arcgis for android 地图上画框划线


主类中:

完成各种view初始化后,添加该代码

 MyTouchListener  myListener = new MyTouchListener(context, mapView,graphicsLayer);

mapView.setOnTouchListener(myListener);


 1、当点击地图时,将点添加到图层上并且将其渲染;

 2、当在屏幕上滑动时,将滑动生成的点逐步添加到poly变量中;

 3、当滑动完离开屏幕时,判断是绘制的线还是面,当是面时,将第一个点追加到poly变量中,并将poly变量添加到图层中去。


监听类:


public  class MyTouchListener extends MapOnTouchListener {

            //此变量是用来保存线或者面的轨迹数据的

           MultiPath poly;

           //判断是执行的哪种绘图方式,它可以为这三种值:point,polgyline,polgyon

           String type = "";

           //绘画点时用于储存点的变量

           Point startPoint = null;

           //地图
           public MapView mapView;
           //图层
           public GraphicsLayer graphicsLayer;

           //构造方法

           public MyTouchListener(Context context, MapView view) {

                 super(context, view);

           }

           //设置drawe的类型

           public void setType(String geometryType) {

                 this.type = geometryType;

           }

           public String getType() {

                 return this.type;

           }

           //当我们绘制点时执行的处理函数

           public boolean onSingleTap(MotionEvent e) {

                 if (type.length() > 1 && type.equalsIgnoreCase("POINT")) {

                      graphicsLayer.removeAll();//绘制点时首先清除图层要素

                       //生成点图形,并设置相应的样式

                      Graphic graphic = new Graphic(mapView.toMapPoint(new Point(e.getX(), e

                                  .getY())),new SimpleMarkerSymbol(Color.RED,25,SimpleMarkerSymbol.STYLE.CIRCLE));

                      //将点要素添加到图层上

                      graphicsLayer.addGraphic(graphic);

                      //设置按钮可用

                      clearButton.setEnabled(true);

                      return true;

                 }

                 return false;

           }

            //当绘制线或者面时调用的函数

           public boolean onDragPointerMove(MotionEvent from, MotionEvent to) {

                 if (type.length() > 1

                            && (type.equalsIgnoreCase("POLYLINE") || type.equalsIgnoreCase("POLYGON"))) {

                      //得到移动后的点

                      Point mapPt = mapView.toMapPoint(to.getX(), to.getY());

                      //判断startPoint是否为空,如果为空,给startPoint赋值

                      if (startPoint == null) {

                            graphicsLayer.removeAll();

                            poly = type.equalsIgnoreCase("POLYLINE") ?new Polyline()

                                       : new Polygon();

                            startPoint = mapView.toMapPoint(from.getX(), from.getY());

                            //将第一个点存入poly中

                            poly.startPath((float) startPoint.getX(),(float) startPoint.getY());

                            Graphic graphic = new Graphic(startPoint,new SimpleLineSymbol(Color.RED,5));

                            graphicsLayer.addGraphic(graphic);

                      }

                      //将移动的点放入poly中

                      poly.lineTo((float) mapPt.getX(), (float) mapPt.getY());   

                      return true;

                 }

                 return super.onDragPointerMove(from, to);

           }

           //当绘制完线或面,离开屏幕时调用的函数

           @Override

           public boolean onDragPointerUp(MotionEvent from, MotionEvent to) {

                 if (type.length() > 1

                            && (type.equalsIgnoreCase("POLYLINE") || type

                                       .equalsIgnoreCase("POLYGON"))) {

                      //判断当绘制的是面时,将起始点填入到poly中形成闭合

                      if (type.equalsIgnoreCase("POLYGON")) {

                            poly.lineTo((float) startPoint.getX(),

                                       (float) startPoint.getY());

                            graphicsLayer.removeAll();

                            graphicsLayer.addGraphic(new Graphic(poly,new SimpleFillSymbol(Color.RED)));

                           

                      }

                      //最后将poly图形添加到图层中去

                      graphicsLayer.addGraphic(new Graphic(poly,new SimpleLineSymbol(Color.BLUE,5)));

                      startPoint = null;

                      clearButton.setEnabled(true);

                      return true;

                 }

                 return super.onDragPointerUp(from, to);

           }

      }

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