FFmpeg 2.8.4 移植到android平台(一)

移植环境:

VirtualBox 下的Ubuntu 14.04 LTS (64位)
adt-bundle-linux-x86_64-20140321
android-ndk-r9d-linux-x86_64

所需资源:

FFmpeg 2.8.4

准备工作:

1.配置android sdk环境变量(注意:在linux环境下安装了android sdk,也已经配置好了环境变量,但是执行adb的时候出现如下错误:
    mtl@xxx-Lenovo:/usr/xxx/android-sdk/platform-tools$ adb-bash: /usr/xxx/android-sdk/platform-tools/adb: 没有那个文件或目录 ;
    出现这个问题的原因是机子是64位的,但是android sdk又是32位的,所以需要执行如下命令:
    sudo apt-get install lib32bz2-1.0
    sudo apt-get install lib32ncurses5 lib32stdc++6

2.配置ndk环境变量

移植步骤:

1.创建目录 ~/lplayer/jni (为了省事,这里我执行了chmod 777 jni);

2.解压FFmpeg 2.8.4源码,并重名为ffmepg,然后放入~/lplayer/jni

3.创建相应NDK配置文件:

    (1)~/lplayer/jni/Android.mk
        include $(all-subdir-makefiles)
    (2)~/lplayer/jni/ffmpeg/Android.mk
        LOCAL_PATH := $(call my-dir)

        include $(CLEAR_VARS)

        LOCAL_WHOLE_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale

        LOCAL_MODULE := ffmpeg

        include $(BUILD_SHARED_LIBRARY)

        include $(call all-makefiles-under,$(LOCAL_PATH))
    (3)~/lplayer/jni/ffmpeg/av.mk
        # LOCAL_PATH is one of libavutil, libavcodec, libavformat, or libswscale

        #include $(LOCAL_PATH)/../config-$(TARGET_ARCH).mak

        include $(LOCAL_PATH)/../config.mak

        OBJS :=

        OBJS-yes :=

        MMX-OBJS-yes :=

        include $(LOCAL_PATH)/Makefile

        # collect objects

        OBJS-$(HAVE_MMX) += $(MMX-OBJS-yes)

        OBJS += $(OBJS-yes)

        FFNAME := lib$(NAME)

        FFLIBS := $(foreach,NAME,$(FFLIBS),lib$(NAME))

        FFCFLAGS  = -DHAVE_AV_CONFIG_H -Wno-sign-compare -Wno-switch -Wno-pointer-sign

        FFCFLAGS += -DTARGET_CONFIG=\"config-$(TARGET_ARCH).h\"

        ALL_S_FILES := $(wildcard $(LOCAL_PATH)/$(TARGET_ARCH)/*.S)

        ALL_S_FILES := $(addprefix $(TARGET_ARCH)/, $(notdir $(ALL_S_FILES)))

        ifneq ($(ALL_S_FILES),)

        ALL_S_OBJS := $(patsubst %.S,%.o,$(ALL_S_FILES))

        C_OBJS := $(filter-out $(ALL_S_OBJS),$(OBJS))

        S_OBJS := $(filter $(ALL_S_OBJS),$(OBJS))

        else

        C_OBJS := $(OBJS)

        S_OBJS :=

        endif

        C_FILES := $(patsubst %.o,%.c,$(C_OBJS))

        S_FILES := $(patsubst %.o,%.S,$(S_OBJS))

        FFFILES := $(sort $(S_FILES)) $(sort $(C_FILES))
    (4)~/lplayer/jni/ffmpeg/libavcodec/Android.mk
        LOCAL_PATH := $(call my-dir)

        include $(CLEAR_VARS)

        include $(LOCAL_PATH)/../av.mk

        LOCAL_SRC_FILES := $(FFFILES)

        LOCAL_C_INCLUDES :=        \

            $(LOCAL_PATH)        \

            $(LOCAL_PATH)/..

        LOCAL_CFLAGS += $(FFCFLAGS)

        LOCAL_LDLIBS := -lz

        LOCAL_STATIC_LIBRARIES := $(FFLIBS)

        LOCAL_MODULE := $(FFNAME)

        include $(BUILD_STATIC_LIBRARY)
    (5)~/lplayer/jni/ffmpeg/libavformat/Android.mk
        LOCAL_PATH := $(call my-dir)

        include $(CLEAR_VARS)

        include $(LOCAL_PATH)/../av.mk

        LOCAL_SRC_FILES := $(FFFILES)

        LOCAL_C_INCLUDES :=        \

            $(LOCAL_PATH)        \

            $(LOCAL_PATH)/..

        LOCAL_CFLAGS += $(FFCFLAGS)

        LOCAL_CFLAGS += -include "string.h" -Dipv6mr_interface=ipv6mr_ifindex

        LOCAL_LDLIBS := -lz

        LOCAL_STATIC_LIBRARIES := $(FFLIBS)

        LOCAL_MODULE := $(FFNAME)

        include $(BUILD_STATIC_LIBRARY)
    (6)~/lplayer/jni/ffmpeg/libavfilter/Android.mk
        LOCAL_PATH := $(call my-dir)

        include $(CLEAR_VARS)

        include $(LOCAL_PATH)/../av.mk

        LOCAL_SRC_FILES := $(FFFILES)

        LOCAL_C_INCLUDES :=        \

            $(LOCAL_PATH)        \

            $(LOCAL_PATH)/..

