AsyncTask 是Android SDK中的一个类,相信大家都是用过,看下源码中的注释
/**
* <p>AsyncTask enables proper and easy use of the UI thread. This class allows you
* to perform background operations and publish results on the UI thread without
* having to manipulate threads and/or handlers.</p>
*
* <p>AsyncTask is designed to be a helper class around {@link Thread} and {@link Handler}
* and does not constitute a generic threading framework. AsyncTasks should ideally be
* used for short operations (a few seconds at the most.) If you need to keep threads
* running for long periods of time, it is highly recommended you use the various APIs
* provided by the <code>java.util.concurrent</code> package such as {@link Executor},
* {@link ThreadPoolExecutor} and {@link FutureTask}.</p>
*
* <p>An asynchronous task is defined by a computation that runs on a background thread and
* whose result is published on the UI thread. An asynchronous task is defined by 3 generic
* types, called <code>Params</code>, <code>Progress</code> and <code>Result</code>,
* and 4 steps, called <code>onPreExecute</code>, <code>doInBackground</code>,
* <code>onProgressUpdate</code> and <code>onPostExecute</code>.</p>
AsyncTask很适合也很简单在UI线程中使用,可以在后台线程中处理任务然后把结果推送到UI线程,不需要处理线程或者handlers。
AsyncTask是设计用于帮助线程和handler的,不是通常的线程框架,它理论上用于很短的操作(几秒内),如果想保持线程很长一段时间,
强烈推荐使用java.util.concurrent包中的APIS,比如Executor、ThreadPoolExecutor、FutureTask。
异步任务放在后台线程中处理,然后把结果推送给UI线程,
AsyncTask定义了3个泛型参数:Params、Progress、Result,
定义了4个步骤:onPreExecute、doInBackground、onProgressUpdate、onPostExecute。
说白了AsyncTask是官方定义的一个简单处于短时间异步操作的工具类,长时间异步操作还是不适合用的。
看下怎么使用的
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
AsyncTask<Integer, Integer, Integer> task = new AsyncTask<Integer, Integer, Integer>() {
@Override
protected void onPreExecute() {
super.onPreExecute();
Log.d(TAG, "onPreExecute");
}
@Override
protected Integer doInBackground(Integer... objects) {
Log.d(TAG, "doInBackground");
return objects[0];
}
@Override
protected void onProgressUpdate(Integer... values) {
super.onProgressUpdate(values);
Log.d(TAG, "onProgressUpdate");
}
@Override
protected void onPostExecute(Integer o) {
super.onPostExecute(o);
Log.d(TAG, "onPostExecute" + " " + o);
}
@Override
protected void onCancelled() {
super.onCancelled();
Log.d(TAG, "onCancelled");
}
};
task.execute(1);
}
这里实现了一个AsyncTask的例子,常用的几个方法都写出来了,直接执行看下打印结果
12-08 07:11:22.924 3799-3799/? D/MainActivity: onPreExecute
12-08 07:11:22.925 3799-3839/? D/MainActivity: doInBackground
12-08 07:11:22.948 3799-3799/? D/MainActivity: onPostExecute 1
先来简单介绍下这几个方法
onPreExecute() 看名字也知道这个是前置操作,UI线程中执行
doInBackground() 后台中执行任务,线程中执行
onProgressUpdate() 后台任务执行过程中的操作,比如显示进度条,UI线程中执行
onPostExecute() 后台任务完成后执行,UI线程中执行
onCancelled() 任务取消,UI线程中执行
它们也是按步骤执行的,onPreExecute()→doInBackground() →onProgressUpdate()→onPostExecute(),onCancelled()不是步骤之一,只是一个任务取消的回调,整个任务只能执行一次。
现在开始一一击破吧,从源码分析到底它们都做了什么
/**
* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
*/
public AsyncTask() {
mWorker = new WorkerRunnable<Params, Result>() {
public Result call() throws Exception {
mTaskInvoked.set(true);
Result result = null;
try {
Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
//noinspection unchecked
result = doInBackground(mParams);
Binder.flushPendingCommands();
} catch (Throwable tr) {
mCancelled.set(true);
throw tr;
} finally {
postResult(result);
}
return result;
}
};
mFuture = new FutureTask<Result>(mWorker) {
@Override
protected void done() {
try {
postResultIfNotInvoked(get());
} catch (InterruptedException e) {
android.util.Log.w(LOG_TAG, e);
} catch (ExecutionException e) {
throw new RuntimeException("An error occurred while executing doInBackground()",
e.getCause());
} catch (CancellationException e) {
postResultIfNotInvoked(null);
}
}
};
}
private void postResultIfNotInvoked(Result result) {
final boolean wasTaskInvoked = mTaskInvoked.get();
if (!wasTaskInvoked) {
postResult(result);
}
}
看下AsyncTask构造函数,会看到new了WorkerRunnable对象和FutureTask对象,看下
private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> {
Params[] mParams;
}
WorkerRunnable是一个实现了Callable的抽象类,Callable跟Runnable差不多,只是一个无返回值一个有返回值,FutureTask用于后台任务执行完毕或者取消后台任务后的监听。
WorkerRunnable中call()里面看到doInBackground()了吧,哈哈,就是前面说到的执行后台任务的方法,肯定要有个地方开启这个异步线程才能执行doInBackground(),那么接下来看下开启的方法吧。
execute()
/**
* Executes the task with the specified parameters. The task returns
* itself (this) so that the caller can keep a reference to it.
