参考
直接上流程图
一,基本代码分析
1. @InputManager.cpp (frameworks\native\services\inputflinger)
InputManager::InputManager(
const sp<EventHubInterface>& eventHub,
const sp<InputReaderPolicyInterface>& readerPolicy,
const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
mDispatcher = new InputDispatcher(dispatcherPolicy);
mReader = new InputReader(eventHub, readerPolicy, mDispatcher);
initialize();
}
void InputManager::initialize() { //初始化关于input输入和输出的线程
mReaderThread = new InputReaderThread(mReader);
mDispatcherThread = new InputDispatcherThread(mDispatcher);
}
status_t InputManager::start() {//启动关于input输入和输出的线程
status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY); //线程优先级设置为了最高
if (result) {
ALOGE("Could not start InputDispatcher thread due to error %d.", result);
return result;
}
result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);//线程优先级设置为了最高
if (result) {
ALOGE("Could not start InputReader thread due to error %d.", result);
mDispatcherThread->requestExit();
return result;
}
return OK;
}
2. @com_android_server_input_InputManagerService.cpp (frameworks\base\services\core\jni)
class NativeInputManager : public virtual RefBase, //继承了InputReaderPolicyInterface和InputDispatcherPolicyInterface,所以输入输出事件的处理都是它
public virtual InputReaderPolicyInterface,
public virtual InputDispatcherPolicyInterface,
public virtual PointerControllerPolicyInterface
NativeInputManager::NativeInputManager(jobject contextObj,
jobject serviceObj, const sp<Looper>& looper) :
mLooper(looper), mInteractive(true) {
mInteractive = true;
sp<EventHub> eventHub = new EventHub();
mInputManager = new InputManager(eventHub, this, this);
}
static void nativeStart(JNIEnv* env, jclass /* clazz */, jlong ptr) {
NativeInputManager* im = reinterpret_cast<NativeInputManager*>(ptr);
status_t result = im->getInputManager()->start();//启动mInputManager中的两线程,开始读取来自kernel的输入事件,并且开始分发给android
if (result) {
jniThrowRuntimeException(env, "Input manager could not be started.");
}
}
static struct {
...
jmethodID interceptKeyBeforeQueueing;
} gServiceClassInfo;
int register_android_server_InputManager(JNIEnv* env) {
int res = jniRegisterNativeMethods(env, "com/android/server/input/InputManagerService",
gInputManagerMethods, NELEM(gInputManagerMethods)); //完成java标准的native函数的映射工作
...
// Callbacks 设置回调函数
jclass clazz;
FIND_CLASS(clazz, "com/android/server/input/InputManagerService"); //找到InputManagerService类
GET_METHOD_ID(gServiceClassInfo.interceptKeyBeforeQueueing, clazz,
"interceptKeyBeforeQueueing", "(Landroid/view/KeyEvent;I)I"); //映射InputManagerService类的函数到gServiceClassInfo.interceptKeyBeforeQueueing,
}
void NativeInputManager::interceptKeyBeforeQueueing(const KeyEvent* keyEvent,
uint32_t& policyFlags) {
if ((policyFlags & POLICY_FLAG_TRUSTED)) {
nsecs_t when = keyEvent->getEventTime();
JNIEnv* env = jniEnv();
jobject keyEventObj = android_view_KeyEvent_fromNative(env, keyEvent);
jint wmActions;
if (keyEventObj) {
wmActions = env->CallIntMethod(mServiceObj, //调用java的回调函数InputManagerService.java的interceptKeyBeforeQueueing
gServiceClassInfo.interceptKeyBeforeQueueing,
keyEventObj, policyFlags);
....
}
...
}
3. @InputManagerService.java (frameworks\base\services\core\java\com\android\server\input)
// Native callback.
private int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) {
return mWindowManagerCallbacks.interceptKeyBeforeQueueing(event, policyFlags); //调用interceptKeyBeforeQueueing@InputMonitor.java
}
public void start() {
Slog.i(TAG, "Starting input manager");
nativeStart(mPtr);//最终调用到nativeStart@com_android_server_input_InputManagerService.cpp
....
}
4. @InputMonitor.java (frameworks\base\services\core\java\com\android\server\wm)
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) {
return mService.mPolicy.interceptKeyBeforeQueueing(event, policyFlags);
}
5. @PhoneWindowManager.java (frameworks\base\services\core\java\com\android\server\policy)
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) {
final int keyCode = event.getKeyCode();
switch (keyCode) {
case KeyEvent.KEYCODE_POWER: {
// Any activity on the power button stops the accessibility shortcut
cancelPendingAccessibilityShortcutAction();
result &= ~ACTION_PASS_TO_USER;
isWakeKey = false; // wake-up will be handled separately
if (down) {
interceptPowerKeyDown(event, interactive);
} else {
interceptPowerKeyUp(event, interactive, canceled);
}
break;
}
}
}
mPowerKeyWakeLock = mPowerManager.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK,
"PhoneWindowManager.mPowerKeyWakeLock");
private void interceptPowerKeyDown(KeyEvent event, boolean interactive) {
....
if (!mPowerKeyHandled) {
if (interactive) {
// When interactive, we're already awake.
// Wait for a long press or for the button to be released to decide what to do.
if (hasLongPressOnPowerBehavior()) {
Message msg = mHandler.obtainMessage(MSG_POWER_LONG_PRESS);
msg.setAsynchronous(true);
mHandler.sendMessageDelayed(msg,
ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout());
}
} else {
wakeUpFromPowerKey(event.getDownTime());
if (mSupportLongPressPowerWhenNonInteractive && hasLongPressOnPowerBehavior()) {
Message msg = mHandler.obtainMessage(MSG_POWER_LONG_PRESS);
msg.setAsynchronous(true);
mHandler.sendMessageDelayed(msg,
ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout());
mBeganFromNonInteractive = true;
} else {
final int maxCount = getMaxMultiPressPowerCount();
if (maxCount <= 1) {
mPowerKeyHandled = true;
} else {
mBeganFromNonInteractive = true;
}
}
}
}
}
private void wakeUpFromPowerKey(long eventTime) {
//从这开始可以CPU boost,加快唤醒处理!!!
