对百度上传webupload插件的两种写法

第一种调用一个封装好的js

使用方法:


调用mywebupload.js


<div id="uploaders" style="margin-left:10px"></div>

js实例化
$(function () {
        $("#uploaders").powerWebUpload({ auto: false,fileNumLimit:8,hiddenInputId:token });
    });
要修改参数等内容,去修改mywebupload.js文件

可以实现图片批量,指定数量,大小,上传发表前删除,等等功能

https://github.com/fex-team/webuploader/releases

参考资料:

http://fex.baidu.com/webuploader/

(function ($, window) {
    var applicationPath = window.applicationPath === "" ? "" : window.applicationPath || "../..";
    function SuiJiNum() {
        return (((1 + Math.random()) * 0x10000) | 0).toString(16).substring(1);
    }

    function initWebUpload(item, options) {

        if (!WebUploader.Uploader.support()) {
            var error = "上传控件不支持您的浏览器!请尝试升级flash版本或者使用Chrome引擎的浏览器。<a target='_blank' href='http://se.360.cn'>下载页面</a>";
            if (window.console) {
                window.console.log(error);
            }
            $(item).text(error);
            return;
        }
        //创建默认参数
        var defaults = {
            auto:true,
            hiddenInputId: "", // input hidden id
            onAllComplete: function (event) { }, // 当所有file都上传后执行的回调函数
            onComplete: function (event) { },// 每上传一个file的回调函数
            innerOptions: {},
            fileNumLimit: undefined,//验证文件总数量, 超出则不允许加入队列
            fileSizeLimit: undefined,//验证文件总大小是否超出限制, 超出则不允许加入队列。
            fileSingleSizeLimit: undefined,//验证单个文件大小是否超出限制, 超出则不允许加入队列
            PostbackHold: false,
        };
        var opts = $.extend(defaults, options);
        var hdFileData = $("#" + opts.hiddenInputId);
        var target = $(item);//容器
        var pickerid = "";
        if (typeof guidGenerator36 != 'undefined')//给一个唯一ID
            pickerid = guidGenerator36();
        else
            pickerid = (((1 + Math.random()) * 0x10000) | 0).toString(16).substring(1);
        var uploaderStrdiv = '<div class="webuploader">'
        //debugger
        if (opts.auto) {
            uploaderStrdiv = 
            '<div id="Uploadthelist" class="uploader-list"></div>' +
            '<div class="btns">' +
            '<div id="' + pickerid + '">选择文件</div>' +
            '</div>'

        } else {
            uploaderStrdiv = 
            '<div  class="uploader-list"></div>' +
            '<div class="btns">' +
            '<div id="' + pickerid + '">选择文件</div>' +
            '<button type="button" class="webuploadbtn">开始上传</button>' +
            '</div>'
        }
		//在这里将display的值none修改为了block  因为152行的input的type类型修改为了hidden
        uploaderStrdiv += '<div style="display:block" class="UploadhiddenInput" >\
                         </div>'
        uploaderStrdiv+='</div>';
        target.append(uploaderStrdiv);

        var $list = target.find('.uploader-list'),
             $btn = target.find('.webuploadbtn'),//手动上传按钮备用
             state = 'pending',
             $hiddenInput = target.find('.UploadhiddenInput'),
             uploader;
        var jsonData = {
            fileList: []
        };

        var webuploaderoptions = $.extend({

            // swf文件路径
            swf: applicationPath + '/static/bdwebupload/Uploader.swf',
            // 文件接收服务端。
            server:  '/admin/games/upload',
            deleteServer:'/admin/games/deletefile',
            // 选择文件的按钮。可选。
            // 内部根据当前运行是创建,可能是input元素,也可能是flash.
            pick: '#' + pickerid,
            //不压缩image, 默认如果是jpeg,文件上传前会压缩一把再上传!
            resize: false,
            fileNumLimit: opts.fileNumLimit,
            fileSizeLimit: opts.fileSizeLimit,
            fileSingleSizeLimit: opts.fileSingleSizeLimit
        },
        opts.innerOptions);
        var uploader = WebUploader.create(webuploaderoptions);

