为了代码跟踪的方便我们将Launcher2源码导入到eclipse中。
在androidManifest.xml中,有如下代码:
<application
android:name="com.android.launcher2.LauncherApplication"
android:label="@string/application_name"
android:icon="@mipmap/ic_launcher_home"
android:hardwareAccelerated="true"
android:largeHeap="@bool/config_largeHeap"
android:supportsRtl="true">
<activity
android:name="com.android.launcher2.Launcher"
android:launchMode="singleTask"
android:clearTaskOnLaunch="true"
android:stateNotNeeded="true"
android:theme="@style/Theme"
android:windowSoftInputMode="adjustPan"
android:screenOrientation="nosensor">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.MONKEY"/>
</intent-filter>
</activity>
从中我们可以知道启动过程需要先后初始化LauncherApplication和Launcher的对象。更加简洁的说,启动过程可以分成两步,第一步在LauncherApplication.onCreate()方法中,第二步在Launcher.onCreate()方法中。
下面首先我们看第一步,
@Override
public void onCreate() {
super.onCreate();
// set sIsScreenXLarge and sScreenDensity *before* creating icon cache
sIsScreenLarge = getResources().getBoolean(R.bool.is_large_screen);
sScreenDensity = getResources().getDisplayMetrics().density;
mIconCache = new IconCache(this);
mModel = new LauncherModel(this, mIconCache);
// Register intent receivers
IntentFilter filter = new IntentFilter(Intent.ACTION_PACKAGE_ADDED);
filter.addAction(Intent.ACTION_PACKAGE_REMOVED);
filter.addAction(Intent.ACTION_PACKAGE_CHANGED);
filter.addDataScheme("package");
registerReceiver(mModel, filter);
filter = new IntentFilter();
filter.addAction(Intent.ACTION_EXTERNAL_APPLICATIONS_AVAILABLE);
filter.addAction(Intent.ACTION_EXTERNAL_APPLICATIONS_UNAVAILABLE);
filter.addAction(Intent.ACTION_LOCALE_CHANGED);
filter.addAction(Intent.ACTION_CONFIGURATION_CHANGED);
registerReceiver(mModel, filter);
filter = new IntentFilter();
filter.addAction(SearchManager.INTENT_GLOBAL_SEARCH_ACTIVITY_CHANGED);
registerReceiver(mModel, filter);
filter = new IntentFilter();
filter.addAction(SearchManager.INTENT_ACTION_SEARCHABLES_CHANGED);
registerReceiver(mModel, filter);
// Register for changes to the favorites
ContentResolver resolver = getContentResolver();
resolver.registerContentObserver(LauncherSettings.Favorites.CONTENT_URI, true,
mFavoritesObserver);
}
LauncherApplication是Application的子类,是整个程序的入口。因此,一些全局信息的初始化和保存工作就放到这里执行。包括屏幕大小,像素密度信息的获取,以及BroadcastReceiver和ContentObserver的注册都在整个程序的开始就完成。
下面看Launcher的onCreate:
@Override
protected void onCreate(Bundle savedInstanceState) {
if (DEBUG_STRICT_MODE) {
StrictMode.setThreadPolicy(new StrictMode.ThreadPolicy.Builder()
.detectDiskReads()
.detectDiskWrites()
.detectNetwork() // or .detectAll() for all detectable problems
.penaltyLog()
.build());
StrictMode.setVmPolicy(new StrictMode.VmPolicy.Builder()
.detectLeakedSqlLiteObjects()
.detectLeakedClosableObjects()
.penaltyLog()
.penaltyDeath()
.build());
}
super.onCreate(savedInstanceState);
LauncherApplication app = ((LauncherApplication)getApplication());
mSharedPrefs = getSharedPreferences(LauncherApplication.getSharedPreferencesKey(),
Context.MODE_PRIVATE);
mModel = app.setLauncher(this);
mIconCache = app.getIconCache();
mDragController = new DragController(this);
mInflater = getLayoutInflater();
mAppWidgetManager = AppWidgetManager.getInstance(this);
mAppWidgetHost = new LauncherAppWidgetHost(this, APPWIDGET_HOST_ID);
mAppWidgetHost.startListening();
// If we are getting an onCreate, we can actually preempt onResume and unset mPaused here,
// this also ensures that any synchronous binding below doesn't re-trigger another
// LauncherModel load.
mPaused = false;
if (PROFILE_STARTUP) {
android.os.Debug.startMethodTracing(
Environment.getExternalStorageDirectory() + "/launcher");
}
checkForLocaleChange();
setContentView(R.layout.launcher);
setupViews();
showFirstRunWorkspaceCling();
registerContentObservers();
lockAllApps();
mSavedState = savedInstanceState;
restoreState(mSavedState);
// Update customization drawer _after_ restoring the states
if (mAppsCustomizeContent != null) {
mAppsCustomizeContent.onPackagesUpdated();
}
if (PROFILE_STARTUP) {
android.os.Debug.stopMethodTracing();
}
if (!mRestoring) {
if (sPausedFromUserAction) {
// If the user leaves launcher, then we should just load items asynchronously when
// they return.