wakeUp(eventTime, mAllowTheaterModeWakeFromPowerKey, "android.policy:POWER");//唤醒的原因:android.policy:POWER表示是按power键
}
private boolean wakeUp(long wakeTime, boolean wakeInTheaterMode, String reason) {
mActiveWakeup = true;
final boolean theaterModeEnabled = isTheaterModeEnabled();
if (!wakeInTheaterMode && theaterModeEnabled) {
return false;
}
if (theaterModeEnabled) {
Settings.Global.putInt(mContext.getContentResolver(),
Settings.Global.THEATER_MODE_ON, 0);
}
mPowerManager.wakeUp(wakeTime, reason); //通过binder调用到PowerManagerService.wakeUp
return true;
}
6. @PowerManager.java (frameworks\base\core\java\android\os)
7. @PowerManagerService.java (frameworks\base\services\core\java\com\android\server\power)
public void wakeUp(long eventTime, String reason, String opPackageName) {
。。。
final int uid = Binder.getCallingUid();
final long ident = Binder.clearCallingIdentity();
try {
wakeUpInternal(eventTime, reason, uid, opPackageName, uid);
} finally {
Binder.restoreCallingIdentity(ident);
}
}
private void wakeUpInternal(long eventTime, String reason, int uid, String opPackageName,
int opUid) {
synchronized (mLock) {
if (wakeUpNoUpdateLocked(eventTime, reason, uid, opPackageName, opUid)) {
updatePowerStateLocked();
}
}
}
private boolean wakeUpNoUpdateLocked(long eventTime, String reason, int reasonUid,
String opPackageName, int opUid) {
if (DEBUG_SPEW) {
Slog.d(TAG, "wakeUpNoUpdateLocked: eventTime=" + eventTime + ", uid=" + reasonUid);
}
if (eventTime < mLastSleepTime || mWakefulness == WAKEFULNESS_AWAKE
|| !mBootCompleted || !mSystemReady) {
return false;
}
Trace.asyncTraceBegin(Trace.TRACE_TAG_POWER, TRACE_SCREEN_ON, 0);
Trace.traceBegin(Trace.TRACE_TAG_POWER, "wakeUp");
try {
switch (mWakefulness) {
case WAKEFULNESS_ASLEEP:
Slog.i(TAG, "Waking up from sleep (uid=" + reasonUid + " reason=" + reason
+ ")...");
break;
case WAKEFULNESS_DREAMING:
Slog.i(TAG, "Waking up from dream (uid=" + reasonUid + " reason=" + reason
+ ")...");
break;
case WAKEFULNESS_DOZING:
Slog.i(TAG, "Waking up from dozing (uid=" + reasonUid + " reason=" + reason
+ ")...");
break;
}
mLastWakeTime = eventTime; //设置唤醒计时的开始时间
setWakefulnessLocked(WAKEFULNESS_AWAKE, 0);
mNotifier.onWakeUp(reason, reasonUid, opPackageName, opUid);
userActivityNoUpdateLocked(
eventTime, PowerManager.USER_ACTIVITY_EVENT_OTHER, 0, reasonUid);
} finally {
Trace.traceEnd(Trace.TRACE_TAG_POWER);
}
return true;
}
private void updatePowerStateLocked() {
if (!mSystemReady || mDirty == 0) {
return;
}
if (!Thread.holdsLock(mLock)) {
Slog.wtf(TAG, "Power manager lock was not held when calling updatePowerStateLocked");
}
Trace.traceBegin(Trace.TRACE_TAG_POWER, "updatePowerState");
try {
// Phase 0: Basic state updates.
updateIsPoweredLocked(mDirty);
updateStayOnLocked(mDirty);
updateScreenBrightnessBoostLocked(mDirty);
// Phase 1: Update wakefulness.
// Loop because the wake lock and user activity computations are influenced
// by changes in wakefulness.
final long now = SystemClock.uptimeMillis();
int dirtyPhase2 = 0;
for (;;) {
int dirtyPhase1 = mDirty;
dirtyPhase2 |= dirtyPhase1;
mDirty = 0;
updateWakeLockSummaryLocked(dirtyPhase1);
updateUserActivitySummaryLocked(now, dirtyPhase1);
if (!updateWakefulnessLocked(dirtyPhase1)) {
break;
}
}
// Phase 2: Update display power state.
boolean displayBecameReady = updateDisplayPowerStateLocked(dirtyPhase2);
// Phase 3: Update dream state (depends on display ready signal).
updateDreamLocked(dirtyPhase2, displayBecameReady);
// Phase 4: Send notifications, if needed.
finishWakefulnessChangeIfNeededLocked();
// Phase 5: Update suspend blocker.
// Because we might release the last suspend blocker here, we need to make sure
// we finished everything else first!
updateSuspendBlockerLocked();
} finally {
Trace.traceEnd(Trace.TRACE_TAG_POWER);
}
}
private void finishWakefulnessChangeIfNeededLocked() {
if (mWakefulnessChanging && mDisplayReady) {
if (mWakefulness == WAKEFULNESS_DOZING
&& (mWakeLockSummary & WAKE_LOCK_DOZE) == 0) {
return; // wait until dream has enabled dozing
}
if (mWakefulness == WAKEFULNESS_DOZING || mWakefulness == WAKEFULNESS_ASLEEP) {
logSleepTimeoutRecapturedLocked();
}
if (mWakefulness == WAKEFULNESS_AWAKE) {
logScreenOn();
}
mWakefulnessChanging = false;
mNotifier.onWakefulnessChangeFinished();//调用到Notifier.java
}
}
private void logScreenOn() {
Trace.asyncTraceEnd(Trace.TRACE_TAG_POWER, TRACE_SCREEN_ON, 0);
final int latencyMs = (int) (SystemClock.uptimeMillis() - mLastWakeTime);
LogMaker log = new LogMaker(MetricsEvent.SCREEN);
log.setType(MetricsEvent.TYPE_OPEN);
log.setSubtype(0); // not user initiated
log.setLatency(latencyMs); // How long it took.
MetricsLogger.action(log);
EventLogTags.writePowerScreenState(1, 0, 0, 0, latencyMs);
if (latencyMs >= SCREEN_ON_LATENCY_WARNING_MS) {//SCREEN_ON_LATENCY_WARNING_MS = 200毫秒
Slog.w(TAG, "Screen on took " + latencyMs+ " ms");
}
}
8. @Notifier.java (frameworks\base\services\core\java\com\android\server\power)
/**
* Notifies that the device has finished changing wakefulness.
