++)
		scanf("%Lf%Lf", &sc[i].x, &sc[i].y);
	int l = 1, r = 1;
	int cnt = 0, tot = 3e5;
	double k1, k2;
	POINT p1, p2;
	for(int i = 0; i < tot; i++)
	{
		double angle = 1.0 * i / tot * 2.0 * pi;
		nowsc[0] = rotate(sc[0], angle);
		nowsc[1] = rotate(sc[1], angle);
		while(l < 4 * n && CJ(nowsc[0] - nowsc[1], p[l + 1] - nowsc[0]) * CJ (nowsc[0] - nowsc[1], p[l] - nowsc[0]) >=0 )
			l++;
		if(l >= r)
			r = l + 1;
		while(r < 4 * n && CJ(nowsc[1] - nowsc[0], p[r + 1] - nowsc[1]) * CJ (nowsc[1] - nowsc[0], p[r] - nowsc[1]) >=0)
			r++;
		p1 = get_node(nowsc[1], nowsc[0], p[l + 1], p[l] );
		p2 = get_node(nowsc[1], nowsc[0], p[r + 1], p[r] );
		if(L - get_dist(p1, p2) < eps){	cnt++;}
	}
	double ans = 1.0 * cnt / tot;
	printf("%.4Lf",ans);
	return 0;
 } 

K

题意:给出一棵树,A从1向n点走,速度为1,走了t秒后,B从n点出发来追A,速度为2,A以1的速度躲。每一秒,A先行动,然后B行动。求A的最长生存时间。
思路:以n为根建树,从1向上走t步求出t秒时的位置。枚举t~n的每一个节点作为拐点,对于每一个拐点而言,最优状态是向下走到其最深的叶子节点。

#include<iostream>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<algorithm>
#include<cmath>
using namespace std;
const int N = 1e5 + 10;
struct EDGE{
	int to, nxt;
	EDGE(){}
	EDGE(int x, int y)
	{
		to = x;
		nxt = y;
	}
}edge[N * 2];
int len[N], t[N], fa[N];
int tot;
void addedge(int x, int y)
{
	edge[++tot] = EDGE(y, t[x]);
	t[x] = tot;
}
int dfs(int x, int f)
{
	len[x] = 0;
	for(int p = t[x]; p; p = edge[p].nxt)
	{
		int y = edge[p].to;
		if(y != f)
		{
			dfs(y, x);
			len[x] = max(len[x], len[y] + 1);
			fa[y] = x;
		}
	}
	return 0;
}

int main()
{
	int n,t;
	scanf("%d%d", &n, &t);
	int x, y;
	for(int i = 1; i < n; i++)
	{
		scanf("%d%d",&x,&y);
		addedge(x,y);
		addedge(y,x);
	}
	dfs(n, 0);
	int pos = 1;
	for(int i = 1; i <= t; i++)
	{
		if(pos == n)
			break;
		pos = fa[pos];
	}
	if(pos == n)
	{
		printf("0");
		return 0;
	}
	 x = pos;
	int cnt = 0;
	while(x != n)
	{
		cnt++;
		x = fa[x];
	}
	x = pos;
	int ncnt = 0;
	int ans = 0;
	while(x != n)
	{
		if((cnt - ncnt + 1) / 2 <= ncnt)
			break;
		y = cnt - 3 * ncnt;
		if(len[x] > y)
			ans = max(ans, y + ncnt);
		else
			ans = max(ans, (y + len[x] + 1) / 2 + ncnt);
		ncnt++;
		x = fa[x];
	}
	printf("%d",ans);
	return 0;
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值