mModel.startLoader(true, -1);
} else {
// We only load the page synchronously if the user rotates (or triggers a
// configuration change) while launcher is in the foreground
mModel.startLoader(true, mWorkspace.getCurrentPage());
}
}
if (!mModel.isAllAppsLoaded()) {
ViewGroup appsCustomizeContentParent = (ViewGroup) mAppsCustomizeContent.getParent();
mInflater.inflate(R.layout.apps_customize_progressbar, appsCustomizeContentParent);
}
// For handling default keys
mDefaultKeySsb = new SpannableStringBuilder();
Selection.setSelection(mDefaultKeySsb, 0);
IntentFilter filter = new IntentFilter(Intent.ACTION_CLOSE_SYSTEM_DIALOGS);
registerReceiver(mCloseSystemDialogsReceiver, filter);
updateGlobalIcons();
// On large interfaces, we want the screen to auto-rotate based on the current orientation
unlockScreenOrientation(true);
}
可以将Launcher.onCreate()所执行的操作大概分为七步:
1、LauncherAppliaction.setLauncher()。
2、AppWidgetHost.startListening(),对widget事件进行监听
3、checkForLocaleChange(),检查更新本地保存的配置文件
4、setupViews(),配置UI控件
5、showFirstRunWorkspaceCling(),第一次启动时显示的指导画面
6、registerContentObservers(),设置内容监听器
7、LauncherModel.startLoader(),为Launcher加载Workspace和AllApps中的内容
在继续分析之前,我们通过hierarchyviewer来对其整个布局有个整体的认识:
在launcher.xml中对应的代码如下:
<com.android.launcher2.DragLayer
android:id="@+id/drag_layer"
其中的
<com.android.launcher2.Workspace
android:id="@+id/workspace"
对应
<include
android:id="@+id/qsb_bar"
layout="@layout/qsb_bar"
对应
<include
android:id="@+id/dock_divider"
layout="@layout/workspace_divider"
对应
<include
android:id="@+id/paged_view_indicator"
layout="@layout/scroll_indicator"
对应
<include layout="@layout/hotseat"
android:id="@+id/hotseat"
对应
<include layout="@layout/apps_customize_pane"
android:id="@+id/apps_customize_pane"
对应
以上我们对launcher的整个布局有了个感性的认识,下面我们继续接着对launcher的onCreate进行跟踪。
1.LauncherApplication.setLauncher
LauncherModel setLauncher(Launcher launcher) {
mModel.initialize(launcher);
return mModel;
}
public void initialize(Callbacks callbacks) {
synchronized (mLock) {
mCallbacks = new WeakReference<Callbacks>(callbacks);
}
}
由于Launcher实现了Callback接口。在mModel中,将传入的Launcher对象向下转型为Callback赋值给mCallbacks变量。并在LauncherModel中获得了一个Callbacks的软引用通过这一过程,将Launcher对象作为Callback与mModel进行绑定,当mModel后续进行操作时,Launcher可以通过回调得到结果。
2.LauncherAppWidgetHost.startListening
LauncherAppWidgetHost继承自AppWidgetHost,它的作用就是帮助Launcher管理AppWidget,并且能够捕获长按事件,使得应用可以正常的删除、添加AppWidget。通过调用mAppWidgetHost.startListening()方法,开启监听。
3.checkForLocaleChange
在这个方法中,先是检查了本地文件的配置与当前设备的配置是否一致,如果不一致,则更新配置,并且清空IconCache,因为配置的改变可能会改变语言环境,所以需要清空IconCache中的内容重新加载。
4.setupViews
/**
* Finds all the views we need and configure them properly.
*/
private void setupViews() {
final DragController dragController = mDragController;
mLauncherView = findViewById(R.id.launcher);
mDragLayer = (DragLayer) findViewById(R.id.drag_layer);
mWorkspace = (Workspace) mDragLayer.findViewById(R.id.workspace);
mQsbDivider = findViewById(R.id.qsb_divider);
mDockDivider = findViewById(R.id.dock_divider);
mLauncherView.setSystemUiVisibility(View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN);
mWorkspaceBackgroundDrawable = getResources().getDrawable(R.drawable.workspace_bg);
mBlackBackgroundDrawable = new ColorDrawable(Color.BLACK);
// Setup the drag layer
mDragLayer.setup(this, dragController);
// Setup the hotseat
mHotseat = (Hotseat) findViewById(R.id.hotseat);
if (mHotseat != null) {
mHotseat.setup(this);
}
// Setup the workspace
mWorkspace.setHapticFeedbackEnabled(false);
mWorkspace.setOnLongClickListener(this);
mWorkspace.setup(dragController);
dragController.addDragListener(mWorkspace);
// Get the search/delete bar
mSearchDropTargetBar = (SearchDropTargetBar) mDragLayer.findViewById(R.id.qsb_bar);
// Setup AppsCustomize
mAppsCustomizeTabHost = (AppsCustomizeTabHost) findViewById(R.id.apps_customize_pane);
mAppsCustomizeContent = (AppsCustomizePagedView)
mAppsCustomizeTabHost.findViewById(R.id.apps_customize_pane_content);
mAppsCustomizeContent.setup(this, dragController);
// Setup the drag controller (drop targets have to be added in reverse order in priority)
dragController.setDragScoller(mWorkspace);
dragController.setScrollView(mDragLayer);
dragController.setMoveTarget(mWorkspace);
dragController.addDropTarget(mWorkspace);
if (mSearchDropTargetBar != null) {
mSearchDropTargetBar.setup(this, dragController);
}
}
在这个方法中简单的对所有的UI控件进行加载和配置:由于UI组建较多,setupViews中所进行的操作也比较繁琐,下面用一时序图来展现他们之间的关系
上图中的相关对象对应着launcher.xml的相关布局。至于相关代码,以后进行跟踪............
5.showFirstRunWorkspaceCling 在应用第一次被启动的时候,此方法会被调用,用于向用户展示一个指导界面。以后都不会再出现。
6.registerContentObservers对给定URL所代表的数据进行监听,及时对数据变化做出反应。
7.LauncherModel.startLoader 主要就是在应用启动的时候对数据进行加载,下面分析其加载过程.....
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