*/
public void onWakefulnessChangeFinished() {
if (DEBUG) {
Slog.d(TAG, "onWakefulnessChangeFinished");
}
if (mInteractiveChanging) {
mInteractiveChanging = false;
handleLateInteractiveChange();
}
}
private void handleLateInteractiveChange() {
synchronized (mLock) {
if (mInteractive) {
// Finished waking up...
mHandler.post(new Runnable() {
@Override
public void run() {
mPolicy.finishedWakingUp(); //调用到PowerManagerService.finishedWakingUp
}
});
} else {
9. @PowerManagerService.java (frameworks\base\services\core\java\com\android\server\power)
// Called on the PowerManager's Notifier thread.
@Override
public void finishedWakingUp() {
if (DEBUG_WAKEUP) Slog.i(TAG, "Finished waking up...");
if (mKeyguardDelegate != null) {
mKeyguardDelegate.onFinishedWakingUp();
}
}
二,sensordevice的使能流程
1. @Sensors.cpp (vendor\mediatek\proprietary\hardware\sensor\sensors-1.0)
注册HAL module
struct sensors_module_t HAL_MODULE_INFO_SYM = {
.common = {
.tag = HARDWARE_MODULE_TAG,
.version_major = 1,
.version_minor = 0,
.id = SENSORS_HARDWARE_MODULE_ID, //#define SENSORS_HARDWARE_MODULE_ID "sensors"
.name = "MTK SENSORS Module",
.author = "Mediatek",
.methods = &sensors_module_methods,
},
.get_sensors_list = sensors__get_sensors_list,
};
static struct hw_module_methods_t sensors_module_methods = {
.open = open_sensors
};
static int open_sensors(const struct hw_module_t* module, const char* name,
struct hw_device_t** device)
{
ALOGD("%s: name: %s!\r\n", __func__, name);
return init_sensors(module, device);
}
static int poll__activate(struct sensors_poll_device_t * /* dev */,
int handle, int enabled) {
return mSensorManager->activate(mNativeConnection, handle - ID_OFFSET, enabled);
}
static int init_sensors(hw_module_t const* module, hw_device_t** device)
{
sensors_poll_context_t *dev;
dev = sensors_poll_context_t::getInstance();
memset(&dev->device, 0, sizeof(sensors_poll_device_1));
dev->device.common.tag = HARDWARE_DEVICE_TAG;
dev->device.common.version = SENSORS_DEVICE_API_VERSION_1_3;
dev->device.common.module = const_cast<hw_module_t*>(module);
dev->device.common.close = poll__close;
dev->device.activate = poll__activate;
dev->device.setDelay = poll__setDelay;
dev->device.poll = poll__poll;
dev->device.batch = poll__batch;
dev->device.flush = poll__flush;
*device = &dev->device.common;
mSensorManager = SensorManager::getInstance();
mNativeConnection = mSensorManager->createSensorConnection(numFds);
mSensorManager->setNativeConnection(mNativeConnection);
mSensorManager->setSensorContext(dev);//设置sensors_poll_context_t到SensorManager
mVendorInterface = VendorInterface::getInstance();
mMtkInterface = MtkInterface::getInstance();
mSensorCalibration = SensorCalibration::getInstance();
return 0;
}
2. @SensorContext.cpp (vendor\mediatek\proprietary\hardware\sensor\sensors-1.0)
sensors_poll_context_t::sensors_poll_context_t()
{
mSensors[accel] = new AccelerationSensor();
mPollFds[accel].fd = mSensors[accel]->getFd();
mPollFds[accel].events = POLLIN;
mPollFds[accel].revents = 0;
mSensors[proximity] = new ProximitySensor(); //添加了Psensor
mPollFds[proximity].fd = mSensors[proximity]->getFd();
mPollFds[proximity].events = POLLIN;
mPollFds[proximity].revents = 0;
}
int sensors_poll_context_t::activate(int handle, int enabled) {
int err = 0;
int index = handleToDriver(handle);//通过handle找到对应的sensor index
if ((index >= numFds) || (index < 0)) {
ALOGE("activate error index = %d\n", index);
return 0;
}
if (NULL != mSensors[index])
err = mSensors[index]->enable(handle, enabled); //比如获取的是Psensor, 则调用到Proximity.cpp
return err;
}
3. @
Proximity.cpp(vendor\mediatek\proprietary\hardware\sensor\sensors-1.0
)//硬件抽象层的接口,直接操作VFS节点
int ProximitySensor::enable(int32_t handle, int en)
{
int fd = -1;
int flags = en ? 1 : 0;
ALOGI("enable: handle:%d, en:%d \r\n",handle,en);
strlcpy(&input_sysfs_path[input_sysfs_path_len], "psactive", sizeof(input_sysfs_path) - input_sysfs_path_len); ///"sys/class/sensor/m_ps_misc/psactive"
fd = TEMP_FAILURE_RETRY(open(input_sysfs_path, O_RDWR));
if (fd < 0) {
ALOGE("no enable control attr\r\n" );
return -1;
}
char buf[2]={0};
buf[1] = 0;
if (flags) {
buf[0] = '1';
mEnabledTime = getTimestamp() + IGNORE_EVENT_TIME;
mPendingEvent.distance = -1; //reset p sensor value to invalid.
} else {
buf[0] = '0';
}
mEnabled = flags; //assign enable after reset p sensor value.
TEMP_FAILURE_RETRY(write(fd, buf, sizeof(buf))); //如果是enable 则等同于命令 echo 1 > sys/class/sensor/m_ps_misc/psactive
close(fd);
return 0;
}
4. @SensorManager.cpp (vendor\mediatek\proprietary\hardware\sensor\sensors-1.0)
int SensorManager::activate(SensorConnection* connection, int32_t sensor_handle, bool enabled) {
...
if (actuateHardware) {
ALOGI_IF(DEBUG_CONNECTIONS, "\tactivate>>> actuating h/w activate handle=%d enabled=%d",
sensor_handle, enabled);
err = mSensorContext->activate( //mSensorContext就是SensorContext.cpp
sensor_handle,
enabled);
ALOGE_IF(err, "activate Error %s sensor %d", enabled ? "activating" : "disabling", sensor_handle);
if (err != 0 && enabled) {
// Failure when enabling the sensor. Clean up on failure.
info.removeBatchParamsForIdent(connection);
}
}
}
5. SensorService.cpp (frameworks\native\services\sensorservice)
enable handle==8 和handle==1 的两个sensor?
status_t SensorService::enable(const sp<SensorEventConnection>& connection,
int handle, nsecs_t samplingPeriodNs, nsecs_t maxBatchReportLatencyNs, int reservedFlags,
const String16& opPackageName) {
sp<SensorInterface> sensor = getSensorInterfaceFromHandle(handle);
...