*
* <p>Note: this function schedules the task on a queue for a single background
* thread or pool of threads depending on the platform version. When first
* introduced, AsyncTasks were executed serially on a single background thread.
* Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed
* to a pool of threads allowing multiple tasks to operate in parallel. Starting
* {@link android.os.Build.VERSION_CODES#HONEYCOMB}, tasks are back to being
* executed on a single thread to avoid common application errors caused
* by parallel execution. If you truly want parallel execution, you can use
* the {@link #executeOnExecutor} version of this method
* with {@link #THREAD_POOL_EXECUTOR}; however, see commentary there for warnings
* on its use.
*
* <p>This method must be invoked on the UI thread.
*
* @param params The parameters of the task.
*
* @return This instance of AsyncTask.
*
* @throws IllegalStateException If {@link #getStatus()} returns either
* {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
*
* @see #executeOnExecutor(java.util.concurrent.Executor, Object[])
* @see #execute(Runnable)
*/
@MainThread
public final AsyncTask<Params, Progress, Result> execute(Params... params) {
return executeOnExecutor(sDefaultExecutor, params);
}
/**
* Executes the task with the specified parameters. The task returns
* itself (this) so that the caller can keep a reference to it.
*
* <p>This method is typically used with {@link #THREAD_POOL_EXECUTOR} to
* allow multiple tasks to run in parallel on a pool of threads managed by
* AsyncTask, however you can also use your own {@link Executor} for custom
* behavior.
*
* <p><em>Warning:</em> Allowing multiple tasks to run in parallel from
* a thread pool is generally <em>not</em> what one wants, because the order
* of their operation is not defined. For example, if these tasks are used
* to modify any state in common (such as writing a file due to a button click),
* there are no guarantees on the order of the modifications.
* Without careful work it is possible in rare cases for the newer version
* of the data to be over-written by an older one, leading to obscure data
* loss and stability issues. Such changes are best
* executed in serial; to guarantee such work is serialized regardless of
* platform version you can use this function with {@link #SERIAL_EXECUTOR}.
*
* <p>This method must be invoked on the UI thread.
*
* @param exec The executor to use. {@link #THREAD_POOL_EXECUTOR} is available as a
* convenient process-wide thread pool for tasks that are loosely coupled.
* @param params The parameters of the task.
*
* @return This instance of AsyncTask.
