Android 常用Canvas

转载出处http://blog.csdn.net/lee576/article/details/7860935

//把整张画布绘制成白色  
canvas.drawColor(Color.WHITE);  
Paint paint = new Paint();  
//去锯齿  
paint.setAntiAlias(true);  
paint.setColor(Color.BLUE);  
paint.setStyle(Paint.Style.STROKE);  
paint.setStrokeWidth(3);  
//绘制圆形  
canvas.drawCircle(40, 40, 30, paint);  
//绘制正方形  
canvas.drawRect(10,80,70,140, paint);  
//绘制矩形  
canvas.drawRect(10,150,70,190, paint);  
RectF re1 = new RectF(10,200,70,230);  
//绘制圆角矩形  
canvas.drawRoundRect(re1, 15, 15, paint);  
RectF rel1 = new RectF(10,240,70,270);  
//绘制椭圆  
canvas.drawOval(rel1, paint);  
//定义一个Path对象,封闭成一个三角形  
Path path1 = new Path();  
path1.moveTo(10, 340);  
path1.lineTo(70, 340);  
path1.lineTo(40, 290);  
path1.close();  
//根据path进行绘制,绘制三角形  
canvas.drawPath(path1,paint);  

//根据path进行绘制,封闭成一个五角形  
Path path2 = new Path();  
path2.moveTo(26, 360);  
path2.lineTo(54, 360);  
path2.lineTo(70, 392);  
path2.lineTo(40, 420);  
path2.lineTo(10, 392);  
path2.close();  
//根据path进行绘制,绘制五角形  
canvas.drawPath(path2,paint);  
//-----------------设置填充风格后绘制------------------  
paint.setStyle(Paint.Style.FILL);  
paint.setColor(Color.RED);  
canvas.drawCircle(120, 40, 30, paint);  
//绘制正方形  
canvas.drawRect(90, 80, 150, 140, paint);  
//绘制矩形  
canvas.drawRect(90, 150, 150, 190, paint);  
RectF re2 = new RectF(90,200,150,230);  
//绘制圆角矩形  
canvas.drawRoundRect(re2, 15, 15, paint);  
RectF re21 = new RectF(90,240,150,270);  
//绘制椭圆  
canvas.drawOval(re21, paint);  
Path path3 = new Path();  
path3.moveTo(90, 340);  
path3.lineTo(150, 340);  
path3.lineTo(120, 290);  
path3.close();  
//绘制三角形  
canvas.drawPath(path3, paint);  
Path path4 = new Path();  
path4.moveTo(106, 360);  
path4.lineTo(134, 360);  
path4.lineTo(150, 392);  
path4.lineTo(120, 420);  
path4.lineTo(90, 392);  
path4.close();  
//绘制五角形  
canvas.drawPath(path4, paint);  
//-----------------设置渐变后绘制------------------  
//为Paint设置渐变器  
Shader mShader = new LinearGradient(0,0,40,60,  
        new int[]{  
        Color.RED,Color.GREEN,Color.BLUE,Color.YELLOW},  
        null,Shader.TileMode.REPEAT);  
//为Paint设置渐变器  
paint.setShader(mShader);  
//设置阴影  
paint.setShadowLayer(45, 10, 10, Color.GRAY);  
//绘制圆形  
canvas.drawCircle(200, 40, 30, paint);  
//绘制正方形  
canvas.drawRect(170, 80, 230, 140, paint);  
//绘制矩形  
canvas.drawRect(170, 150, 230, 190, paint);  
RectF re3 = new RectF(170,200,230,230);  
//绘制圆角矩形  
canvas.drawRoundRect(re3, 15, 15, paint);  
RectF re31 = new RectF(170,240,230,270);  
//绘制椭圆  
canvas.drawOval(re31, paint);  
Path path5 = new Path();  
path5.moveTo(170, 340);  
path5.lineTo(230, 340);  
path5.lineTo(200, 290);  
path5.close();  
//绘制三角形  
canvas.drawPath(path5, paint);  
Path path6 = new Path();  
path6.moveTo(186, 360);  
path6.lineTo(214, 360);  
path6.lineTo(230, 392);  
path6.lineTo(200, 420);  
path6.lineTo(170, 392);  
path6.close();  
//绘制五角形  
canvas.drawPath(path6, paint);  
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