// Check maximum delay for the sensor.
nsecs_t maxDelayNs = sensor->getSensor().getMaxDelay() * 1000LL;
if (maxDelayNs > 0 && (samplingPeriodNs > maxDelayNs)) {
samplingPeriodNs = maxDelayNs;
}
nsecs_t minDelayNs = sensor->getSensor().getMinDelayNs();
if (samplingPeriodNs < minDelayNs) {
samplingPeriodNs = minDelayNs;
}
status_t err = sensor->batch(connection.get(), handle, 0, samplingPeriodNs,
maxBatchReportLatencyNs);
// Call flush() before calling activate() on the sensor. Wait for a first
// flush complete event before sending events on this connection. Ignore
// one-shot sensors which don't support flush(). Ignore on-change sensors
// to maintain the on-change logic (any on-change events except the initial
// one should be trigger by a change in value). Also if this sensor isn't
// already active, don't call flush().
if (err == NO_ERROR &&
sensor->getSensor().getReportingMode() == AREPORTING_MODE_CONTINUOUS &&
rec->getNumConnections() > 1) {
connection->setFirstFlushPending(handle, true);
status_t err_flush = sensor->flush(connection.get(), handle);
// Flush may return error if the underlying h/w sensor uses an older HAL.
if (err_flush == NO_ERROR) {
rec->addPendingFlushConnection(connection.get());
} else {
connection->setFirstFlushPending(handle, false);
}
}
if (err == NO_ERROR) {
ALOGD_IF(DEBUG_CONNECTIONS, "Calling activate on %d", handle);
err = sensor->activate(connection.get(), true);
}
}
sp<ISensorEventConnection> SensorService::createSensorEventConnection(const String8& packageName,
int requestedMode, const String16& opPackageName) {
...
uid_t uid = IPCThreadState::self()->getCallingUid();
pid_t pid = IPCThreadState::self()->getCallingPid();
String8 connPackageName =
(packageName == "") ? String8::format("unknown_package_pid_%d", pid) : packageName;
String16 connOpPackageName =
(opPackageName == String16("")) ? String16(connPackageName) : opPackageName;
sp<SensorEventConnection> result(new SensorEventConnection(this, uid, connPackageName, //在此创建了一个SensorEventConnection
requestedMode == DATA_INJECTION, connOpPackageName));
if (requestedMode == DATA_INJECTION) {
if (mActiveConnections.indexOf(result) < 0) {
mActiveConnections.add(result);
}
// Add the associated file descriptor to the Looper for polling whenever there is data to
// be injected.
result->updateLooperRegistration(mLooper);
}
return result;
}
6. @SensorDevice.cpp (frameworks\native\services\sensorservice)
mSensors = ISensors::getService(); //???得到的是
status_t SensorDevice::batch(
void* ident,
int handle,
int flags,
int64_t samplingPeriodNs,
int64_t maxBatchReportLatencyNs) {
if (prevBestBatchParams != info.bestBatchParams) {
ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w BATCH 0x%08x %" PRId64 " %" PRId64, handle,
info.bestBatchParams.mTSample, info.bestBatchParams.mTBatch);
err = StatusFromResult(
checkReturn(mSensors->batch(
handle, info.bestBatchParams.mTSample, info.bestBatchParams.mTBatch)));
if (err != NO_ERROR) {
ALOGE("sensor batch failed %p 0x%08x %" PRId64 " %" PRId64 " err=%s",
mSensors.get(), handle, info.bestBatchParams.mTSample,
info.bestBatchParams.mTBatch, strerror(-err));
info.removeBatchParamsForIdent(ident);
}
}
}
status_t SensorDevice::activate(void* ident, int handle, int enabled) {
if (enabled) {
ALOGD_IF(DEBUG_CONNECTIONS, "enable index=%zd", info.batchParams.indexOfKey(ident));
if (isClientDisabledLocked(ident)) {
ALOGE("SensorDevice::activate, isClientDisabledLocked(%p):true, handle:%d",
ident, handle);
return INVALID_OPERATION;
}
if (info.batchParams.indexOfKey(ident) >= 0) {
if (info.numActiveClients() == 1) { //亮屏后psensor 一般是第一次使用
// This is the first connection, we need to activate the underlying h/w sensor.
actuateHardware = true;
}
} else {
// Log error. Every activate call should be preceded by a batch() call.
ALOGE("\t >>>ERROR: activate called without batch");
}
} else {
...
if (actuateHardware) {
ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w activate handle=%d enabled=%d", handle, enabled);
err = StatusFromResult(checkReturn(mSensors->activate(handle, enabled))); //mSensors = ISensors::getService();这个调用到哪里了???
ALOGE_IF(err, "Error %s sensor %d (%s)", enabled ? "activating" : "disabling", handle,
strerror(-err));
if (err != NO_ERROR && enabled) {
// Failure when enabling the sensor. Clean up on failure.
