.Net/C# 实现 中国移动 CMPP v3.0 ISMG SP 收发短信的 SP 客户端 (第2版)(CMPP SP Client)

/*
.Net/C# 实现 中国移动 CMPP v3.0 ISMG <-> SP 收发短信的 SP 客户端 (第2版)(CMPP SP Client)

增加了 CMPP Client 类

本程序严格按
《中国移动通信企业标准》之《中国移动通信互联网短信网关接口协议(China Mobile Point to Point)》(版本号: 3.0.0)
即: CMPP v3.0.0
http://www.spzone.net/protocol/CMPPV3.0.rar
文档,实现了下面消息的定义及其相关协议级交互:

8.4 业务提供商 (SP) 与互联网短信网关 (ISMG) 间的消息定义 8
8.4.1 SP 请求连接到 ISMG(CMPP_CONNECT) 操作 8
8.4.1.1 CMPP_CONNECT 消息定义 (SP -> ISMG) 8
8.4.1.2 CMPP_CONNECT_RESP消息定义 (ISMG -> SP) 9
8.4.2 SP 或 ISMG 请求拆除连接 (CMPP_TERMINATE)操作 9
8.4.2.1 CMPP_TERMINATE 消息定义 (SP -> ISMG 或 ISMG -> SP) 9
8.4.2.2 CMPP_TERMINATE_RESP 消息定义 (SP -> ISMG 或 ISMG -> SP) 10
8.4.3 SP 向 ISMG提交短信 (CMPP_SUBMIT) 操作 10
8.4.3.1 CMPP_SUBMIT 消息定义 (SP -> ISMG) 10
8.4.3.2 CMPP_SUBMIT_RESP 消息定义 (ISMG -> SP) 11
8.4.5 ISMG 向 SP 送交短信 (CMPP_DELIVER) 操作 13
8.4.5.1 CMPP_DELIVER 消息定义 (ISMG -> SP) 13
8.4.5.2 CMPP_DELIVER_RESP 消息定义 (SP -> ISMG) 16
8.4.7 链路检测 (CMPP_ACTIVE_TEST) 操作 17
8.4.7.1 CMPP_ACTIVE_TEST定义 (SP -> ISMG 或 ISMG <- SP) 17
8.4.7.2 CMPP_ACTIVE_TEST_RESP定义 (SP -> ISMG 或 ISMG <- SP) 17

可采用《中国移动通信 CMPP v3.0 短消息网关模拟器 v1.10》进行测试:
下载于: 《北京风起水流软件工作室》
http://www.zealware.com/download/cmpp3pro.rar

本程序以熟悉理解 CMPP 3.0 协议为主要目的,只将 "消息定义" 对象化,其相关协议级交互并未作更深层次的 OO!
也暂无任何错误处理程序!
消息定义的所有字段名称及其数据类型均与上述之 CMPP v3.0.0 文档完全一致!

其间参阅过 shanhe@CSDN or yexiong@cnBlogs 大作(在此谢):
http://blog.csdn.net/shanhe/archive/2004/07/19/45383.aspx
http://cnblogs.com/yexiong/articles/115330.aspx
但其中有些消息定义字节错位,因此不能正常交互?!且对象化层次较高,不利于理解协议本身!
遂自己动手,丰衣足食,实现部分主要协议(SP 收发短信):

playyuer㊣Microshaoft.com Invent.
*/

namespace Microshaoft
{
 using System;
 using System.Net.Sockets;

 public class Util
 {
  private static object _SyncLockObject = new object();

  public static string Get_MMDDHHMMSS_String(DateTime dt)
  {
   string s = dt.Month.ToString().PadLeft(2, '0');
   s += dt.Day.ToString().PadLeft(2, '0');
   s += dt.Hour.ToString().PadLeft(2, '0');
   s += dt.Minute.ToString().PadLeft(2, '0');
   s += dt.Second.ToString().PadLeft(2, '0');
   return s;
  }

  public static string Get_YYYYMMDD_String(DateTime dt)
  {
   string s = dt.Year.ToString().PadLeft(4, '0');
   s += dt.Month.ToString().PadLeft(2, '0');
   s += dt.Day.ToString().PadLeft(2, '0');
   return s;
  }

  internal static void WriteToStream(byte[] bytes, NetworkStream Stream)
  {
   if (Stream.CanWrite)
   {
    lock (_SyncLockObject)
    {
     Stream.Write(bytes, 0, bytes.Length);
    }
   }
  }

  internal static byte[] ReadFromStream(int Length, NetworkStream Stream)
  {
   byte[] bytes = null;
   if (Stream.CanRead)
   {
    if (Stream.DataAvailable)
    {
     bytes = new byte[Length];
     int r = 0;
     int l = 0;
     lock (_SyncLockObject)
     {
      while (l < Length)
      {
       r = Stream.Read(bytes, l, Length - l);
       l += r;
      }
     }
    }
   }
   return bytes;
  }
 }
}

