android开发中的OnTouch onClick onTouchEvent研究

今天面试的时候有人问到了这个问题,当时一下没想起来,想这回来就研究一下,所以自己写了一个小demo

这个是我的layout的布局
<pre name="code" class="java"></pre><pre name="code" class="java">
 

public class MyLayout extends LinearLayout implements View.OnClickListener, View.OnTouchListener {
    public MyLayout(Context context) {
        super(context);
        Log.d(TAG,"MyLayout init");

    }

    public MyLayout(Context context, AttributeSet attrs) {
        super(context, attrs);
        setOnClickListener(this);
        setOnTouchListener(this);
    }

    @Override
    public void onClick(View v) {
        Log.d(TAG,"MyFrameLayout onClick");
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        Log.d(TAG,"MyLayout onTouch");
        return false;
    }
    @Override
    public boolean dispatchTouchEvent(MotionEvent event) {
        Log.d(TAG,"MyLayout dispatchTouchEvent");
        return super.dispatchTouchEvent(event);
    }
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(TAG,"MyLayout onTouchEvent"+event.getAction());
        return super.onTouchEvent(event);
    }
}


</pre><pre name="code" class="java">

这个是我的button布局

public class FButton extends Button implements View.OnClickListener, View.OnTouchListener {

    public FButton(Context context) {
        super(context);
        Log.d(TAG,"FButton init");

    }

    public FButton(Context context, AttributeSet attrs) {
        super(context, attrs);
        setOnClickListener(this);
        setOnTouchListener(this);
    }
    @Override
    public boolean dispatchTouchEvent(MotionEvent event) {
        Log.d(TAG,"FButton dispatchTouchEvent");
        return super.dispatchTouchEvent(event);
    }
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d(TAG,"FButton onTouchEvent=="+event.getAction());
        return super.onTouchEvent(event);
    }

    @Override
    public void onClick(View v) {
        Log.d(TAG,"FButton onClick");
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        Log.d(TAG,"FButton onTouch");
        return false;
    }
}

我在Acitivity的布局中引用了这两个布局


然后点击button,出现如下的log,可以看到如下的输出


我们从打印结果可以直观看到,点击Button按钮事件分发过程如下 dispatchTouchEvent---->onTouch---->onTouchEvent----->onClick。并且如果仔细的你会发现,都是在ACTION_UP事件之后才触发onClick点击事件,为什么会是这样??现在我们不得而知。我们仅仅是从打印结果推测事件分发的结论,现在我们从源码分析下这个事件分发流程为什么是这样子。

这个是View的 dispatchTouchEvent  方法的源码

public boolean dispatchTouchEvent(MotionEvent event) {
    // If the event should be handled by accessibility focus first.
    if (event.isTargetAccessibilityFocus()) {
        // We don't have focus or no virtual descendant has it, do not handle the event.
        if (!isAccessibilityFocusedViewOrHost()) {
            return false;
        }
        // We have focus and got the event, then use normal event dispatch.
        event.setTargetAccessibilityFocus(false);
    }

    boolean result = false;

    if (mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onTouchEvent(event, 0);
    }

    final int actionMasked = event.getActionMasked();
    if (actionMasked == MotionEvent.ACTION_DOWN) {
        // Defensive cleanup for new gesture
        stopNestedScroll();
    }

    if (onFilterTouchEventForSecurity(event)) {
        //noinspection SimplifiableIfStatement
        ListenerInfo li = mListenerInfo;
        if (li != null && li.mOnTouchListener != null
                && (mViewFlags & ENABLED_MASK) == ENABLED
                && li.mOnTouchListener.onTouch(this, event)) {
            result = true;
        }

        if (!result && onTouchEvent(event)) {
            result = true;
        }
    }

    if (!result && mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
    }

    // Clean up after nested scrolls if this is the end of a gesture;
    // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
    // of the gesture.
    if (actionMasked == MotionEvent.ACTION_UP ||
            actionMasked == MotionEvent.ACTION_CANCEL ||
            (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
        stopNestedScroll();
    }

    return result;
}
关键在于li.mOnTouchListener.onTouch(this, event) 的返回值,这个接口回调就是我们外面写的myButton.setOnTouchListener事件(Button 的onTouch事件)
在MainActivity代码里,我们setOnTouchListener返回的值是false,所以在源码中我们可以看到 17行的条件不成立,那么条件不成立,result=false;
因此,源码的第23行if 判断第一个条件成立,继续执行第二个条件,也就是onTouchEvent。我们跳到这个方法里看看里面干啥了?看如下代码:
public boolean onTouchEvent(MotionEvent event) {

        if (((viewFlags & CLICKABLE) == CLICKABLE ||
                (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {
            switch (event.getAction()) {
                case MotionEvent.ACTION_UP:
                    boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
                    if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
                        // take focus if we don't have it already and we should in
                        // touch mode.
                        boolean focusTaken = false;
                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                            focusTaken = requestFocus();
                        }

                        if (prepressed) {
                            // The button is being released before we actually
                            // showed it as pressed.  Make it show the pressed
                            // state now (before scheduling the click) to ensure
                            // the user sees it.
                            setPressed(true, x, y);
                       }

                        if (!mHasPerformedLongPress) {
                            // This is a tap, so remove the longpress check
                            removeLongPressCallback();

                            // Only perform take click actions if we were in the pressed state
                            if (!focusTaken) {
                                // Use a Runnable and post this rather than calling
                                // performClick directly. This lets other visual state
                                // of the view update before click actions start.
                                if (mPerformClick == null) {
                                    mPerformClick = new PerformClick();
                                }
                                if (!post(mPerformClick)) {
                                    performClick();
                                }
                            }
                        }

                        if (mUnsetPressedState == null) {
                            mUnsetPressedState = new UnsetPressedState();
                        }

                        if (prepressed) {
                            postDelayed(mUnsetPressedState,
                                    ViewConfiguration.getPressedStateDuration());
                        } else if (!post(mUnsetPressedState)) {
                            // If the post failed, unpress right now
                            mUnsetPressedState.run();
                        }

                        removeTapCallback();
                    }
                    break;
            return true;
        }

        return false;
    }
在标红的方法里,执行了点击事件的回调

public boolean performClick() {
    final boolean result;
    final ListenerInfo li = mListenerInfo;
    if (li != null && li.mOnClickListener != null) {
        playSoundEffect(SoundEffectConstants.CLICK);
        li.mOnClickListener.onClick(this);
        result = true;
    } else {
        result = false;
    }

    sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
    return result;
}
到此为止,我们从源码分析了Button事件分发过程
结论:dispatchTouchEvent---->onTouch---->onTouchEvent----->onClick。

并且如果仔细的你会发现,是在所有ACTION_UP事件之后才触发onClick点击事件。


我有一部分借鉴了别人的博客,再写上一些自己的心得体会,onTouch是绑定了监听器的方法,这个优先级别最高,如果在这个方法里返回了ture,后面的onTouchEvent与

onClick就不会执行。

因此,事件分发之间的关系是:dispatchTouchEvent方法中线执行 onTouch接口回调,然后根据onTouch方法的返回值判断是否执行onTouchEvent方法,onTouchEvent方法中执行了onClick接口回调。




</pre><pre name="code" class="java">
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