a simple event loop with IOCP

Windows IOCP provides a way to scalable and high performance Input/Output. It also gives an  easier way to make a event loop or message passing system, take a look of the demo bellow.

#include <iostream>
#include <sstream>
#include <string>
#include <thread>
#include <ctime>
#include <windows.h>

template<typename ctor, typename dtor, typename T>
class scoped_object
{
  public:
    scoped_object(ctor c, dtor d): t_(c()), dtor_(d){}
    ~scoped_object()
    {
      dtor_(t_);
    }
    operator T& ()
    {
      return t_;
    }
  private:
    scoped_object(scoped_object const&) = delete;
    scoped_object& operator=(scoped_object const&) = delete;
    T t_;
    dtor dtor_;
};

#define def_scoped_object(ctor, dtor, obj) \
  scoped_object<decltype(ctor), decltype(dtor), decltype(ctor())> obj(ctor, dtor);


int main()
{
  auto completionPortCtor = [](){return CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL,0, 1);};
  auto completionPortDtor = [](HANDLE h){ CloseHandle(h);};
  def_scoped_object(completionPortCtor, completionPortDtor,completionPort);
  std::thread worker([&completionPort](){
      DWORD numberOfBytes;
      ULONG_PTR completionKey;
      LPOVERLAPPED lpOverLapped;
      while(GetQueuedCompletionStatus(completionPort,  &numberOfBytes,   &completionKey,   &lpOverLapped, INFINITE) ) 
      {
        std::string* msg = (std::string*)(lpOverLapped);
        if(!msg) break;
        time_t now =  time(NULL);
        std::cout <<  "[" << now << "] process msg ["  << *msg  << "]"<< std::endl;
        delete msg;
      }
  });
  for(int i = 5;  i > -1; --i)
  {
    std::ostringstream oss;
    time_t now = time(NULL);
    oss <<" produces " << i << " at " << now;
    std::string * msg = new std::string(oss.str());
    Sleep(1550);
    PostQueuedCompletionStatus(completionPort, i, 0, (OVERLAPPED*)msg); 
  }
  PostQueuedCompletionStatus(completionPort, 0, 0, NULL); 
  worker.join();
  return 0;
}



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