        LOCAL_CFLAGS += $(FFCFLAGS)

        LOCAL_STATIC_LIBRARIES := $(FFLIBS)

        LOCAL_MODULE := $(FFNAME)

        include $(BUILD_STATIC_LIBRARY)
    (7)~/lplayer/jni/ffmpeg/libavutil/Android.mk
        LOCAL_PATH := $(call my-dir)

        include $(CLEAR_VARS)

        include $(LOCAL_PATH)/../av.mk

        LOCAL_SRC_FILES := $(FFFILES)

        LOCAL_C_INCLUDES :=        \

            $(LOCAL_PATH)        \

            $(LOCAL_PATH)/..

        LOCAL_CFLAGS += $(FFCFLAGS)

        LOCAL_STATIC_LIBRARIES := $(FFLIBS)

        LOCAL_MODULE := $(FFNAME)

        include $(BUILD_STATIC_LIBRARY)
    (8)~/lplayer/jni/ffmpeg/libpostproc/Android.mk
        LOCAL_PATH := $(call my-dir)

        include $(CLEAR_VARS)

        include $(LOCAL_PATH)/../av.mk

        LOCAL_SRC_FILES := $(FFFILES)

        LOCAL_C_INCLUDES :=        \

            $(LOCAL_PATH)        \

            $(LOCAL_PATH)/..

        LOCAL_CFLAGS += $(FFCFLAGS)

        LOCAL_STATIC_LIBRARIES := $(FFLIBS)

        LOCAL_MODULE := $(FFNAME)

        include $(BUILD_STATIC_LIBRARY)
    (9)~/lplayer/jni/ffmpeg/libswscale/Android.mk
        LOCAL_PATH := $(call my-dir)

        include $(CLEAR_VARS)

        include $(LOCAL_PATH)/../av.mk

        LOCAL_SRC_FILES := $(FFFILES)

        LOCAL_C_INCLUDES :=        \

            $(LOCAL_PATH)        \

            $(LOCAL_PATH)/..

        LOCAL_CFLAGS += $(FFCFLAGS)

        LOCAL_STATIC_LIBRARIES := $(FFLIBS)

        LOCAL_MODULE := $(FFNAME)

        include $(BUILD_STATIC_LIBRARY)
4.编写ffmepg配置脚本:~/lpayer/jni/ffmpeg/config.sh 注意其中的NDK路径,请修改成你系统中对应的安装路径
    #!/bin/bash

    PREBUILT=/home/lfn/software/android/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64

    PLATFORM=/home/lfn/software/android/android-ndk-r9d/platforms/android-9/arch-arm
./configure --target-os=linux \

         --arch=arm \
         --enable-version3 \
         --enable-gpl \
         --enable-nonfree \
         --disable-stripping \
         --disable-ffmpeg \
         --disable-ffplay \
         --disable-ffserver \
         --disable-ffprobe \
         --disable-encoders \
         --disable-muxers \
         --disable-devices \
         --disable-protocols \
         --enable-protocol=file \
         --enable-avfilter \
         --disable-network \
         --disable-avdevice \
         --disable-asm \
         --enable-cross-compile \
         --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
         --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
         --strip=$PREBUILT/bin/arm-linux-androideabi-strip \
         --extra-cflags="-fPIC -DANDROID" \
         --extra-ldflags="-Wl,-T,$PREBUILT/arm-linux-androideabi/lib/ldscripts/armelf_linux_eabi.x -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib $PREBUILT/lib/gcc/arm-linux-androideabi/4.6/crtbegin.o $PREBUILT/lib/gcc/arm-linux-androideabi/4.6/crtend.o -lc -lm -ldl"
5.运行配置文件
    chmod 755 config.sh
    ./config.sh
这时会在~/lplayer/jni/ffmpeg目录下生成三个文件: config.h,config.mak,config.log。我们需要修改config.h文件,将其中的
    #define av_restrict restrict
修改成
    #define restrict
6.修改ffmpeg代码,以便在NDK中编译通过: 修改~/lplayer/jni/ffmpeg/libavutil/libm.h文件,
  将其中的所有static方法都注释掉(为了省事我直接删掉的); 
  修改ffmpeg源码目录中的
  libavcodev,libavfilter,libavformat,
  libavutil,libpostproc,libswscale中的Makefile,
  将Makefile中的开头:include $(SUBDIR)../config.mak都注释掉。

7.开始编译
(1)、进入目录:~/lplayer
(2)、运行命令:ndk-build

8.收工
假如你没有错误,恭喜你,在目录~/lplayer/libs/armeabi下会有libffmpeg.so文件,
这就是ffmpeg的库文件,可以直接拿来在通过JNI或者P/Invoke技术,使用了!

运行截图

1.运行配置文件(即上述步骤5)
![这里写图片描述](https://img-blog.csdn.net/20160115164013654)
虽然有警告,没有发现对结果有影响

2.开始编译(即上述步骤7)
![这里写图片描述](https://img-blog.csdn.net/20160115163824025)

后记

运气比较好,一次成功。没成功的童鞋,自行百度,谷歌出错原因^_^
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