- 读取本地文件转bitmap
/// <summary>
/// 通过FileStream 来打开文件,这样就可以实现不锁定Image文件,到时可以让多用户同时访问Image文件
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public static Bitmap ReadImageFile(string path)
{
if (!File.Exists(path))
{
return;//文件不存在
}
FileStream fs = File.OpenRead(path); //OpenRead
int filelength = 0;
filelength = (int)fs.Length; //获得文件长度
Byte[] image = new Byte[filelength]; //建立一个字节数组
fs.Read(image, 0, filelength); //按字节流读取
System.Drawing.Image result = System.Drawing.Image.FromStream(fs);
fs.Close();
Bitmap bit = new Bitmap(result);
return bit;
}
```
- 参数类型是Image对象,返回Byte[]类型
//将Image转换成流数据,并保存为byte[]
public byte[] PhotoImageInsert(System.Drawing.Image imgPhoto)
{
MemoryStream mstream = new MemoryStream();
imgPhoto.Save(mstream, System.Drawing.Imaging.ImageFormat.Bmp);
byte[] byData = new Byte[mstream.Length];
mstream.Position = 0;
mstream.Read(byData, 0, byData.Length); mstream.Close();
return byData;
}
- 参数是Byte[]类型,返回值是Image对象
public System.Drawing.Image ReturnPhoto(byte[] streamByte)
{
System.IO.MemoryStream ms = new System.IO.MemoryStream(streamByte);
System.Drawing.Image img = System.Drawing.Image.FromStream(ms);
return img;
}
- 参数是Byte[] 类型,没有返回值(ASP.NET输出图片)
public void WritePhoto(byte[] streamByte)
{
// Response.ContentType 的默认值为默认值为“text/html”
Response.ContentType = "image/GIF";
//图片输出的类型有: image/GIF image/JPEG
Response.BinaryWrite(streamByte);
}
byte转bitmap 入参byte[] bytes
using (MemoryStream imgstream = new MemoryStream(bytes))
{
bm = new Bitmap((Image)new Bitmap(imgstream));
}
[参考](https://www.cnblogs.com/zxk3200/articles/4244132.html)