        //回发时还原hiddenfiled的保持数据
        var fileDataStr = hdFileData.val();
        if (fileDataStr && opts.PostbackHold) {
            jsonData = JSON.parse(fileDataStr);
            $.each(jsonData.fileList, function (index, fileData) {
                var newid = SuiJiNum();
                fileData.queueId = newid;
                $list.append('<div id="' + newid + '" class="item">' +
                '<div class="info">' + fileData.name + '</div>' +
                '<div class="state">已上传</div>' +
                '<div class="del"></div>' +
                '</div>');
            });
            hdFileData.val(JSON.stringify(jsonData));
        }



        if (opts.auto) {
            
            uploader.on('fileQueued', function (file) {
                //debugger;
                $list.append('<div id="' + $(item)[0].id + file.id + '" class="item">' +
                   '<span class="webuploadinfo">' + file.name + '</span>' +
                   '<span class="webuploadstate">正在上传...</span>' +
                   '<div class="webuploadDelbtn">删除</div><br />' +
               '</div>');
                uploader.upload();
            });
        } else {
            uploader.on('fileQueued', function (file) {//队列事件
                $list.append('<div id="' + $(item)[0].id + file.id + '" class="item">' +
                    '<span class="webuploadinfo">' + file.name + '</span>' +
                    '<span class="webuploadstate">等待上传...</span>' +
                    '<div class="webuploadDelbtn">删除</div><br />' +
                '</div>');
            });
        }
       
        
        uploader.on('uploadProgress', function (file, percentage) {//进度条事件
            var $li = target.find('#' + $(item)[0].id + file.id),
                $percent = $li.find('.progress .bar');

            // 避免重复创建
            if (!$percent.length) {
                $percent = $('<span class="progress">' +
                    '<span  class="percentage"><span class="text"></span>' +
                  '<span class="bar" role="progressbar" style="width: 0%">' +
                  '</span></span>' +
                '</span>').appendTo($li).find('.bar');
            }

            $li.find('span.webuploadstate').html('上传中');
            $li.find(".text").text(Math.round(percentage * 100) + '%');
            $percent.css('width', percentage * 100 + '%');
        });
        uploader.on('uploadSuccess', function (file, response) {//上传成功事件
            //debugger
            if (response.state == "error") {
                target.find('#' + $(item)[0].id + file.id).find('span.webuploadstate').html(response.message);
            } else {
                target.find('#' + $(item)[0].id + file.id).find('span.webuploadstate').html('已上传');
				//在这里修改如下,原来的type为text修改为hidden,增加了name值--pan
                $hiddenInput.append('<input type="hidden" name="upfile[]" id="hiddenInput'+$(item)[0].id + file.id + '" class="hiddenInput" value="' + response.message + '" />')
            }


        });

        uploader.on('uploadError', function (file) {
            target.find('#' + $(item)[0].id + file.id).find('span.webuploadstate').html('上传出错');
        });

        uploader.on('uploadComplete', function (file) {//全部完成事件
            target.find('#' + $(item)[0].id + file.id).find('.progress').fadeOut();

        });

        uploader.on('all', function (type) {
            if (type === 'startUpload') {
                state = 'uploading';
            } else if (type === 'stopUpload') {
                state = 'paused';
            } else if (type === 'uploadFinished') {
                state = 'done';
            }

            if (state === 'uploading') {
                $btn.text('暂停上传');
            } else {
                $btn.text('开始上传');
            }
        });

        //删除时执行的方法
        uploader.on('fileDequeued', function (file) {
            //debugger
            
            var fullName = $("#hiddenInput" + $(item)[0].id + file.id).val();
            if (fullName!=null) {
                $.post(webuploaderoptions.deleteServer, { fullName: fullName }, function (data) {
                    console.log(data);
                })
            }
            $("#"+ $(item)[0].id + file.id).remove();
            $("#hiddenInput" + $(item)[0].id + file.id).remove();
            
        })

        //多文件点击上传的方法
        $btn.on('click', function () {
            if (state === 'uploading') {
                uploader.stop();
            } else {
                uploader.upload();
            }
        });

        //删除
        $list.on("click", ".webuploadDelbtn", function () {
            //debugger
            var $ele = $(this);
            var id = $ele.parent().attr("id");
            var id = id.replace($(item)[0].id, "");

            var file = uploader.getFile(id);
            uploader.removeFile(file);
        });

