<SCRIPT language=javascript>
<!--
function window_onload()
{
point.filters.light(0).addAmbient(255,255,255,30);
point.filters.light(0).addPoint(100,100,200,255,255,255,100);
}
function MouseMove()
{
point.filters.light(0).MoveLight(1,window.event.x-80,window.event.y-30,100,1);
}
//-->
</SCRIPT>
<STYLE>A {
COLOR: rgb(0,128,255); TEXT-DECORATION: none
}
A:hover {
COLOR: rgb(0,0,255); TEXT-DECORATION: underline
}
SPAN.content {
FONT-SIZE: 9pt
}
TD {
FONT-SIZE: 9pt; COLOR: rgb(0,0,0)
}
</STYLE>
<body οnlοad=javascript:window_onload()>
<a href="<#ZC_BLOG_HOST#>"><hr>
<DIV οnmοusemοve=javascript:MouseMove() id=point style="FILTER: light; LEFT: 216px; WIDTH: 400px; COLOR: white; POSITION: absolute; TOP: 92px; HEIGHT: 335px">
<TABLE height=305 cellSpacing=0 cellPadding=0 width="100%" border=0>
<TBODY>
<TR>
<TD width="100%" height=59>
<DIV align=center><SPAN style="FONT-SIZE: 14pt; COLOR: rgb(0,128,255); FONT-FAMILY: 幼圆, 宋体; BACKGROUND-COLOR: rgb(255,255,255)">点光源技术</SPAN></DIV></TD></TR>
<TR bgColor=#999999>
<TD width="100%" height=50><SPAN class=content>AddPoint方法可以创建一个沿X,Y,Z轴设置的点光源,在点光源的边缘光线平滑溶入背景,点光源的照亮范围可以由强度和它没Z轴远离页面的距离决定。<BR>point.filters.light(0).addPoint(200,200,200,255,255,255,100)<BR>{object.filters.light(n).addPoint(x,y,z,R,G,B,strength)}</SPAN></TD></TR>
<TR>
<TD width="100%" height=70>
<DIV align=center>
<CENTER>
<TABLE cellSpacing=1 cellPadding=0 rules=rows width="100%" bgColor=#ffffff
border=1 frame=below>
<TBODY>
<TR>
<TD width="22%"><SPAN class=content>参数</SPAN></TD>
<TD width="78%"><SPAN class=content>描述</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>x,y,z</SPAN></TD>
<TD width="78%"><SPAN class=content>点光源坐标</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>R,G,B</SPAN></TD>
<TD width="78%"><SPAN class=content>色彩值</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>Strength</SPAN></TD>
<TD width="78%"><SPAN class=content>强度值</SPAN></TD></TR></TBODY></TABLE></CENTER></DIV></TD></TR>
<TR bgColor=#999999>
<TD width="100%" height=26><SPAN class=content>MoveLight方法可以改变光源的X,Y,Z各坐标的值,可产生光线运动的效果。<BR>{object.filters.Light(n).MoveLight(lightnumber,x,y,z,fAbsolute)}</SPAN></TD></TR>
<TR>
<TD width="100%" height=54>
<TABLE cellSpacing=1 cellPadding=0 width="100%" bgColor=#ffffff
border=1><TBODY>
<TR>
<TD width="22%"><SPAN class=content>参数</SPAN></TD>
<TD width="78%"><SPAN class=content>描述</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>lightnumber</SPAN></TD>
<TD width="78%"><SPAN class=content>标识光源的数字</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>fAbsolute</SPAN></TD>
<TD width="78%"><SPAN class=content>站长特效,打造国内最帅的网页特效站。</SPAN></TD></TR></TBODY></TABLE></TD></TR></TBODY></TABLE></DIV></body>
<!--
function window_onload()
{
point.filters.light(0).addAmbient(255,255,255,30);
point.filters.light(0).addPoint(100,100,200,255,255,255,100);
}
function MouseMove()
{
point.filters.light(0).MoveLight(1,window.event.x-80,window.event.y-30,100,1);
}
//-->
</SCRIPT>
<STYLE>A {
COLOR: rgb(0,128,255); TEXT-DECORATION: none
}
A:hover {
COLOR: rgb(0,0,255); TEXT-DECORATION: underline
}
SPAN.content {
FONT-SIZE: 9pt
}
TD {
FONT-SIZE: 9pt; COLOR: rgb(0,0,0)
}
</STYLE>
<body οnlοad=javascript:window_onload()>
<a href="<#ZC_BLOG_HOST#>"><hr>
<DIV οnmοusemοve=javascript:MouseMove() id=point style="FILTER: light; LEFT: 216px; WIDTH: 400px; COLOR: white; POSITION: absolute; TOP: 92px; HEIGHT: 335px">
<TABLE height=305 cellSpacing=0 cellPadding=0 width="100%" border=0>
<TBODY>
<TR>
<TD width="100%" height=59>
<DIV align=center><SPAN style="FONT-SIZE: 14pt; COLOR: rgb(0,128,255); FONT-FAMILY: 幼圆, 宋体; BACKGROUND-COLOR: rgb(255,255,255)">点光源技术</SPAN></DIV></TD></TR>
<TR bgColor=#999999>
<TD width="100%" height=50><SPAN class=content>AddPoint方法可以创建一个沿X,Y,Z轴设置的点光源,在点光源的边缘光线平滑溶入背景,点光源的照亮范围可以由强度和它没Z轴远离页面的距离决定。<BR>point.filters.light(0).addPoint(200,200,200,255,255,255,100)<BR>{object.filters.light(n).addPoint(x,y,z,R,G,B,strength)}</SPAN></TD></TR>
<TR>
<TD width="100%" height=70>
<DIV align=center>
<CENTER>
<TABLE cellSpacing=1 cellPadding=0 rules=rows width="100%" bgColor=#ffffff
border=1 frame=below>
<TBODY>
<TR>
<TD width="22%"><SPAN class=content>参数</SPAN></TD>
<TD width="78%"><SPAN class=content>描述</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>x,y,z</SPAN></TD>
<TD width="78%"><SPAN class=content>点光源坐标</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>R,G,B</SPAN></TD>
<TD width="78%"><SPAN class=content>色彩值</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>Strength</SPAN></TD>
<TD width="78%"><SPAN class=content>强度值</SPAN></TD></TR></TBODY></TABLE></CENTER></DIV></TD></TR>
<TR bgColor=#999999>
<TD width="100%" height=26><SPAN class=content>MoveLight方法可以改变光源的X,Y,Z各坐标的值,可产生光线运动的效果。<BR>{object.filters.Light(n).MoveLight(lightnumber,x,y,z,fAbsolute)}</SPAN></TD></TR>
<TR>
<TD width="100%" height=54>
<TABLE cellSpacing=1 cellPadding=0 width="100%" bgColor=#ffffff
border=1><TBODY>
<TR>
<TD width="22%"><SPAN class=content>参数</SPAN></TD>
<TD width="78%"><SPAN class=content>描述</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>lightnumber</SPAN></TD>
<TD width="78%"><SPAN class=content>标识光源的数字</SPAN></TD></TR>
<TR>
<TD width="22%"><SPAN class=content>fAbsolute</SPAN></TD>
<TD width="78%"><SPAN class=content>站长特效,打造国内最帅的网页特效站。</SPAN></TD></TR></TBODY></TABLE></TD></TR></TBODY></TABLE></DIV></body>