#pragma once
#include <stdio.h>
#include <Windows.h>
#include <iostream>
#include <tchar.h>
#include <fstream>
#include <string>
#include <string.h>
using namespace std;
#include <vector>
struct MyUeniFile
{
int type;
std::string name;
std::string path;
std::string cPath;
};
class cFileCtrl
{
public:
cFileCtrl();
~cFileCtrl();
bool getToken( const char*& str, string& token, char addSeps = 0);
void getDirFile(const char* dirPath);
bool saveFile();
bool parseBinFile();
protected:
private:
vector<MyUeniFile> allFileName;
};