    }
    $.fn.GetFilesAddress = function (options) {
        var ele = $(this);
        var filesdata = ele.find(".UploadhiddenInput");
        var filesAddress = [];
        filesdata.find(".hiddenInput").each(function () {
            filesAddress.push($(this).val());
        })
        return filesAddress;
        
    }

    $.fn.powerWebUpload = function (options) {
        var ele = this;
        if (typeof WebUploader == 'undefined') {
            var casspath = applicationPath + "/static/bdwebupload/webuploader.css";
            $("<link>").attr({ rel: "stylesheet", type: "text/css", href: casspath }).appendTo("head");
            var jspath = applicationPath + "/static/bdwebupload/webuploader.min.js";
            $.getScript(jspath) .done(function() {
                initWebUpload(ele, options);
            })
            .fail(function() {
                alert("请检查webuploader的路径是否正确!")
            });
           
        }
        else {
            initWebUpload(ele, options);
        }
    }
})(jQuery, window);

使用时要将webupload的的文件夹全部放置在web指定目录,然后引入两个文件

<link rel="stylesheet" type="text/css" href="__STATIC__/bdwebupload/webuploader.css" />
<link rel="stylesheet" type="text/css" href="__STATIC__/bdwebupload/bootstrap.min.css" />

<script type="text/javascript" src="__STATIC__/bdwebupload/webuploader.js"></script>
<script type="text/javascript" src="__STATIC__/bdwebupload/bootstrap.min.js"></script>
<script type="text/javascript" src="__STATIC__/bdwebupload/mywebupload.js"></script>

 当然在上面的js中,也有对webuploader.min.js和webuploader.css的引入 

下面放上html代码

<link rel="stylesheet" type="text/css" href="__STATIC__/bdwebupload/webuploader.css" />
<link rel="stylesheet" type="text/css" href="__STATIC__/bdwebupload/bootstrap.min.css" />
<!-- 配置文件 -->
<script type="text/javascript" src="__STATIC__/editor/ueditor.config.js"></script>
<!-- 编辑器源码文件 -->
<script type="text/javascript" src="__STATIC__/editor/ueditor.all.js"></script>
<div class="page-wrap">
    <!--开始::内容-->
    <section class="page-hd">
        <header>
            <h2 class="title">添加游戏</h2>
            <p class="title-description">
                请认真填写表单内容
            </p>
        </header>
        <hr>
    </section>
    <form action="{:url('admin/games/save')}" method="post" enctype="multipart/form-data">
    <div class="form-group-col-2">
        <div class="form-label">游戏名称:</div>
        <div class="form-cont">
            <input placeholder="请输入名称" class="form-control form-boxed" name="name" type="text">
        </div>
    </div>
        {:token()}
    <div class="form-group-col-2">
        <div class="form-label">游戏分类:</div>
        <div class="form-cont">
            <select style="width:auto;" name="category_id">
                {volist name='category' id='category'}
                <option value="{$category.id}">{$category.title}</option>
                {/volist}
            </select>
        </div>
    </div>
    <div class="form-group-col-2">
        <div class="form-label">游戏专题:</div>
        <div class="form-cont">
            <select style="width:auto;" name="special_id">
                {volist name='special' id='special'}
                <option value="{$special.id}">{$special.title}</option>
                {/volist}
            </select>
        </div>
    </div>
    <div class="form-group-col-2">
        <div class="form-label">推荐(多选):</div>
        <div class="form-cont">
            <label class="check-box">
                <input  name="recommend" value="1" type="checkbox">
                <span>推荐游戏</span>
            </label>
            <label class="check-box">
                <input name="hotgame" value="1"  type="checkbox">
                <span>热门游戏</span>
            </label>
            <label class="check-box">
                <input name="newadd" value="1"  type="checkbox">
                <span>最新游戏</span>
            </label>
        </div>
    </div>
    <div class="form-group-col-2">
        <div class="form-label">游戏图片</div>
        <div class="form-cont">
            <div id="uploaders" style="margin-left:10px"></div><span style="color:red">  注意,最多可上传八张</span>
        </div>
    </div>
    <div class="form-group-col-2">
        <div class="form-label">上传游戏</div>
        <div class="form-cont">
            <div id="uploader" class="wu-example">
                <!--用来存放文件信息-->
                <div id="thelist" class="uploader-list"></div>
                <div class="btns">
                    <div id="picker">选择文件</div>
                    <button id="ctlBtn" type="button" class="btn btn-default">开始上传</button>
                </div>
                <div id="error"></div>
            </div>
        </div>
    </div>
    <div class="form-group-col-2">
        <div class="form-label">摘要</div>
        <div class="form-cont">
            <script id="container" name="content" type="text/plain">在这里编辑游戏详情</script>
        </div>
    </div>
    <div class="form-group-col-2">
        <div class="form-label"></div>
        <div class="form-cont">
            <input class="btn btn-primary" value="提交表单" type="submit">
            <input class="btn btn-disabled" value="禁止" type="reset">
        </div>
    </div>
    </form>
    <!--开始::结束-->
</div>