//CMPP 消息定义
namespace Microshaoft.CMPP.Messages
{
 using System;
 using System.Text;
 using System.Security.Cryptography;

 public enum CMPP_Command_Id : uint
 {
  CMPP_CONNECT = 0x00000001 //请求连接
  ,CMPP_CONNECT_RESP = 0x80000001 //请求连接应答
  ,CMPP_TERMINATE = 0x00000002 //终止连接
  ,CMPP_TERMINATE_RESP = 0x80000002 //终止连接应答
  ,CMPP_SUBMIT = 0x00000004 //提交短信
  ,CMPP_SUBMIT_RESP = 0x80000004 //提交短信应答
  ,CMPP_DELIVER = 0x00000005 //短信下发
  ,CMPP_DELIVER_RESP = 0x80000005 //下发短信应答
  ,CMPP_QUERY = 0x00000006 //发送短信状态查询
  ,CMPP_QUERY_RESP = 0x80000006 //发送短信状态查询应答
  ,CMPP_CANCEL = 0x00000007 //删除短信
  ,CMPP_CANCEL_RESP = 0x80000007 //删除短信应答
  ,CMPP_ACTIVE_TEST = 0x00000008 //激活测试
  ,CMPP_ACTIVE_TEST_RESP = 0x80000008 //激活测试应答
  ,CMPP_FWD = 0x00000009 //消息前转
  ,CMPP_FWD_RESP = 0x80000009 //消息前转应答
  ,CMPP_MT_ROUTE = 0x00000010 //MT路由请求
  ,CMPP_MT_ROUTE_RESP = 0x80000010 //MT路由请求应答
  ,CMPP_MO_ROUTE = 0x00000011 //MO路由请求
  ,CMPP_MO_ROUTE_RESP = 0x80000011 //MO路由请求应答
  ,CMPP_GET_MT_ROUTE = 0x00000012 //获取MT路由请求
  ,CMPP_GET_MT_ROUTE_RESP = 0x80000012 //获取MT路由请求应答
  ,CMPP_MT_ROUTE_UPDATE = 0x00000013 //MT路由更新
  ,CMPP_MT_ROUTE_UPDATE_RESP = 0x80000013 //MT路由更新应答
  ,CMPP_MO_ROUTE_UPDATE = 0x00000014 //MO路由更新
  ,CMPP_MO_ROUTE_UPDATE_RESP = 0x80000014 //MO路由更新应答
  ,CMPP_PUSH_MT_ROUTE_UPDATE = 0x00000015 //MT路由更新
  ,CMPP_PUSH_MT_ROUTE_UPDATE_RESP = 0x80000015 //MT路由更新应答
  ,CMPP_PUSH_MO_ROUTE_UPDATE = 0x00000016 //MO路由更新
  ,CMPP_PUSH_MO_ROUTE_UPDATE_RESP = 0x80000016 //MO路由更新应答
  ,CMPP_GET_MO_ROUTE = 0x00000017 //获取MO路由请求
  ,CMPP_GET_MO_ROUTE_RESP = 0x80000017 //获取MO路由请求应答
 }

 public class MessageHeader //消息头
 {
  public const int Length = 4 + 4 + 4;
  //private byte[] _bytes = new byte[MessageHeader.Length];
  public CMPP_Command_Id Command_Id
  {
   get
   {
    return this._Command_Id;
   }
  }

  public uint Sequence_Id
  {
   get
   {
    return this._Sequence_Id;
   }
  }

  public uint Total_Length
  {
   get
   {
    return this._Total_Length;
   }
  }

  private uint _Total_Length; // 4 Unsigned Integer 消息总长度(含消息头及消息体)
  private CMPP_Command_Id _Command_Id; // 4 Unsigned Integer 命令或响应类型
  private uint _Sequence_Id; // 4 Unsigned Integer 消息流水号,顺序累加,步长为1,循环使用(一对请求和应答消息的流水号必须相同)

  public MessageHeader(uint Total_Length, CMPP_Command_Id Command_Id, uint Sequence_Id) //发送前
  {
   this._Total_Length = Total_Length;
   this._Command_Id = Command_Id;
   this._Sequence_Id = Sequence_Id;
  }

  public MessageHeader(byte[] bytes)
  {
   byte[] buffer = new byte[4];
   Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Total_Length = BitConverter.ToUInt32(buffer, 0);

   Buffer.BlockCopy(bytes, 4, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Command_Id = (CMPP_Command_Id) BitConverter.ToUInt32(buffer, 0);

   Buffer.BlockCopy(bytes, 8, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Sequence_Id = BitConverter.ToUInt32(buffer, 0);
  }


  public byte[] ToBytes()
  {
   byte[] bytes = new byte[MessageHeader.Length];

   byte[] buffer = BitConverter.GetBytes(this._Total_Length);
   Array.Reverse(buffer);
   Buffer.BlockCopy(buffer, 0, bytes, 0, 4);

   buffer = BitConverter.GetBytes((uint) this._Command_Id);
   Array.Reverse(buffer);
   Buffer.BlockCopy(buffer, 0, bytes, 4, 4);

   buffer = BitConverter.GetBytes(this._Sequence_Id);
   Array.Reverse(buffer);
   Buffer.BlockCopy(buffer, 0, bytes, 8, 4);

