声明: static LIST_HEAD(my_list);
加到尾部 list_add_tail(&a0.list, &my_list);
加到头部 list_add(&a0.list, &my_list);
遍历 list_for_each_entry(pos, &my_list2, list)
#include <linux/init.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <asm-generic/errno-base.h>
#include <uapi/asm-generic/errno.h>
static LIST_HEAD(my_list);
static LIST_HEAD(my_list2);
struct struct1 {
struct list_head list;
char name[20];
};
void inline queues01(void) {
struct struct1 a0 = { .name = "a0", };
struct struct1 a1 = { .name = "a1", };
struct struct1 a2 = { .name = "a2", };
struct struct1 a3 = { .name = "a3", };
struct struct1 *pos;
struct list_head;
list_add_tail(&a0.list, &my_list);
list_add_tail(&a1.list, &my_list);
list_add_tail(&a2.list, &my_list);
list_add_tail(&a3.list, &my_list);
list_for_each_entry(pos, &my_list, list)
{
pr_err("name = %s\n", pos->name);
}
}
void inline queues01_move(void) {
struct struct1 a0 = { .name = "a0", };
struct struct1 a1 = { .name = "a1", };
struct struct1 a2 = { .name = "a2", };
struct struct1 a3 = { .name = "a3", };
struct struct1 a4 = { .name = "a4", };
struct struct1 a5 = { .name = "a5", };
struct struct1 a6 = { .name = "a7", };
struct struct1 a7 = { .name = "a7", };
struct struct1 *pos;
struct list_head;
list_add_tail(&a0.list, &my_list);
list_add_tail(&a1.list, &my_list);
list_add_tail(&a2.list, &my_list);
list_add_tail(&a3.list, &my_list);
list_add_tail(&a4.list, &my_list2);
list_add_tail(&a5.list, &my_list2);
list_add_tail(&a6.list, &my_list2);
list_add_tail(&a7.list, &my_list2);
list_for_each_entry(pos, &my_list, list)
{
pr_err("my_list1 name = %s\n", pos->name);
}
pr_err("#####################\n");
list_for_each_entry(pos, &my_list2, list)
{
pr_err("my_list2 name = %s\n", pos->name);
}
list_move(&a2.list, &my_list2);
pr_err("after move\n");
list_for_each_entry(pos, &my_list, list)
{
pr_err("my_list1 name = %s\n", pos->name);
}
pr_err("#####################\n");
list_for_each_entry(pos, &my_list2, list)
{
pr_err("my_list2 name = %s\n", pos->name);
}
}
void inline queues01_del(void) {
struct struct1 a0 = { .name = "a0", };
struct struct1 a1 = { .name = "a1", };
struct struct1 a2 = { .name = "a2", };
struct struct1 a3 = { .name = "a3", };
struct struct1 *pos;
struct list_head;
list_add_tail(&a0.list, &my_list);
list_add_tail(&a1.list, &my_list);
list_add_tail(&a2.list, &my_list);
list_add_tail(&a3.list, &my_list);
list_del(&a2.list);
list_for_each_entry(pos, &my_list, list)
{
pr_err("name = %s\n", pos->name);
}
pr_err("list_empty = %d\n", list_empty(&my_list));
}
void inline stack01(void) {
struct struct1 a0 = { .name = "a4", };
struct struct1 a1 = { .name = "a5", };
struct struct1 a2 = { .name = "a6", };
struct struct1 a3 = { .name = "a7", };
struct struct1 *pos;
struct list_head;
list_add(&a0.list, &my_list);
list_add(&a1.list, &my_list);
list_add(&a2.list, &my_list);
list_add(&a3.list, &my_list);
list_for_each_entry(pos, &my_list, list)
{
pr_err("name = %s\n", pos->name);
}
}
int myinit(void) {
queues01_move();
return 0;
}
static __init int my_init(void) {
return myinit();
}
static void __exit my_exit(void) {
}
module_init(my_init);
module_exit(my_exit);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Andy");
MODULE_DESCRIPTION("A sample c driver");