bool CGameClientDlg::OnEventGameMessage(WORD wSubCmdID, VOID * pBuffer, WORD wDataSize)
{
//MessageBox(TEXT("OnEventGameMessage"),TEXT("网络信息提示"));
CString msg;
msg.Format(_T("%d,%s"), wSubCmdID, CString(CStringA((char*)pBuffer).GetBuffer()));
{
//MessageBox(TEXT("OnEventGameMessage"),TEXT("网络信息提示"));
CString msg;
msg.Format(_T("%d,%s"), wSubCmdID, CString(CStringA((char*)pBuffer).GetBuffer()));
MessageBox(msg,TEXT("网络信息提示"));
...............
}