<script type="text/javascript" src="__STATIC__/bdwebupload/webuploader.js"></script>
<script type="text/javascript" src="__STATIC__/bdwebupload/bootstrap.min.js"></script>
<script type="text/javascript" src="__STATIC__/bdwebupload/mywebupload.js"></script>

<!-- 实例化编辑器 -->
<script type="text/javascript">

    //实例化百度编辑器
    var ue = UE.getEditor('container', {
        autoHeightEnabled: true,
        autoFloatEnabled: true,
        initialFrameWidth:950,
        initialFrameHeight:400,
    });



    jQuery(function() {
        var $ = jQuery,
            $list = $('#thelist'),
            $btn = $('#ctlBtn'),
            state = 'pending',
            uploader,
            maxSize = 20,
            limit = 1;

        uploader = WebUploader.create({

            // 不压缩image
            resize: false,

            // swf文件路径
            swf: '/static/bdwebupload/Uploader.swf',

            // 文件接收服务端。
            server: '__URL__/uploadflash',

            // 选择文件的按钮。可选。
            // 内部根据当前运行是创建,可能是input元素,也可能是flash.
            pick: '#picker',

            //文件类型限制
            accept: {
                extensions: 'swf',
            },

            //允许最多文件数量
            fileNumLimit: limit,
            //文件大小限制20M
            fileSingleSizeLimit: maxSize*1024*1024,

            fileVal:'flash',
        });

        uploader.on("error",function (type,handler){
            if (type=="Q_TYPE_DENIED"){
                alert('不允许上传的文件的类型');
            }else if(type=="F_EXCEED_SIZE"){
                alert('上传文件大小超过'+maxSize+'M');
            }else if(type == 'Q_EXCEED_NUM_LIMIT'){
                alert('上传文件数量超过'+ limit);
            }
        });

        // 当有文件添加进来的时候
        uploader.on( 'fileQueued', function( file ) {
            $list.append( '<div id="' + file.id + '" class="item">' +
                '<h4 class="info">' + file.name + '</h4>' +
                '<p class="state">等待上传...</p>' +
                '</div>' );
        });

        // 文件上传过程中创建进度条实时显示。
        uploader.on( 'uploadProgress', function( file, percentage ) {
            var $li = $( '#'+file.id ),
                $percent = $li.find('.progress .progress-bar');

            // 避免重复创建
            if ( !$percent.length ) {
                $percent = $('<div class="progress progress-striped active">' +
                    '<div class="progress-bar" role="progressbar" style="width: 0%">' +
                    '</div>' +
                    '</div>').appendTo( $li ).find('.progress-bar');
            }

            $li.find('p.state').text('上传中');

            $percent.css( 'width', percentage * 100 + '%' );
        });

        uploader.on( 'uploadSuccess', function( file,response ) {
            $( '#'+file.id ).find('p.state').text('已上传');
            flashUrl = response.message;
            $('.btns').after($('<input type="hidden" value='+flashUrl+' name=game_url>'));
        });

        uploader.on( 'uploadError', function( file ) {
            $( '#'+file.id ).find('p.state').text('上传出错');
        });

        uploader.on( 'uploadComplete', function( file ) {
            $( '#'+file.id ).find('.progress').fadeOut();
        });

        uploader.on( 'all', function( type ) {
            if ( type === 'startUpload' ) {
                state = 'uploading';
            } else if ( type === 'stopUpload' ) {
                state = 'paused';
            } else if ( type === 'uploadFinished' ) {
                state = 'done';
            }

            if ( state === 'uploading' ) {
                $btn.text('暂停上传');
            } else {
                $btn.text('开始上传');
            }
        });