info.removeBatchParamsForIdent(ident);
}
}
}
7. @SensorEventConnection.cpp (frameworks\native\services\sensorservice)
class SensorService::SensorEventConnection:
public BnSensorEventConnection, public LooperCallback //继承自BnSensorEventConnection
status_t SensorService::SensorEventConnection::enableDisable(
int handle, bool enabled, nsecs_t samplingPeriodNs, nsecs_t maxBatchReportLatencyNs,
int reservedFlags)
{
status_t err;
if (enabled) {
err = mService->enable(this, handle, samplingPeriodNs, maxBatchReportLatencyNs,
reservedFlags, mOpPackageName); //调用的就是SensorService.cpp中的enable
} else {
err = mService->disable(this, handle);
}
return err;
}
8. @ISensorEventConnection.cpp (frameworks\native\libs\sensor)
status_t BnSensorEventConnection::onTransact( //binder服务端
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
switch(code) {
case ENABLE_DISABLE: {
CHECK_INTERFACE(ISensorEventConnection, data, reply);
int handle = data.readInt32();
int enabled = data.readInt32();
nsecs_t samplingPeriodNs = data.readInt64();
nsecs_t maxBatchReportLatencyNs = data.readInt64();
int reservedFlags = data.readInt32();
status_t result = enableDisable(handle, enabled, samplingPeriodNs, //调用到了enableDisable@SensorEventConnection.cpp
maxBatchReportLatencyNs, reservedFlags);
reply->writeInt32(result);
return NO_ERROR;
}
}
9. @SystemSensorManager.java (frameworks\base\core\java\android\hardware)
?????上次是从这开始调用
private static abstract class BaseEventQueue {
private int enableSensor(
Sensor sensor, int rateUs, int maxBatchReportLatencyUs) {
if (nSensorEventQueue == 0) throw new NullPointerException();
if (sensor == null) throw new NullPointerException();
return nativeEnableSensor(nSensorEventQueue, sensor.getHandle(), rateUs,
maxBatchReportLatencyUs);
}
}
10. @android_hardware_SensorManager.cpp (frameworks\base\core\jni)
static jint nativeEnableSensor(JNIEnv *env, jclass clazz, jlong eventQ, jint handle, jint rate_us,
jint maxBatchReportLatency) {
sp<Receiver> receiver(reinterpret_cast<Receiver *>(eventQ));
return receiver->getSensorEventQueue()->enableSensor(handle, rate_us, maxBatchReportLatency, 0);
}
11. @SensorEventQueue.cpp (frameworks\native\libs\sensor)
SensorEventQueue::SensorEventQueue(const sp<ISensorEventConnection>& connection)
: mSensorEventConnection(connection), mRecBuffer(NULL), mAvailable(0), mConsumed(0),
mNumAcksToSend(0) {
mRecBuffer = new ASensorEvent[MAX_RECEIVE_BUFFER_EVENT_COUNT];
}
status_t SensorEventQueue::enableSensor(int32_t handle, int32_t samplingPeriodUs,
int64_t maxBatchReportLatencyUs, int reservedFlags) const {
//mSensorEventConnection是BpSensorEventConnection,通过binder调用到BnSensorEventConnection,也就是SensorEventConnection.enableDisable
return mSensorEventConnection->enableDisable(handle, true, us2ns(samplingPeriodUs),
us2ns(maxBatchReportLatencyUs), reservedFlags);
}
13. @ISensorEventConnection.cpp (frameworks\native\libs\sensor)
class BpSensorEventConnection : public BpInterface<ISensorEventConnection> //binder客户端
{
virtual status_t enableDisable(int handle, bool enabled, nsecs_t samplingPeriodNs,
nsecs_t maxBatchReportLatencyNs, int reservedFlags)
{
Parcel data, reply;
data.writeInterfaceToken(ISensorEventConnection::getInterfaceDescriptor());
data.writeInt32(handle);
data.writeInt32(enabled);
data.writeInt64(samplingPeriodNs);
data.writeInt64(maxBatchReportLatencyNs);
data.writeInt32(reservedFlags);
remote()->transact(ENABLE_DISABLE, data, &reply);
return reply.readInt32();
}
}
三, 如何添加使能Proximity传感器?
1. @PowerManagerService.java (frameworks\base\services\core\java\com\android\server\power)
/**
* Updates the global power state based on dirty bits recorded in mDirty.
*
* This is the main function that performs power state transitions.
* We centralize them here so that we can recompute the power state completely
* each time something important changes, and ensure that we do it the same
* way each time. The point is to gather all of the transition logic here.
*/
private void updatePowerStateLocked() { //再往上的分析,请看前面的步骤
Trace.traceBegin(Trace.TRACE_TAG_POWER, "updatePowerState");
// Phase 2: Update display power state.
boolean displayBecameReady = updateDisplayPowerStateLocked(dirtyPhase2);
}
/**
* Updates the display power state asynchronously.
* When the update is finished, mDisplayReady will be set to true. The display
* controller posts a message to tell us when the actual display power state
* has been updated so we come back here to double-check and finish up.
*
* This function recalculates the display power state each time.
*
* @return True if the display became ready.
*/
private boolean updateDisplayPowerStateLocked(int dirty) {
mDisplayReady = mDisplayManagerInternal.requestPowerState(mDisplayPowerRequest, //mDisplayManagerInternal是DisplayManagerService.LocalService
mRequestWaitForNegativeProximity);
}
2. @DisplayManagerService.java (frameworks\base\services\core\java\com\android\server\display)
private final class LocalService extends DisplayManagerInternal {
@Override
public boolean requestPowerState(DisplayPowerRequest request,
boolean waitForNegativeProximity) {
return mDisplayPowerController.requestPowerState(request, //调用到DisplayPowerController.java
waitForNegativeProximity);
}
}
3. @DisplayPowerController.java (frameworks\base\services\core\java\com\android\server\display)
public boolean requestPowerState(DisplayPowerRequest request,
boolean waitForNegativeProximity) {
synchronized (mLock) {
boolean changed = false;
if (waitForNegativeProximity
&& !mPendingWaitForNegativeProximityLocked) {
mPendingWaitForNegativeProximityLocked = true;
changed = true;
}
if (mPendingRequestLocked == null) {
mPendingRequestLocked = new DisplayPowerRequest(request);
changed = true;
} else if (!mPendingRequestLocked.equals(request)) {
mPendingRequestLocked.copyFrom(request);
changed = true;
}
if (changed && !mPendingRequestChangedLocked) {
mPendingRequestChangedLocked = true;
sendUpdatePowerStateLocked();
}
return mDisplayReadyLocked;
}
}
private void sendUpdatePowerStateLocked() {
if (!mPendingUpdatePowerStateLocked) {
mPendingUpdatePowerStateLocked = true;
Message msg = mHandler.obtainMessage(MSG_UPDATE_POWER_STATE); //mHandler就是DisplayControllerHandler
msg.setAsynchronous(true);
mHandler.sendMessage(msg);
}
}
private final class DisplayControllerHandler extends Handler {
public DisplayControllerHandler(Looper looper) {
super(looper, null, true /*async*/);
}
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSG_UPDATE_POWER_STATE:
updatePowerState();
break;
case MSG_PROXIMITY_SENSOR_DEBOUNCED:
debounceProximitySensor();
break;
case MSG_SCREEN_ON_UNBLOCKED:
if (mPendingScreenOnUnblocker == msg.obj) {
unblockScreenOn();
updatePowerState();
}
break;
case MSG_SCREEN_OFF_UNBLOCKED:
if (mPendingScreenOffUnblocker == msg.obj) {
unblockScreenOff();
updatePowerState();
}
break;
}
}
}
private void updatePowerState() {
// Compute the basic display state using the policy.
