对于一个Java开发者来说,想到定时器(计时器,倒计时)的应用 一般都会想到使用 java.util.Timer 和 java.util.TimerTask , 在Android中使用这2个类也可以实现计时的功能 但是使用起来还是有点麻烦的, 特别是在UI界面需要更新的时候, 例如 实现一个倒计时的界面, 在一个TextView中显示当前剩余的时间, 如果在TimerTask中计时,则无法更新TextView显示的剩余时间(在非UI线程中 不能访问UI组件),可以通过runOnUiThread函数来实现 但是多少有点烦琐
在Android 实现定时比较推荐的方式还是使用 android.os.Handler 中的 postXXX 和sendXXX 等方法. 细心的开发者可能已经注意到Android提供了一个倒计时的助手类 android.os.CountDownTimer 来方便实现倒计时的功能. 她就是通过handler的 sendMessageDelayed 来实现的. 使用该类来显示一个倒计时的TextView是很方便的.
CountDownTimer的源代码如下
class CountDownTimer { /** * Millis since epoch when alarm should stop. */ private final long mMillisInFuture; /** * The interval in millis that the user receives callbacks */ private final long mCountdownInterval; private long mStopTimeInFuture; /** * boolean representing if the timer was cancelled */ private boolean mCancelled = false; /** * @param millisInFuture The number of millis in the future from the call * to {@link #start()} until the countdown is done and {@link #onFinish()} * is called. * @param countDownInterval The interval along the way to receive * {@link #onTick(long)} callbacks. */ public CountDownTimer(long millisInFuture, long countDownInterval) { mMillisInFuture = millisInFuture; mCountdownInterval = countDownInterval; } /** * Cancel the countdown. */ public synchronized final void cancel() { mCancelled = true; mHandler.removeMessages(MSG); } /** * Start the countdown. */ public synchronized final CountDownTimer start() { mCancelled = false; if (mMillisInFuture <= 0) { onFinish(); return this; } mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture; mHandler.sendMessage(mHandler.obtainMessage(MSG)); return this; } /** * Callback fired on regular interval. * @param millisUntilFinished The amount of time until finished. */ public abstract void onTick(long millisUntilFinished); /** * Callback fired when the time is up. */ public abstract void onFinish(); private static final int MSG = 1; // handles counting down private Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { synchronized (CountDownTimer.this) { if (mCancelled) { return; } final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime(); if (millisLeft <= 0) { onFinish(); } else if (millisLeft < mCountdownInterval) { // no tick, just delay until done sendMessageDelayed(obtainMessage(MSG), millisLeft); } else { long lastTickStart = SystemClock.elapsedRealtime(); onTick(millisLeft); // take into account user's onTick taking time to execute long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime(); // special case: user's onTick took more than interval to // complete, skip to next interval while (delay < 0) delay += mCountdownInterval; sendMessageDelayed(obtainMessage(MSG), delay); } } } }; }