- (void)observerRunLoop
{
// 建立自动释放池
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
// 获得当前thread的Run loop
NSRunLoop *myRunLoop = [NSRunLoop currentRunLoop];
// 设置Run Loop observer的运行环境
CFRunLoopObserverContext context = {0, self, NULL, NULL, NULL};
// 创建Run loop observer对象
// 第一个参数用于分配该observer对象的内存
// 第二个参数用以设置该observer所要关注的的事件,详见回调函数myRunLoopObserver中注释
// 第三个参数用于标识该observer是在第一次进入run loop时执行还是每次进入run loop处理时均执行
// 第四个参数用于设置该observer的优先级
// 第五个参数用于设置该observer的回调函数
// 第六个参数用于设置该observer的运行环境
CFRunLoopObserverRef observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopAllActivities, YES, 0, &myRunLoopObserver, &context);
if(observer)
{
// 将Cocoa的NSRunLoop类型转换程Core Foundation的CFRunLoopRef类型
CFRunLoopRef ç = [myRunLoop getCFRunLoop];
// 将新建的observer加入到当前的thread的run loop
CFRunLoopAddObserver(cfRunLoop, observer, kCFRunLoopDefaultMode);
}
// Creates and returns a new NSTimer object and schedules it on the current run loop in the default mode
[NSTimer scheduledTimerWithTImeInterval:0.1 target:self selector:@selector(doFireTimer:) userInfor:nil repeats:YES];
NSInteger = loopCount = 10;
do
{
// 启动当前thread的run loop直到所指定的时间到达,在run loop运行时,run loop会处理所有来自与该run loop联系的input sources的数据
// 对于本例与当前run loop联系的input source只有Timer类型的source
// 该Timer每隔0.1秒发送触发时间给run loop,run loop检测到该事件时会调用相应的处理方法(doFireTimer:)
// 由于在run loop添加了observer,且设置observer对所有的run loop行为感兴趣
// 当调用runUntilDate方法时,observer检测到run loop启动并进入循环,observer会调用其回调函数,第二个参数所传递的行为时kCFRunLoopEntry
// observer检测到run loop的其他行为并调用回调函数的操作与上面的描述相类似
[myRunLoop runUntilDate:[NSDate dateWithTimeIntervalSiceNow:1.0]];
// 当run loop的运行时间到达时,会退出当前的run loop,observer同样会检测到run loop的退出行为,并调用其回调函数,第二个参数传递的行为是kCFRunLoopExit.
--loopCount;
}while(loopCount);
// 释放自动释放池
[pool release];
}
void myRunLoopObserver(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info)
{
switch(activity)
{
// The entrance of run loop, before entering the event processing loop.
// This activity occurs once for each call to CFRunLoopRun / CFRunLoopRunInMode
case kCFRunLoopEntry:
NSLog(@"run loop entry");
break;
// Inside the event processing loop before any timers are processed
case kCFRunLoopBeforeTimers:
NSLog(@"run loop before timers");
break;
// Inside the event processing loop before any sources are processed
case kCFRunLoopBeforeSources:
NSLog(@"run loop before sources");
break;
// Inside the event processing loop before the run loop sleeps, waiting for a source or timer to fire
// This activity does not occur if CFRunLoopRunInMode is called with a timeout of o seconds
// It also does not occur in a particular iteration of the event processing loop if a version 0 source fires
case kCFRunLoopBeforeWaiting:
NSLog(@"run loop before waiting");
break;
// Inside the event processing loop after the run loop wakes up, but before processing the event that woke it up
// This activity occurs only if the run loop did in fact go to sleep during the current loop
case kCFRunLoopAfterWaiting:
NSLog(@"run loop after waiting");
break;
// The exit of the run loop, after exiting the event processing loop
// This activity occurs once for each call to CFRunLoopRun and CFRunLoopRunInMode
case kCFRunLoopExit:
NSLog(@"run loop exit");
break;
/*
A combination of all the preceding stages
case kCFRunLoopAllActivities:
break;
*/
default:
break;
}
}
表1-1列出了cocoa和Core Foundation预先定义的模式。
Table:Performing selectors on other threads
Methods | Description |
performSelectorOnMainThread:withObject: | Performs the specified selector on the application’s main thread during that thread’s next run loop cycle. These methods give you the option of blocking the current thread until the selector is performed. |
performSelector:onThread:withObject:waitUntilDone: | Performs the specified selector on any thread for which you have an NSThread object. These methods give you the option of blocking the current thread until the selector is performed. |
Performs the specified selector on the current thread during the next run loop cycle and after an optional delay period. Because it waits until the next run loop cycle to perform the selector, these methods provide an automatic mini delay from the currently executing code. Multiple queued selectors are performed one after another in the order they were queued. | |
cancelPreviousPerformRequestsWithTarget: | Lets you cancel a message sent to the current thread using theperformSelector:withObject:afterDelay: orperformSelector:withObject:afterDelay: inModes:method. |