// We might override this below based on other factors.
int state;
int brightness = PowerManager.BRIGHTNESS_DEFAULT;
boolean performScreenOffTransition = false;
switch (mPowerRequest.policy) {
case DisplayPowerRequest.POLICY_OFF:
state = Display.STATE_OFF;
performScreenOffTransition = true;
break;
case DisplayPowerRequest.POLICY_DOZE:
if (mPowerRequest.dozeScreenState != Display.STATE_UNKNOWN) {
state = mPowerRequest.dozeScreenState;
} else {
state = Display.STATE_DOZE;
}
if (!mAllowAutoBrightnessWhileDozingConfig) {
brightness = mPowerRequest.dozeScreenBrightness;
}
break;
case DisplayPowerRequest.POLICY_VR:
state = Display.STATE_VR;
break;
case DisplayPowerRequest.POLICY_DIM:
case DisplayPowerRequest.POLICY_BRIGHT:
default:
state = Display.STATE_ON;
break;
}
// Apply the proximity sensor.
if (mProximitySensor != null) {
if (mPowerRequest.useProximitySensor && state != Display.STATE_OFF) {
setProximitySensorEnabled(true);
if (!mScreenOffBecauseOfProximity
&& mProximity == PROXIMITY_POSITIVE) {
mScreenOffBecauseOfProximity = true;
sendOnProximityPositiveWithWakelock();
}
} else if (mWaitingForNegativeProximity
&& mScreenOffBecauseOfProximity
&& mProximity == PROXIMITY_POSITIVE
&& state != Display.STATE_OFF) {
setProximitySensorEnabled(true);
} else {
setProximitySensorEnabled(false);
mWaitingForNegativeProximity = false;
}
if (mScreenOffBecauseOfProximity
&& mProximity != PROXIMITY_POSITIVE) {
mScreenOffBecauseOfProximity = false;
sendOnProximityNegativeWithWakelock();
}
} else {
mWaitingForNegativeProximity = false;
}
if (mScreenOffBecauseOfProximity) {
state = Display.STATE_OFF;
}
animateScreenStateChange(state, performScreenOffTransition);
}
private void animateScreenStateChange(int target, boolean performScreenOffTransition) {
if (target == Display.STATE_ON) {
// Want screen on. The contents of the screen may not yet
// be visible if the color fade has not been dismissed because
// its last frame of animation is solid black.
if (!setScreenState(Display.STATE_ON)) {
return; // screen on blocked
}
...
} else if (target == Display.STATE_VR) {
}
private boolean setScreenState(int state, boolean reportOnly) {
final boolean isOff = (state == Display.STATE_OFF);
if (mPowerState.getScreenState() != state) {
// If we are trying to turn screen off, give policy a chance to do something before we
// actually turn the screen off.
if (isOff && !mScreenOffBecauseOfProximity) {
if (mReportedScreenStateToPolicy == REPORTED_TO_POLICY_SCREEN_ON) {
setReportedScreenState(REPORTED_TO_POLICY_SCREEN_TURNING_OFF);
blockScreenOff();
mWindowManagerPolicy.screenTurningOff(mPendingScreenOffUnblocker);
unblockScreenOff();
} else if (mPendingScreenOffUnblocker != null) {
// Abort doing the state change until screen off is unblocked.
return false;
}
}
...
if (!isOff && mReportedScreenStateToPolicy == REPORTED_TO_POLICY_SCREEN_OFF) { //亮屏才进入
setReportedScreenState(REPORTED_TO_POLICY_SCREEN_TURNING_ON);
mWindowManagerPolicy.screenTurningOn(mPendingScreenOnUnblocker); //调用到PhoneWindowManager,其继承于WindowManagerPolicy
}
}
4.@PhoneWindowManager.java (frameworks\base\services\core\java\com\android\server\policy)
KeyguardServiceDelegate mKeyguardDelegate;
public void init(Context context, IWindowManager windowManager,
WindowManagerFuncs windowManagerFuncs) {
mKeyguardDelegate = new KeyguardServiceDelegate(mContext,
new StateCallback() {
@Override
public void onTrustedChanged() {
mWindowManagerFuncs.notifyKeyguardTrustedChanged();
}
});
}
public void systemBooted() {
bindKeyguard();
synchronized (mLock) {
mSystemBooted = true;
if (mSystemReady) {
mKeyguardDelegate.onBootCompleted();
}
}
startedWakingUp();
screenTurningOn(null);
screenTurnedOn();
}
public void screenTurningOn(final ScreenOnListener screenOnListener) {
if (DEBUG_WAKEUP) Slog.i(TAG, "Screen turning on...");
updateScreenOffSleepToken(false);
synchronized (mLock) {
mScreenOnEarly = true;
mScreenOnFully = false;
mKeyguardDrawComplete = false;
mWindowManagerDrawComplete = false;
mScreenOnListener = screenOnListener;
if (mKeyguardDelegate != null) {
mHandler.removeMessages(MSG_KEYGUARD_DRAWN_TIMEOUT);
mHandler.sendEmptyMessageDelayed(MSG_KEYGUARD_DRAWN_TIMEOUT,
getKeyguardDrawnTimeout());
mKeyguardDelegate.onScreenTurningOn(mKeyguardDrawnCallback);//调用到KeyguardServiceDelegate.java
} else {
if (DEBUG_WAKEUP) Slog.d(TAG,
"null mKeyguardDelegate: setting mKeyguardDrawComplete.");
finishKeyguardDrawn();
}
}
}
5.@KeyguardServiceDelegate.java (frameworks\base\services\core\java\com\android\server\policy\keyguard)
private final ServiceConnection mKeyguardConnection = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName name, IBinder service) {
if (DEBUG) Log.v(TAG, "*** Keyguard connected (yay!)");
mKeyguardService = new KeyguardServiceWrapper(mContext, //KeyguardService的BP端
IKeyguardService.Stub.asInterface(service), mCallback);
if (mKeyguardState.systemIsReady) {
// If the system is ready, it means keyguard crashed and restarted.