*
* @throws IllegalStateException If {@link #getStatus()} returns either
* {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
*
* @see #execute(Object[])
*/
@MainThread
public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
Params... params) {
if (mStatus != Status.PENDING) {
switch (mStatus) {
case RUNNING:
throw new IllegalStateException("Cannot execute task:"
+ " the task is already running.");
case FINISHED:
throw new IllegalStateException("Cannot execute task:"
+ " the task has already been executed "
+ "(a task can be executed only once)");
}
}
mStatus = Status.RUNNING;
onPreExecute();
mWorker.mParams = params;
exec.execute(mFuture);
return this;
}
这里就是整个任务的开启入口了,看到了sDefaultExecutor了吧,来看下它是啥
public static final Executor SERIAL_EXECUTOR = new SerialExecutor();
private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;
private static class SerialExecutor implements Executor {
final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
Runnable mActive;
public synchronized void execute(final Runnable r) {
mTasks.offer(new Runnable() {
public void run() {
try {
r.run();
} finally {
scheduleNext();
}
}
});
if (mActive == null) {
scheduleNext();
}
}
protected synchronized void scheduleNext() {
if ((mActive = mTasks.poll()) != null) {
THREAD_POOL_EXECUTOR.execute(mActive);
}
}
}
sDefaultExecutor其实是一个Executor实例,里面定义了一个成员变量ArrayDeque ,通过前面的executeOnExecutor()可以知道一来就判断任务执行的状态,枚举类型Status有3个状态,通过成员量知道创建AsyncTask实例时就会初始化状态为PENDING
private volatile Status mStatus = Status.PENDING;
/**
* Indicates the current status of the task. Each status will be set only once
* during the lifetime of a task.
*/
public enum Status {
/**
* Indicates that the task has not been executed yet.
*/
PENDING,
/**
* Indicates that the task is running.
*/
RUNNING,
/**
* Indicates that {@link AsyncTask#onPostExecute} has finished.
*/
FINISHED,
}
执行任务中,如果状态不为PENDING,就抛出相应异常,否则改变状态为RUNNING,接下来看到onPreExecute()了吧,对,这个就是最开始执行的步骤,在主线程中的,接下来执行初始化时定义的FutureTask实例。
接下来会怎么执行呢?
再次看到这段代码
private static class SerialExecutor implements Executor {
final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
Runnable mActive;
public synchronized void execute(final Runnable r) {
mTasks.offer(new Runnable() {
public void run() {
try {
r.run();
} finally {
scheduleNext();
}
}
});
if (mActive == null) {
scheduleNext();
}
}
protected synchronized void scheduleNext() {
if ((mActive = mTasks.poll()) != null) {
THREAD_POOL_EXECUTOR.execute(mActive);
}
}
}
/**
* An {@link Executor} that can be used to execute tasks in parallel.
*/
public static final Executor THREAD_POOL_EXECUTOR;
static {
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(
CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE_SECONDS, TimeUnit.SECONDS,
sPoolWorkQueue, sThreadFactory);
threadPoolExecutor.allowCoreThreadTimeOut(true);
THREAD_POOL_EXECUTOR = threadPoolExecutor;
}
静态块,会在AsyncTask构造的时候调用,生成了这么一个线程池,还是静态的,一个进程里面无论有多少AsyncTask的实例,这个线程池都只有这么一个,避免内存的过多开销,如果每创建一个AsyncTask都创建一个线程池肯定是非常浪费性能的。
接着就会去执行WorkerRunnable中的call()方法,线程中执行,不管抛不抛异常,doInBackground()会返回一个值Result,然后通过
postResult(result)发送到UI线程,无论任务执行完毕还是取消最后都会执行Futrue中的done(),里面有个postResultIfNotInvoked(),只有call()未调用前取消了任务才会有效,然后去调用postResult()
private void postResultIfNotInvoked(Result result) {
final boolean wasTaskInvoked = mTaskInvoked.get();
if (!wasTaskInvoked) {
postResult(result);
}
}
private Result postResult(Result result) {
@SuppressWarnings("unchecked")
Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT,
new AsyncTaskResult<Result>(this, result));
message.sendToTarget();
return result;
}
private static class InternalHandler extends Handler {
public InternalHandler(Looper looper) {
super(looper);
}
@SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
@Override
public void handleMessage(Message msg) {
AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj;
switch (msg.what) {
case MESSAGE_POST_RESULT:
// There is only one result
result.mTask.finish(result.mData[0]);
break;
case MESSAGE_POST_PROGRESS:
result.mTask.onProgressUpdate(result.mData);
break;
}
}
}
接受到MESSAGE_POST_RESULT消息,调用了finish(),先看下InternalHandler,说白了就是自定义的一个用于更新UI操作的Handler
/**
* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
*
* @hide
*/
public AsyncTask(@Nullable Looper callbackLooper) {
mHandler = callbackLooper == null || callbackLooper == Looper.getMainLooper()
? getMainHandler()
: new Handler(callbackLooper);
以开始构造AsyncTask的时候就做了判断,这里会获取getMainHandler()
private static Handler getMainHandler() {
synchronized (AsyncTask.class) {
if (sHandler == null) {
sHandler = new InternalHandler(Looper.getMainLooper());
}
return sHandler;
}
}
可能会说要是传一个子线程的Looper进来,那么不就不会了吗?
