[VC++深入详解] 1. Windows程序内部运行机制

本文是《VC++深入详解》读书笔记,介绍了最简单的Windows程序框架,包括头文件windows.h、程序入口WinMain函数、窗口类WNDCLASS,以及窗口的创建和显示。文中详细解释了WinMain的参数、窗口过程、窗口样式和ShowWindow函数的作用。
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本系列(VC++深入详解)为《VC++深入详解》(孙鑫 编著)读书笔记,很多例子都是仿照此书,很多概念也是来自此书,在对其做归纳总结的同时,也加入了自己的一些理解。


一、 最简单的Windows程序框架概览

#include <windows.h>
#include <stdio.h>

LRESULT CALLBACK WndProc(
  _In_  HWND hwnd,
  _In_  UINT uMsg,
  _In_  WPARAM wParam,
  _In_  LPARAM lParam
);

int WINAPI WinMain(
  _In_  HINSTANCE hInstance,
  _In_  HINSTANCE hPrevInstance,
  _In_  LPSTR lpCmdLine,
  _In_  int nCmdShow
)
{
	WNDCLASS wnd;
	wnd.cbClsExtra = 0;
	wnd.cbWndExtra = 0;
	wnd.hbrBackground = (HBRUSH)GetStockObject(GRAY_BRUSH);
	wnd.hCursor = LoadCursor(NULL, IDC_HAND);
	wnd.hIcon = LoadIcon(NULL, IDI_INFORMATION);
	wnd.hInstance = hInstance;
	wnd.lpfnWndProc = WndProc;
	wnd.lpszClassName = "uranux";
	wnd.lpszMenuName = NULL;
	wnd.style = CS_VREDRAW | CS_HREDRAW;

	RegisterClass(&wnd);
	HWND hWnd = CreateWindow(wnd.lpszClassName, "Hello Uranux!", WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX, 100, 100, 500, 400, NULL, NULL, hInstance, NULL);
	ShowWindow(hWnd, SW_SHOWNORMAL);
	UpdateWindow(hWnd);

	MSG msg;
	BOOL bRet;
	while (bRet = GetMessage(&msg, hWnd, 0, 0))
	{
		if (bRet == -1)
		{
			DWORD dwErr = GetLastError();
			char info[10];
			sprintf_s(info, "%d", dwErr);
			MessageBox(hWnd, info, "Error", 0);
			return -1;
		}
		else
		{		
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
	}
	
	return 0;
}

LRESULT CALLBACK WndProc(
  _In_  HWND hwnd,
  _In_  UINT uMsg,
  _In_  WPARAM wParam,
  _In_  LPARAM lParam
)
{
	HDC hDC;
	PAINTSTRUCT ps;
	static int charCount = 0;
	int x, y;
	switch (uMsg)
	{
	case WM_CHAR:
		hDC = GetDC(hwnd);
		TextOut(hDC, 100 + charCount * 8, 100, (LPCSTR)&wParam, 1);
		charCount++;
		ReleaseDC(hwnd, hDC);
		break;
	case WM_LBUTTONDOWN:
	case WM_MBUTTONDOWN:
	case WM_RBUTTONDOWN:
		hDC = GetDC(hwnd);
		char info[100];
		char keyType[10];
		switch (wParam)
		{
		case MK_LBUTTON:
			strcpy_s(keyType, "Left");
			break;
		case MK_MBUTTON:
			strcpy_s(keyType, "Middle");
			break;
		case MK_RBUTTON:
			strcpy_s(keyType, "Right");
			break;
		default:
			break;
		}
		x = lParam & 0x0000FFFF;
		y = lParam >> 16;
		sprintf_s(info, "%s Key down, At (%d, %d)", keyType, x, y);
		TextOut(hDC, 200, 0, info, strlen(info));
		
		ReleaseDC(hwnd, hDC);
		break;
	case WM_PAINT:
		hDC = BeginPaint(hwnd, &ps);
		TextOut(hDC, 0, 0, "Hi, I'm
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