   return bytes;
  }
 }

 public class CMPP_CONNECT //: CMPP_Request
 {
  public const int BodyLength = 6 + 16 + 1 + 4;

  private string _Source_Addr; // 6 Octet String 源地址,此处为SP_Id,即SP的企业代码。
  private string _Password;
  private byte[] _AuthenticatorSource; // 16 Octet String 用于鉴别源地址。其值通过单向MD5 hash计算得出,表示如下:
  //   AuthenticatorSource =
  //   MD5(Source_Addr+9 字节的0 +shared secret+timestamp)
  //   Shared secret 由中国移动与源地址实体事先商定,timestamp格式为:MMDDHHMMSS,即月日时分秒,10位。
  private uint _Version; // 1 Unsigned Integer 双方协商的版本号(高位4bit表示主版本号,低位4bit表示次版本号),对于3.0的版本,高4bit为3,低4位为0
  private uint _Timestamp; // 4 Unsigned Integer 时间戳的明文,由客户端产生,格式为MMDDHHMMSS,即月日时分秒,10位数字的整型,右对齐 。

  private MessageHeader _Header;

  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public byte[] AuthenticatorSource
  {
   get
   {
    return this._AuthenticatorSource;
   }
  }

  public CMPP_CONNECT(string Source_Addr, string Password, DateTime Timestamp, uint Version, uint Sequence_Id)
  {
   this._Header = new MessageHeader(MessageHeader.Length + BodyLength, CMPP_Command_Id.CMPP_CONNECT, Sequence_Id);

   this._Source_Addr = Source_Addr;
   this._Password = Password;

   string s = Util.Get_MMDDHHMMSS_String(Timestamp);
   this._Timestamp = UInt32.Parse(s);

   byte[] buffer = new byte[6 + 9 + this._Password.Length + 10];
   Encoding.ASCII.GetBytes(this._Source_Addr).CopyTo(buffer, 0);
   Encoding.ASCII.GetBytes(this._Password).CopyTo(buffer, 6 + 9);
   Encoding.ASCII.GetBytes(s).CopyTo(buffer, 6 + 9 + this._Password.Length);
   this._AuthenticatorSource = new MD5CryptoServiceProvider().ComputeHash(buffer, 0, buffer.Length);

   this._Version = Version;
  }

  public byte[] ToBytes()
  {
   byte[] bytes = new byte[MessageHeader.Length + BodyLength];
   int i = 0;

   //header 12
   byte[] buffer = this._Header.ToBytes();
   Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);

   //Source_Addr 6
   i += MessageHeader.Length;
   buffer = Encoding.ASCII.GetBytes(this._Source_Addr);
   Buffer.BlockCopy(buffer, 0, bytes, i, 6);

   //AuthenticatorSource 16
   i += 6;
   buffer = this._AuthenticatorSource;
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //16

   //version 1
   i += 16;
   bytes[i++] = (byte) this._Version; //版本

   //Timestamp
   buffer = BitConverter.GetBytes(this._Timestamp);
   Array.Reverse(buffer);
   buffer.CopyTo(bytes, i);
   return (bytes);
  }
 }

 public class CMPP_CONNECT_RESP //: CMPP_Response
 {
  private MessageHeader _Header;
  public const int BodyLength = 4 + 16 + 1;

  private uint _Status; // 4 Unsigned Integer 状态
  //   0:正确
  //   1:消息结构错
  //   2:非法源地址
  //   3:认证错
  //   4:版本太高
  //   5~:其他错误
  private byte[] _AuthenticatorISMG; // 16 Octet String ISMG认证码,用于鉴别ISMG。
  //   其值通过单向MD5 hash计算得出,表示如下:
  //   AuthenticatorISMG =MD5(Status+AuthenticatorSource+shared secret),Shared secret 由中国移动与源地址实体事先商定,AuthenticatorSource为源地址实体发送给ISMG的对应消息CMPP_Connect中的值。
  //    认证出错时,此项为空。
  private uint _Version; // 1 Unsigned Integer 服务器支持的最高版本号,对于3.0的版本,高4bit为3,低4位为0

  public byte[] AuthenticatorISMG
  {
   get
   {
    return this._AuthenticatorISMG;
   }
  }

  public uint Status
  {
   get
   {
    return this._Status;
   }
  }

  public uint Version
  {
   get
   {
    return this._Version;
   }
  }

  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public CMPP_CONNECT_RESP(byte[] bytes)
  {
   //header 12
   int i = 0;
   byte[] buffer = new byte[MessageHeader.Length];
   Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
   this._Header = new MessageHeader(buffer);

   //status 4
   i += MessageHeader.Length;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Status = BitConverter.ToUInt32(buffer, 0);

   //AuthenticatorISMG 16
   i += 4;
   this._AuthenticatorISMG = new byte[16];
   Buffer.BlockCopy(bytes, MessageHeader.Length + 4, this._AuthenticatorISMG, 0, this._AuthenticatorISMG.Length);

   //version
   i += 16;
   this._Version = bytes[i];
  }
 }

 public class CMPP_SUBMIT //: CMPP_Request
 {
  private int _BodyLength;
  //without _Dest_terminal_Id Msg_Content
  public const int FixedBody

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