AsyncTask是一个抽象类,是不能new的,所以它的带参构造方法都不能直接用,但是构造子类的时候会默认执行父类无参的构造方法,所以传入的null,如果为null,就会默认获取主线程的Handler
/**
* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
*/
public AsyncTask() {
this((Looper) null);
}
/**
* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
*
* @hide
*/
public AsyncTask(@Nullable Handler handler) {
this(handler != null ? handler.getLooper() : null);
}
/**
* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
*
* @hide
*/
public AsyncTask(@Nullable Looper callbackLooper) {
mHandler = callbackLooper == null || callbackLooper == Looper.getMainLooper()
? getMainHandler()
: new Handler(callbackLooper);
回到刚才的finish()
private void finish(Result result) {
if (isCancelled()) {
onCancelled(result);
} else {
onPostExecute(result);
}
mStatus = Status.FINISHED;
}
到这里一个任务就完成了,已经看到3个步骤了,那么会问,还有一个步骤onProgressUpdate()呢?客观莫急
/**
* This method can be invoked from {@link #doInBackground} to
* publish updates on the UI thread while the background computation is
* still running. Each call to this method will trigger the execution of
* {@link #onProgressUpdate} on the UI thread.
*
* {@link #onProgressUpdate} will not be called if the task has been
* canceled.
*
* @param values The progress values to update the UI with.
*
* @see #onProgressUpdate
* @see #doInBackground
*/
@WorkerThread
protected final void publishProgress(Progress... values) {
if (!isCancelled()) {
getHandler().obtainMessage(MESSAGE_POST_PROGRESS,
new AsyncTaskResult<Progress>(this, values)).sendToTarget();
}
}
private static class InternalHandler extends Handler {
public InternalHandler(Looper looper) {
super(looper);
}
@SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
@Override
public void handleMessage(Message msg) {
AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj;
switch (msg.what) {
case MESSAGE_POST_RESULT:
// There is only one result
result.mTask.finish(result.mData[0]);
break;
case MESSAGE_POST_PROGRESS:
result.mTask.onProgressUpdate(result.mData);
break;
}
}
}
publishProgress()往往在doInBackground()中调用的,比如加载进度,有点进度就发送消息调用onProgressUpdate()刷新UI。
还有一个主动取消任务的方法cancel(),当调用了这个方法,异步执行的任务会被打断抛出异常,调用onCancelled()
/**
* <p>Attempts to cancel execution of this task. This attempt will
* fail if the task has already completed, already been cancelled,
* or could not be cancelled for some other reason. If successful,
* and this task has not started when <tt>cancel</tt> is called,
* this task should never run. If the task has already started,
* then the <tt>mayInterruptIfRunning</tt> parameter determines
* whether the thread executing this task should be interrupted in
* an attempt to stop the task.</p>
*
* <p>Calling this method will result in {@link #onCancelled(Object)} being
* invoked on the UI thread after {@link #doInBackground(Object[])}
* returns. Calling this method guarantees that {@link #onPostExecute(Object)}
* is never invoked. After invoking this method, you should check the
* value returned by {@link #isCancelled()} periodically from
* {@link #doInBackground(Object[])} to finish the task as early as
* possible.</p>
*
* @param mayInterruptIfRunning <tt>true</tt> if the thread executing this
* task should be interrupted; otherwise, in-progress tasks are allowed
* to complete.
*
* @return <tt>false</tt> if the task could not be cancelled,
* typically because it has already completed normally;
* <tt>true</tt> otherwise
*
* @see #isCancelled()
* @see #onCancelled(Object)
*/
public final boolean cancel(boolean mayInterruptIfRunning) {
mCancelled.set(true);
return mFuture.cancel(mayInterruptIfRunning);
}
好了,到这里基本都解析完毕了,不过还有很多知识点没有深入,这里就不深入了,又可以愉快的玩耍了