        $btn.on( 'click', function() {
            if ( state === 'uploading' ) {
                uploader.stop();
            } else {
                uploader.upload();
            }
        });
    });


    var token = $("input[name='__token__']").val();
    $(function () {
        $("#uploaders").powerWebUpload({ auto: false,fileNumLimit:8,hiddenInputId:token });
    });



    $(':submit').click(function () {
        var inputs = $('.UploadhiddenInput').find('input');
        var flashurl = $('input[name="game_url"]');
        if(inputs.length == 0){
            layer.msg('你必须至少上传一张游戏图片');
            return false;
        }
        if(flashurl.length == 0){
            layer.msg('你还没有上传flash游戏呢');
            return false;
        }
    });
</script>
{/block}




 

控制器代码

<?php

/**
 * Created by pan.
 * User: pan
 * Date: 2017/11/1
 * Time: 14:09
 * games 游戏 控制器
 */

namespace app\admin\controller;

use app\admin\model\Category;
use app\admin\model\Special;
use app\admin\model\GamesPic;
use app\admin\model\Game;
use think\Controller;
use think\Request;
use think\Db;

class Games extends Base
{
    /**
     * 显示游戏列表
     *
     * @return \think\Response
     */
    public function index()
    {
        //gameAll为获取当前游戏列表相关结果集
        $list = Game::gameAll();
        $this->assign('list',$list);
        return $this->fetch();
    }

    /**
     * 添加游戏表单页.
     *
     * @return \think\Response
     */
    public function create()
    {
        $special = Special::all();
        $category = Category::all();
        $this->assign('special',$special);
        $this->assign('category',$category);
        return $this->fetch();
    }

    /**
     * 保存游戏
     *
     * @param  \think\Request  $request
     * @return \think\Response
     */
    public function save(Request $request)
    {
        $gamepic = input('post.upfile/a');
//        halt($gamepic);
        unset($_POST['upfile']);
        if($game = Game::create($_POST)) {
            $id = $game->id;
            $pic = array();
            foreach ($gamepic as $index => $item) {
                $pic[$index]['game_id'] = $id;
                $pic[$index]['pic_url'] = $item;
            }
            $gamepic = new GamesPic;
            if($gamepic->saveAll($pic)) {
                $this->success('添加游戏成功','games/index','',1);
            }else{
                unlink('uploads/games/'.input('post.game_url'));
                foreach ($gamepic as $item) {
                    unlink('uploads/gamespic/'.$item);
                }
                $this->error('游戏图片存入数据库失败');
            }
        }else{
            unlink('uploads/games/'.input('post.game_url'));
            foreach ($gamepic as $item) {
                unlink('uploads/gamespic/'.$item);
            }
            $this->error('游戏失败,请联系管理员');
        }
    }

    /**
     * 显示游戏详情
     *
     * @param  int  $id
     * @return \think\Response
     */
    public function read($id)
    {
        $gid['g.id'] = $id;
        $list = Game::gameAll($gid);
        if(!$list){
            $this->success('游戏不存在','games/index','',1);
        }
        $this->assign('list',$list);
        return $this->fetch();
    }

    /**
     * 显示编辑资源表单页.
     *
     * @param  int  $id
     * @return \think\Response
     */
    public function edit($id)
    {
        $gid['g.id'] = $id;
        $list = Game::gameAll($gid);
        if(!$list){
            $this->success('游戏不存在','games/index','',1);
        }
        $special = Special::all();
        $category = Category::all();
        $this->assign('special',$special);
        $this->assign('category',$category);
        $this->assign('list',$list);
        return view();
    }

