108day(Java spilt语句,框架加数据)

《2018年1月27日》【连续108天】

标题: Java spilt语句,框架加数据;

内容:

A.Java中的split();语句是将一个字符串按照说给的某字符进行分割:

但其对字符串的分割还有其他操作,详见http://blog.csdn.net/qq_27093465/article/details/54910323

 

private static void testSplit() {  
    String ss = ",aa,bb,cc,dd,,,";  
    String[] array = ss.split(",");  
  
    System.out.println(array.length);//结果是5,而不是预想中的8  
    for (int i = 0; i < array.length; i++) {  
        System.out.println(array[i]);  
    }  
}  


简单来说,split会从后向前消去空字符串,遇到非空字符为止;

 

B.对昨天的城堡问题进行优化,由于room类几乎未修改,就不贴了,

 

package castle;

import java.util.HashMap;
import java.util.Scanner;

public class Game {
    private Room currentRoom;
    private HashMap<String,Handler> handlers=new HashMap<String,Handler>();
    
    public Game() 
    {
    	handlers.put("bye",new HandlerBye(this)); 
    	handlers.put("help",new HandlerHelp(this));
    	handlers.put("go", new HandlerGo(this));
    	//各种操作,以后添加操作(如up,down),只需新建一类,并在这里添加,game的其他代码完全不需修改
        createRooms();
    }

    private void createRooms()
    {
        Room outside, lobby, pub, study, bedroom;
      
        //	制造房间
        outside = new Room("城堡外");
        lobby = new Room("大堂");
        pub = new Room("小酒吧");
        study = new Room("书房");
        bedroom = new Room("卧室");
        
        //	初始化房间的出口
        outside.setExit("east", lobby);
        outside.setExit("south", study);
        outside.setExit("west", pub);
        lobby.setExit("west", outside);
        pub.setExit("east", outside);
        study.setExit("north",outside);
        study.setExit("east",bedroom);
        bedroom.setExit("west", study);
        
        currentRoom = outside;  //	从城堡门外开始
    }

    private void printWelcome() {
        System.out.println();
        System.out.println("欢迎来到城堡!");
        System.out.println("这是一个超级无聊的游戏。");
        System.out.println("如果需要帮助,请输入 'help' 。");
        System.out.println();
        showPrompt();
    }

    // 以下为用户命令
    public void goRoom(String direction) 
    {
        Room nextRoom = currentRoom.getExit(direction);
        if (nextRoom == null) {
            System.out.println("那里没有门!");
        }
        else {
            currentRoom = nextRoom;
            showPrompt();
        }
    }
    public void showPrompt() {
    	System.out.println("你在" + currentRoom);
        System.out.print("出口有: ");
        System.out.print(currentRoom.getexitdescr());
        System.out.println();
    }
    public void play() {
    	  Scanner in = new Scanner(System.in);
    	  while ( true ) {
      		String line = in.nextLine();
      		String[] words = line.split(" ");
      		String value="";
      		if(words.length>1)
      			value=words[1];
      		Handler handler=handlers.get(words[0]);
      		if(handler !=null) {
      			handler.doCmd(value);
      			if(handler.isBye()) {
      				break;
      			}
      		}
      	
    	  }
          in.close();
    }	
	public static void main(String[] args) {
		Game game = new Game();
		game.printWelcome();
		game.play();
		System.out.println("感谢您的光临。再见!");
	}

}
package castle;

public class Handler {
	protected Game game;
	public Handler(Game game) {
		this.game = game;
	}
	public void doCmd(String word) {}
     public boolean isBye() {
    	 return false;
     }
}

 

package castle;

public class HandlerBye extends Handler{
	public HandlerBye(Game game) {
		super(game);
	}
	@Override
	public boolean isBye() {
		return true;
	}
         
}
package castle;

public class HandlerHelp extends Handler {
    public HandlerHelp(Game game) {
		super(game);
	}
	@Override
	public void doCmd(String word) {
		 System.out.println("迷路了吗?你可以做的命令有:go bye help");
	     System.out.println("如:\tgo east");
	}
   
}

 

package castle;

public class HandlerGo extends Handler {
	public HandlerGo(Game game) {
		super(game);
	}
	@Override
	public void doCmd(String word) {
		game.goRoom(word);
	}
          
}


明天计划:学习;

 

 

 

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