ManagementClass类|获取系统硬件配置

using System;

using System.Management; //还需要引用;

using System.Collections;

using System.Collections.Specialized;

using System.Text;

 

namespace WindowsFormsApplication1
{

    #region WMIPath
    public enum WMIPath
    {

        // 硬件

        Win32_Processor, // CPU 处理器

        Win32_PhysicalMemory, // 物理内存条

        Win32_Keyboard, // 键盘

        Win32_PointingDevice, // 点输入设备,包括鼠标。

        Win32_FloppyDrive, // 软盘驱动器

        Win32_DiskDrive, // 硬盘驱动器

        Win32_CDROMDrive, // 光盘驱动器

        Win32_BaseBoard, // 主板

        Win32_BIOS, // BIOS 芯片

        Win32_ParallelPort, // 并口

        Win32_SerialPort, // 串口

        Win32_SerialPortConfiguration, // 串口配置

        Win32_SoundDevice, // 多媒体设置,一般指声卡。

        Win32_SystemSlot, // 主板插槽 (ISA & PCI & AGP)

        Win32_USBController, // USB 控制器

        Win32_NetworkAdapter, // 网络适配器

        Win32_NetworkAdapterConfiguration, // 网络适配器设置

        Win32_Printer, // 打印机

        Win32_PrinterConfiguration, // 打印机设置

        Win32_PrintJob, // 打印机任务

        Win32_TCPIPPrinterPort, // 打印机端口

        Win32_POTSModem, // MODEM

        Win32_POTSModemToSerialPort, // MODEM 端口

        Win32_DesktopMonitor, // 显示器

        Win32_DisplayConfiguration, // 显卡

        Win32_DisplayControllerConfiguration, // 显卡设置

        Win32_VideoController, // 显卡细节。

        Win32_VideoSettings, // 显卡支持的显示模式。

 

        // 操作系统

        Win32_TimeZone, // 时区

        Win32_SystemDriver, // 驱动程序

        Win32_DiskPartition, // 磁盘分区

        Win32_LogicalDisk, // 逻辑磁盘

        Win32_LogicalDiskToPartition, // 逻辑磁盘所在分区及始末位置。

        Win32_LogicalMemoryConfiguration, // 逻辑内存配置

        Win32_PageFile, // 系统页文件信息

        Win32_PageFileSetting, // 页文件设置

        Win32_BootConfiguration, // 系统启动配置

        Win32_ComputerSystem, // 计算机信息简要

        Win32_OperatingSystem, // 操作系统信息

        Win32_StartupCommand, // 系统自动启动程序

        Win32_Service, // 系统安装的服务

        Win32_Group, // 系统管理组

        Win32_GroupUser, // 系统组帐号

        Win32_UserAccount, // 用户帐号

        Win32_Process, // 系统进程

        Win32_Thread, // 系统线程

        Win32_Share, // 共享

        Win32_NetworkClient, // 已安装的网络客户端

        Win32_NetworkProtocol, // 已安装的网络协议

    }

    #endregion

 

    /// <summary>

    /// 获取系统信息

    /// </summary>

    /// <example>

    /// <code>

    /// WMI w = new WMI(WMIPath.Win32_NetworkAdapterConfiguration);

    /// for (int i = 0; i < w.Count; i ++)

    /// {

    /// if ((bool)w[i, "IPEnabled"])

    /// {

    /// Console.WriteLine("Caption:{0}", w[i, "Caption"]);

    /// Console.WriteLine("MAC Address:{0}", w[i, "MACAddress"]);

    /// }

    /// }

    /// </code>

    /// </example>

    public sealed class WMI
    {

        private ArrayList mocs;

        private StringDictionary names; // 用来存储属性名,便于忽略大小写查询正确名称。

 

        /// <summary>

        /// 信息集合数量

        /// </summary>

        public int Count
        {

            get { return mocs.Count; }

        }

 

        /// <summary>

        /// 获取指定属性值,注意某些结果可能是数组。

        /// </summary>

        public object this[int index, string propertyName]
        {

            get
            {

                try
                {

                    string trueName = names[propertyName.Trim()]; // 以此可不区分大小写获得正确的属性名称。

                    Hashtable h = (Hashtable)mocs[index];

                    return h[trueName];

                }

                catch
                {

                    return null;

                }

            }

        }

 

        /// <summary>

        /// 返回所有属性名称。

        /// </summary>

        /// <param name="index"></param>

        /// <returns></returns>

        public string[] PropertyNames(int index)
        {

            try
            {

                Hashtable h = (Hashtable)mocs[index];

                string[] result = new string[h.Keys.Count];

 

                h.Keys.CopyTo(result, 0);

 

                Array.Sort(result);

                return result;

            }

            catch
            {

                return null;

            }

        }

 

        /// <summary>

        /// 返回测试信息。

        /// </summary>

        /// <returns></returns>

        public string Test()
        {

            try
            {

                StringBuilder result = new StringBuilder(1000);

 

                for (int i = 0; i < Count; i++)
                {

                    int j = 0;

                    foreach (string s in PropertyNames(i))
                    {

                        result.Append(string.Format("{0}:{1}={2}\n", ++j, s, this[i, s]));

 

                        if (this[i, s] is Array)
                        {

                            Array v1 = this[i, s] as Array;

                            for (int x = 0; x < v1.Length; x++)
                            {

                                result.Append("\t" + v1.GetValue(x) + "\n");

                            }

                        }

                    }

                    result.Append("======WMI=======\n");

                }

 

                return result.ToString();

            }

            catch
            {

                return string.Empty;

            }

        }

 

        /// <summary>

        /// 构造函数

        /// </summary>

        /// <param name="path"></param>

        public WMI(string path)
        {

            names = new StringDictionary();

            mocs = new ArrayList();

 

            try
            {

                ManagementClass cimobject = new ManagementClass(path);

                ManagementObjectCollection moc = cimobject.GetInstances();

 

                bool ok = false;

                foreach (ManagementObject mo in moc)
                {

                    Hashtable o = new Hashtable();

                    mocs.Add(o);

 

                    foreach (PropertyData p in mo.Properties)
                    {

                        o.Add(p.Name, p.Value);

                        if (!ok) names.Add(p.Name, p.Name);

                    }

 

                    ok = true;

                    mo.Dispose();

                }

                moc.Dispose();

            }

            catch (Exception e)
            {

                throw new Exception(e.Message);

            }

        }

 

        /// <summary>

        /// 构造函数

        /// </summary>

        /// <param name="path"></param>

        public WMI(WMIPath path)
            : this(path.ToString())
        {

        }

    }

}

 

 

项目应用实例 判断每个应用程序是否运行 原理 cpu 中 查找进程是否运行:

  public class HardWare
    {
        #region MachineValidity
        public static bool MachineValidity(string cpuID)
        {
            ManagementClass myCpu = new ManagementClass("win32_Processor");
            ManagementObjectCollection myCpuConnection = myCpu.GetInstances();
            foreach (ManagementObject myObject in myCpuConnection)
            {
                if (myObject.Properties["Processorid"].Value != null)
                {
                    if (myObject.Properties["Processorid"].Value.ToString() == cpuID)
                        return true;
                }
            }
            return false;
        }
        #endregion
        public static bool ProductValidity(string productKey)
        {
            if (productKey == "Infecon123456$@#")
            {
                return true;
            }
            else
            {
                return false;
            }
        }
       
    }

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