    /**
     * 保存更新的资源
     *
     * @param  \think\Request  $request
     * @param  int  $id
     * @return \think\Response
     */
    public function update(Request $request, $id)
    {
        //获取post过来的upfile字段集合
        $gamepic = input('post.upfile/a');
        //删除
        unset($_POST['upfile']);
        $_POST['id'] = $id;
        //获取游戏flash
        $gameurl = Game::get($id)->game_url;
        //获取传递过来的游戏flash
        $flashurl = input('post.game_url');
        //如果直接使用模型update方法,返回的是对象.如果采用where->update则返回的是布尔类型
        if($game = Game::update($_POST)) {
            $id = $game->id;
            $pic = array();
            //如果传递过来的游戏flash有内容,证明更新了flash文件,所以删除以前的flash文件
            if($flashurl) {
                if ($gameurl) {
                    unlink('uploads/games/' . $gameurl);
                }
            }
            //如果更新了游戏轮播图
            if($gamepic){
                foreach ($gamepic as $index => $item) {
                    $pic[$index]['game_id'] = $id;
                    $pic[$index]['pic_url'] = $item;
                }
                $gamepic = new GamesPic;
                if($gamepic->saveAll($pic)) {
                    $this->success('更新游戏成功','games/index','',1);
                }else{
                    unlink('uploads/games/'.input('post.game_url'));
                    foreach ($gamepic as $item) {
                        unlink('uploads/gamespic/'.$item);
                    }
                    $this->error('游戏图片存入数据库失败');
                }
            }else{
                $this->success('更新游戏成功','games/index','',1);
            }


        }else{
            if(input('post.game_url')){
                unlink('uploads/games/'.input('post.game_url'));
            }
            if($gamepic){
                foreach ($gamepic as $item) {
                    unlink('uploads/gamespic/'.$item);
                }
            }
            $this->error('更新游戏失败,请联系管理员');
        }
    }

    /**
     * 删除指定游戏
     *
     * @param  int  $id
     * @return \think\Response
     */
    public function delete($id)
    {
        $gid['g.id'] = $id;
        //获取指定游戏id的相关的数据
        $list = Game::gameAll($gid);
        $str=$list['gcontent'];
        //获取百度编辑器内上传的图片
        preg_match_all('/<img.*?src="(.*?)".*?>/is',$str,$array);
        //如果删除游戏成功
        if (Game::destroy($id,true)) {
            //如果游戏flash和游戏轮播图都存在,则全部删除
            if($list['game_url']) {
                unlink('uploads/games/'.$list['game_url']);
            }
            if($list['picurl']) {
                foreach ($list['picurl'] as $item) {
                    unlink('uploads/gamespic/' . $item['pic_url']);
                }
            }
            //百度编辑器内如果有图片,则全部删除
            if($array){
                foreach($array[1] as $key=>$value){
                    $value = trim($value,'/');
                    unlink($value);
                }
            }
            $this->success('删除游戏成功','games/index','',1);
        }else{
            $this->error('删除游戏失败');
        }
    }

    /*
     * webupload游戏轮播图上传处理
     */
    public function upload(Request $request)
    {
        $file = request()->file('file');
        if($file){
           //成功移动路到指定路径
            $info = $file->move(ROOT_PATH . 'public' . DS . 'uploads'. DS . 'gamespic');
            if($info){
                return json([$file,'state'=>'success','message'=>$info->getSavename()]);
            }else{
                 //上传失败获取错误信息
                return json(['state'=>'error','message'=>$file->getError()]);
            }
       }
    }

    /*
     * webupload添加游戏时,对已上传的游戏图片进行ajax删除处理
     */
    public function deletefile()
    {
        $link = input('post.fullName');
        unlink('uploads/gamespic/'.$link);
    }

    //上传游戏flash处理
    public function uploadflash()
    {
        $file = request()->file('flash');
        if($file){
            //成功移动路到指定路径
            $info = $file->validate(['ext'=>'swf'])->move(ROOT_PATH . 'public' . DS . 'uploads'. DS . 'games');
            if($info){
                //返回json数据给前端js
                return json([$file,'state'=>'success','message'=>$info->getSavename()]);
            }else{
                //上传失败获取错误信息
                return json(['state'=>'error','message'=>$file->getError()]);
            }
        }
    }

    /*
     * 游戏编辑页面,对游戏flash进行ajax删除的处理
     */
    public function deleflash($id)
    {
        $game = Game::get($id);
        $url = $game->game_url;
        $game->game_url = null;
        if($game->save()) {
            if (unlink('uploads/games/'.$url)){
                return 1;
            }
        }else{
            return 0;
        }

    }

    /*
     * 游戏编辑页面,对游戏的图片进行ajax删除处理
     */
    public function delepid($pid)
    {
        $games_pic = db('games_pic');
        $piclist = $games_pic->find($pid);
        $picurl = $piclist['pic_url'];
        if($games_pic->delete($pid)){
            if(unlink('uploads/gamespic/'.$picurl)){
                return 1;
            }

        }else{
            return 0;
        }
    }
}



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