今天看了golang中国社区翻译的"go语言圣经",在第一章1.4节讲到用go制作gif动画,感觉非常有意思,分享给大家
package main
import (
"image"
"image/color"
"image/gif"
"io"
"math"
"math/rand"
"os"
)
var palette = []color.Color{color.White, color.Black} //调色板
const (
whiteIndex = 0
blackIndex = 1
)
func main() {
lissajous(os.Stdout)
}
func lissajous(out io.Writer) {
const (
cycles = 5
res = 0.001
size = 100
nframes = 64
delay = 8
)
freq := rand.Float64() * 3.0
anim := gif.GIF{LoopCount: nframes}
phase := 0.0
for i := 0; i < nframes; i++ {
rect := image.Rect(0, 0, 2*size+1, 2*size+1)
img := image.NewPaletted(rect, palette)
for t := 0.0; t < cycles*2*math.Pi; t += res {
x := math.Sin(t)
y := math.Sin(t*freq + phase)
img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), blackIndex)
}
phase += 0.1
anim.Delay = append(anim.Delay, delay)
anim.Image = append(anim.Image, img)
}
gif.EncodeAll(out, &anim)
}
$ go build gif.go
$ ./gif >out.gif