<!DOCTYPE HTML>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0; maximum-scale=1.0; user-scalable=0;">
<title>Canvas Loading</title>
<script type="text/javascript">
var ctx;
var drawIntervalID;
var spokes = 7; // Number of spokes on the wheel
function init() {
var canvas = document.getElementById('myCanvas');
if (canvas.getContext){
ctx = canvas.getContext('2d');
ctx.translate(15,15); // Center the origin
ctx.lineWidth = 5;
ctx.lineCap = "round"
drawIntervalID = setInterval(draw,150);
return drawIntervalID;
}
}
function draw(){
ctx.clearRect(-15,-15,30,30); // Clear the image
ctx.rotate(Math.PI*2/spokes); // Rotate the origin
for (var i=0; i<spokes; i++) {
ctx.rotate(Math.PI*2/spokes); // Rotate the origin
ctx.strokeStyle = "rgba(0,0,0,"+ i/spokes +")"; // Set transparency
ctx.beginPath();
ctx.moveTo(0,8);
ctx.lineTo(0,10);
ctx.stroke();
}
}
</script>
</head>
<body onLoad="init();">
<div class="loading">
<canvas width="30" height="30" id="myCanvas"></canvas>
<span>???...</span>
</div>
</body>
</html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0; maximum-scale=1.0; user-scalable=0;">
<title>Canvas Loading</title>
<script type="text/javascript">
var ctx;
var drawIntervalID;
var spokes = 7; // Number of spokes on the wheel
function init() {
var canvas = document.getElementById('myCanvas');
if (canvas.getContext){
ctx = canvas.getContext('2d');
ctx.translate(15,15); // Center the origin
ctx.lineWidth = 5;
ctx.lineCap = "round"
drawIntervalID = setInterval(draw,150);
return drawIntervalID;
}
}
function draw(){
ctx.clearRect(-15,-15,30,30); // Clear the image
ctx.rotate(Math.PI*2/spokes); // Rotate the origin
for (var i=0; i<spokes; i++) {
ctx.rotate(Math.PI*2/spokes); // Rotate the origin
ctx.strokeStyle = "rgba(0,0,0,"+ i/spokes +")"; // Set transparency
ctx.beginPath();
ctx.moveTo(0,8);
ctx.lineTo(0,10);
ctx.stroke();
}
}
</script>
</head>
<body onLoad="init();">
<div class="loading">
<canvas width="30" height="30" id="myCanvas"></canvas>
<span>???...</span>
</div>
</body>
</html>