最近忙完了手里的项目,马上就要接着做大的项目了,抽空学习看看3.2的引擎,自己写几个小游戏试试,留下一些开发经验,以备后用
android平台菜单返回键监听
.h
void onKeyReleased(EventKeyboard::KeyCode keyCode, Event* event);
.cpp
//按键控制(检测onKeyReleased有反应) auto listener = EventListenerKeyboard::create(); listener->onKeyReleased = CC_CALLBACK_2(MenuLayer::onKeyReleased, this); _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this); void MenuLayer::onKeyReleased(EventKeyboard::KeyCode keyCode, Event* event) { switch(keyCode) { //监听返回键 case EventKeyboard::KeyCode::KEY_ESCAPE: Director::getInstance()->end(); break; //监听menu键 case EventKeyboard::KeyCode::KEY_MENU: break; } }