mKeyguardService.onSystemReady();
if (mKeyguardState.screenState == SCREEN_STATE_ON
|| mKeyguardState.screenState == SCREEN_STATE_TURNING_ON) {
mKeyguardService.onScreenTurningOn(
new KeyguardShowDelegate(mDrawnListenerWhenConnect));
}
mDrawnListenerWhenConnect = null;
}
}
public void onScreenTurningOn(final DrawnListener drawnListener) {
if (mKeyguardService != null) {
if (DEBUG) Log.v(TAG, "onScreenTurnedOn(showListener = " + drawnListener + ")");
mKeyguardService.onScreenTurningOn(new KeyguardShowDelegate(drawnListener)); //mKeyguardService是KeyguardServiceWrapper
} else {
// try again when we establish a connection
Slog.w(TAG, "onScreenTurningOn(): no keyguard service!");
// This shouldn't happen, but if it does, show the scrim immediately and
// invoke the listener's callback after the service actually connects.
mDrawnListenerWhenConnect = drawnListener;
}
mKeyguardState.screenState = SCREEN_STATE_TURNING_ON;
}
6.@KeyguardServiceWrapper.java (frameworks\base\services\core\java\com\android\server\policy\keyguard)
@Override
public void onScreenTurningOn(IKeyguardDrawnCallback callback) {
try {
mService.onScreenTurningOn(callback); //mService是KeyguardService的代理,通过binder调用到onScreenTurningOn@KeyguardService.java
} catch (RemoteException e) {
Slog.w(TAG , "Remote Exception", e);
}
}
7.@KeyguardService.java (vendor\mediatek\proprietary\packages\apps\systemui\src\com\android\systemui\keyguard)
private KeyguardLifecyclesDispatcher mKeyguardLifecyclesDispatcher;
public void onCreate() {
((SystemUIApplication) getApplication()).startServicesIfNeeded();
mKeyguardViewMediator =
((SystemUIApplication) getApplication()).getComponent(KeyguardViewMediator.class);
mKeyguardLifecyclesDispatcher = new KeyguardLifecyclesDispatcher(
Dependency.get(ScreenLifecycle.class),
Dependency.get(WakefulnessLifecycle.class));
}
private final IKeyguardService.Stub mBinder = new IKeyguardService.Stub() {
@Override // Binder interface
public void onScreenTurningOn(IKeyguardDrawnCallback callback) {
Trace.beginSection("KeyguardService.mBinder#onScreenTurningOn");
checkPermission();
mKeyguardViewMediator.onScreenTurningOn(callback);
mKeyguardLifecyclesDispatcher.dispatch(KeyguardLifecyclesDispatcher.SCREEN_TURNING_ON);//mKeyguardLifecyclesDispatcher是KeyguardLifecyclesDispatcher
Trace.endSection();
}
@Override // Binder interface
public void onScreenTurnedOn() {
Trace.beginSection("KeyguardService.mBinder#onScreenTurnedOn");
checkPermission();
mKeyguardViewMediator.onScreenTurnedOn();
mKeyguardLifecyclesDispatcher.dispatch(KeyguardLifecyclesDispatcher.SCREEN_TURNED_ON);
Trace.endSection();
}
}
8/@KeyguardLifecyclesDispatcher.java (vendor\mediatek\proprietary\packages\apps\systemui\src\com\android\systemui\keyguard)
private final ScreenLifecycle mScreenLifecycle;
void dispatch(int what) {
mHandler.obtainMessage(what).sendToTarget();
}
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case SCREEN_TURNING_ON:
mScreenLifecycle.dispatchScreenTurningOn(); //mScreenLifecycle是ScreenLifecycle.java
break;
case SCREEN_TURNED_ON:
mScreenLifecycle.dispatchScreenTurnedOn();
break;
}
9.@ScreenLifecycle.java (vendor\mediatek\proprietary\packages\apps\systemui\src\com\android\systemui\keyguard)
public void dispatchScreenTurningOn() {
setScreenState(SCREEN_TURNING_ON);
dispatch(Observer::onScreenTurningOn);//会调用mScreenObserver.dispatchScreenTurningOn, mScreenObserver是ScreenLifecycle.Observer
}
10.@StatusBar.java (vendor\mediatek\proprietary\packages\apps\systemui\src\com\android\systemui\statusbar\phone)
@Override
public void start() {
mScreenLifecycle = Dependency.get(ScreenLifecycle.class); //和mKeyguardLifecyclesDispatcher@KeyguardService.java 关联起来了
mScreenLifecycle.addObserver(mScreenObserver);
}
ScreenLifecycle.Observer mScreenObserver = new ScreenLifecycle.Observer() {
@Override
public void onScreenTurningOn() {
mFalsingManager.onScreenTurningOn();//调用到FalsingManager.java
mNotificationPanel.onScreenTurningOn();
maybePrepareWakeUpFromAod();
if (mLaunchCameraOnScreenTurningOn) {
mNotificationPanel.launchCamera(false, mLastCameraLaunchSource);
mLaunchCameraOnScreenTurningOn = false;
}
}
@Override
public void onScreenTurnedOn() {
mScrimController.wakeUpFromAod();
mDozeScrimController.onScreenTurnedOn();
}
@Override
public void onScreenTurnedOff() {
mFalsingManager.onScreenOff();
// If we pulse in from AOD, we turn the screen off first. However, updatingIsKeyguard
// in that case destroys the HeadsUpManager state, so don't do it in that case.
if (!isPulsing()) {
updateIsKeyguard();
}
}
};
11.@Dependency.java (vendor\mediatek\proprietary\packages\apps\systemui\src\com\android\systemui)
@Override
public void start() {
mProviders.put(AsyncSensorManager.class, () ->
new AsyncSensorManager(mContext.getSystemService(SensorManager.class)));
}
12.@FalsingManager.java (vendor\mediatek\proprietary\packages\apps\systemui\src\com\android\systemui\classifier)
"debug.falsing_log"
private FalsingManager(Context context) {
mContext = context;
mSensorManager = Dependency.get(AsyncSensorManager.class);
}
public void onScreenTurningOn() {
if (FalsingLog.ENABLED) {
FalsingLog.i("onScreenTurningOn", new StringBuilder()
.append("from=").append(mScreenOn ? 1 : 0)
.toString());
clearPendingWtf();
}
mScreenOn = true;
if (sessionEntrypoint()) {
mDataCollector.onScreenTurningOn();
}
}
private boolean sessionEntrypoint() {
if (!mSessionActive && shouldSessionBeActive()) {
onSessionStart();
return true;
}
return false;
}
private void onSessionStart() {
if (FalsingLog.ENABLED) {
FalsingLog.i("onSessionStart", "classifierEnabled=" + isClassiferEnabled());
clearPendingWtf();
}
mBouncerOn = false;
mSessionActive = true;
if (mHumanInteractionClassifier.isEnabled()) {//调用到HumanInteractionClassifier.java
registerSensors(CLASSIFIER_SENSORS);
}
if (mDataCollector.isEnabledFull()) {
registerSensors(COLLECTOR_SENSORS);
}
}
private void registerSensors(int [] sensors) {
for (int sensorType : sensors) {
Sensor s = mSensorManager.getDefaultSensor(sensorType);
if (s != null) {
// This can be expensive, and doesn't need to happen on the main thread.
