3Sum Closest

3Sum问题思路相同。先排序,再固定一个值,设置左右指针,两边夹。

要找的是最接近的,如果找到了这个数,则直接返回这个数;

如果没有找到这个数,设置一个记忆值,记忆差值,如果新的差值比原来的小,则替换返回值和记忆值。

算法复杂度:O(nlogn)+O(n2)=O(n2)

public int threeSumClosest(int[] num, int target) {
        int length = num.length;
        quickSort(num,0,length-1);
        int ret = 0;
        boolean isFound = false;
        int cha = Integer.MAX_VALUE;
        
        for(int i = 0;i<length;i++){
            int t = target-num[i];
            int low = i+1;
            int high = length-1;
            while(low < high){
                int add = num[low]+num[high];
                if(add == t){
                    ret = target;
                    isFound = true;
                    break;
                }else if(add < t){
                    if(cha > Math.abs(add-t)){
                        ret = add+num[i];
                        cha = Math.abs(add-t);
                    }
                    low++;
                }else{
                    if(cha > Math.abs(add-t)){
                        ret = add+num[i];
                        cha = Math.abs(add-t);
                    }
                    high--;
                }
            }
            if(isFound)break;
        }
        return ret;
    }
    
    void quickSort(int[] num,int left,int right){
        if(left < right){
            int part = partition(num,left,right);
            quickSort(num,left,part-1);
            quickSort(num,part+1,right);
        }
    }
    
    int partition(int[] num,int left,int right){
        int privot = meadian3(num,left,right);
        int low = left+1;
        int high = right-1;
        
        while(true){
            while(num[low]<=privot && low<high)low++;
            while(num[high]>privot)high--;
            if(low < high){
                swap(num,low,high);
            }else{
                break;
            }
        }
        swap(num,left,high);
        return high;
    }
    
    int meadian3(int[] num,int left,int right){
        int middle = (left+right)/2;
        if(num[left] > num[middle]){
            swap(num,left,middle);
        }
        if(num[left] > num[right]){
            swap(num,left,right);
        }
        if(num[middle] > num[right]){
            swap(num,middle,right);
        }
        swap(num,left,middle);
        return num[left];
    }
    
    void swap(int[] num,int i,int j){
        int temp = num[i];
        num[i] = num[j];
        num[j] = temp;
    }



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#include <stdio.h> #include <string.h> #include <stdlib.h> typedef struct { int no; char info; } VertexType; typedef struct { int edges[MAXV][MAXV]; int n, e; VertexType vexs[MAXV]; } MatGraph; void CreatMat(MatGraph &g, int A[MAXV][MAXV], int n, int e) { int i, j; g.n = n; g.e = e; for (i = 0; i < g.n; i++) for (j = 0; j < g.n; j++) g.edges[i][j] = A[i][j]; } void DispMat(MatGraph g) { int i, j; for (i = 0; i < g.n; i++) { for (j = 0; j < g.n; j++) if (g.edges[i][j] != INF) printf("%4d", g.edges[i][j]); else printf("%4s", "∞"); printf("\n"); } } int Prim(MatGraph g, int v) { int lowcost[MAXV], min, n = g.n, sum; int closest[MAXV], i, j, j; for (i = 0; i < n; i++) { lowcost[i] = g.edges[v][i]; closest[i] = v; } for (i = 1; i < n; i++) { min = INF; for (j = 0; j < n; j++) if (lowcost[j] != 0 && lowcost[j] < min) { min = lowcost[j]; k = j; } printf("\n 城市%d和城市%d之间的最短距离为:%d\n", closest[k] + 1, k + 1, min * 10); sum = sum + min; lowcost[k] = 0; for (j = 0; j < n; j++) if (g.edges[k][j] != 0 && g.edges[k][j] < lowcost[j]) { lowcost[j] = g.edges[k][j]; closest[j] = k; } } return sum; } int main() { int v = 3, k; MatGraph g; int A[MAXV][MAXV] = { {0, 6, 1, 5, INF, INF}, {6, 0, 5, INF, 3, INF}, {1, 5, 0, 5, 6, 4}, {5, INF, 5, 0, INF, 0, 6}, {INF, 3, 6, INF, 0, 6}, {INF, INF, 4, 2, 6, 0} }; int n = 6, e = 10; CreateMat(g, A, n, e); printf("城市连接图的邻接矩阵:\n"); DispMat(g); printf("\n普利姆算法求解结果:\n"); k = Prim(g, 0); printf("\n各个城市之间的总最短距离为:%d千米\n", k * 10); return 1; }改bug
06-10
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