mUiOffloadThread.submit(() -> {
mSensorManager.registerListener(this, s, SensorManager.SENSOR_DELAY_GAME);//mSensorManager是AsyncSensorManager.java
});
}
}
}
@HumanInteractionClassifier.java (vendor\mediatek\proprietary\packages\apps\systemui\src\com\android\systemui\classifier)
public boolean isEnabled() {
return mEnableClassifier;
}
private void updateConfiguration() {
boolean defaultValue = mContext.getResources().getBoolean(
R.bool.config_lockscreenAntiFalsingClassifierEnabled); //默认值为true
mEnableClassifier = 0 != Settings.Global.getInt(
mContext.getContentResolver(),
HIC_ENABLE, defaultValue ? 1 : 0);
}
13. @AsyncSensorManager.java (vendor\mediatek\proprietary\packages\apps\systemui\src\com\android\systemui\util)
AsyncSensorManager继承自SensorManager
@Override
protected boolean registerListenerImpl(SensorEventListener listener, Sensor sensor, int delayUs,
Handler handler, int maxReportLatencyUs, int reservedFlags) {
mHandler.post(() -> {
if (!mInner.registerListener(listener, sensor, delayUs, maxReportLatencyUs, handler)) { // mInner就是SensorManager
Log.e(TAG, "Registering " + listener + " for " + sensor + " failed.");
}
});
return true;
}
14. @SensorManager.java (frameworks\base\core\java\android\hardware)
public boolean registerListener(SensorEventListener listener, Sensor sensor, int samplingPeriodUs,
int maxReportLatencyUs, Handler handler) {
int delayUs = getDelay(samplingPeriodUs);
return registerListenerImpl(listener, sensor, delayUs, handler, maxReportLatencyUs, 0);
}
15. @SystemSensorManager.java (frameworks\base\core\java\android\hardware)
@Override
protected boolean registerListenerImpl(SensorEventListener listener, Sensor sensor,
int delayUs, Handler handler, int maxBatchReportLatencyUs, int reservedFlags) {
if (listener == null || sensor == null) {
Log.e(TAG, "sensor or listener is null");
return false;
}
// Trigger Sensors should use the requestTriggerSensor call.
if (sensor.getReportingMode() == Sensor.REPORTING_MODE_ONE_SHOT) {
Log.e(TAG, "Trigger Sensors should use the requestTriggerSensor.");
return false;
}
if (maxBatchReportLatencyUs < 0 || delayUs < 0) {
Log.e(TAG, "maxBatchReportLatencyUs and delayUs should be non-negative");
return false;
}
if (mSensorListeners.size() >= MAX_LISTENER_COUNT) {
throw new IllegalStateException("register failed, " +
"the sensor listeners size has exceeded the maximum limit " +
MAX_LISTENER_COUNT);
}
// Invariants to preserve:
// - one Looper per SensorEventListener
// - one Looper per SensorEventQueue
// We map SensorEventListener to a SensorEventQueue, which holds the looper
synchronized (mSensorListeners) {
SensorEventQueue queue = mSensorListeners.get(listener); //SensorEventQueue 继承于BaseEventQueue
if (queue == null) {
Looper looper = (handler != null) ? handler.getLooper() : mMainLooper;
final String fullClassName = listener.getClass().getEnclosingClass() != null ?
listener.getClass().getEnclosingClass().getName() :
listener.getClass().getName();
queue = new SensorEventQueue(listener, looper, this, fullClassName);
if (!queue.addSensor(sensor, delayUs, maxBatchReportLatencyUs)) {
queue.dispose();
return false;
}
mSensorListeners.put(listener, queue);
return true;
} else {
return queue.addSensor(sensor, delayUs, maxBatchReportLatencyUs);//queue是SensorEventQueue,继承于BaseEventQueue
}
}
}
private static abstract class BaseEventQueue {
public boolean addSensor(
Sensor sensor, int delayUs, int maxBatchReportLatencyUs) {
// Check if already present.
int handle = sensor.getHandle();
if (mActiveSensors.get(handle)) return false;
// Get ready to receive events before calling enable.
mActiveSensors.put(handle, true);
addSensorEvent(sensor);
if (enableSensor(sensor, delayUs, maxBatchReportLatencyUs) != 0) {
// Try continuous mode if batching fails.
if (maxBatchReportLatencyUs == 0 ||
maxBatchReportLatencyUs > 0 && enableSensor(sensor, delayUs, 0) != 0) {
removeSensor(sensor, false);
return false;
}
}
return true;
}
private int enableSensor(
Sensor sensor, int rateUs, int maxBatchReportLatencyUs) {
if (nSensorEventQueue == 0) throw new NullPointerException();
if (sensor == null) throw new NullPointerException();
Log.i(TAG, "peter_xu " + Log.getStackTraceString(new Throwable()));
return nativeEnableSensor(nSensorEventQueue, sensor.getHandle(), rateUs,
maxBatchReportLatencyUs);
}
}
Psensor 驱动代码分析
@kernel-3.18/drivers/misc/mediatek/sensors-1.0/alsps/alsps.c
修改方法:
1.
@vendor/mediatek/proprietary/packages/apps/SystemUI/res/values/config.xml
<!-- If true, enable the advance anti-falsing classifier on the lockscreen. On some devices it
does not work well, particularly with noisy touchscreens. Note that disabling it may
increase the rate of unintentional unlocks. -->
<bool name="config_lockscreenAntiFalsingClassifierEnabled">
true
</bool>
改为
false
则onSessionStart@FalsingManager.java (vendor\mediatek\proprietary\packages\apps\systemui\src\com\android\systemui\classifier)
将不会执行。
2. 测试方法
设置如下属性,则打开了FaslingManager.java的log输出
setprop debug.falsing_log true
setprop debug.falsing_logcat true
logcat -s FalsingLog