基于netty的心跳检测

实现的功能: 

1.客户端网络空闲5秒没有进行写操作是,进行发送一次ping心跳给服务端;


2.客户端如果在下一个发送ping心跳周期来临时,还没有收到服务端pong的心跳应答,则失败心跳计数器加1;


3.每当客户端收到服务端的pong心跳应答后,失败心跳计数器清零;


4.如果连续超过3次没有收到服务端的心跳回复,则断开当前连接,在5秒后进行重连操作,直到重连成功,否则每隔5秒又会进行重连;


5.服务端网络空闲状态到达6秒后,服务端心跳失败计数器加1;


6.只要收到客户端的ping消息,服务端心跳失败计数器清零;


7.服务端连续3次没有收到客户端的ping消息后,将关闭链路,释放资源,等待客户端重连;



服务端代码: 

package com.kg.netty.server;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.serialization.ClassResolvers;
import io.netty.handler.codec.serialization.ObjectDecoder;
import io.netty.handler.codec.serialization.ObjectEncoder;
import io.netty.handler.timeout.IdleState;
import io.netty.handler.timeout.IdleStateEvent;
import io.netty.handler.timeout.IdleStateHandler;

import java.util.concurrent.TimeUnit;

import com.kg.netty.msg.KeepAliveMessage;
import com.kg.utils.Constants;
import com.kg.utils.Utils;

public class KeepAliveServer {

	// 端口
	private int port ;

	public KeepAliveServer(int port) {
		this.port = port;
	}
	
	ChannelFuture f ;
	
	ServerBootstrap b ;
	
	// 设置6秒检测chanel是否接受过心跳数据
	private static final int READ_WAIT_SECONDS = 6;
	
	// 定义客户端没有收到服务端的pong消息的最大次数
	private static final int MAX_UN_REC_PING_TIMES = 3;

	public void startServer() {
		EventLoopGroup bossGroup = new NioEventLoopGroup();
		EventLoopGroup workerGroup = new NioEventLoopGroup();
		try {
			b = new ServerBootstrap();
			b.group(bossGroup, workerGroup);
			b.channel(NioServerSocketChannel.class);
			b.childHandler(new KeepAliveServerInitializer());
			// 服务器绑定端口监听
			f = b.bind(port).sync();
			// 监听服务器关闭监听,此方法会阻塞
			f.channel().closeFuture().sync();

			// 可以简写为
			/* b.bind(portNumber).sync().channel().closeFuture().sync(); */
		} catch (InterruptedException e) {
			e.printStackTrace();
		} finally {
			bossGroup.shutdownGracefully();
			workerGroup.shutdownGracefully();
		}
	}

	/**
	 * 消息处理器
	 * @author cullen edward
	 */
	private class KeepAliveServerInitializer extends ChannelInitializer<SocketChannel> {

		@Override
		protected void initChannel(SocketChannel ch) throws Exception {
			ChannelPipeline pipeline = ch.pipeline();
			
			/*
			 * 使用ObjectDecoder和ObjectEncoder
			 * 因为双向都有写数据和读数据,所以这里需要两个都设置
			 * 如果只读,那么只需要ObjectDecoder即可
			 */
			pipeline.addLast("decoder", new ObjectDecoder(ClassResolvers.cacheDisabled(this.getClass().getClassLoader())));
			pipeline.addLast("encoder", new ObjectEncoder());
			
			/*
			 * 这里只监听读操作
			 * 可以根据需求,监听写操作和总得操作
			 */
			pipeline.addLast("pong", new IdleStateHandler(READ_WAIT_SECONDS, 0, 0,TimeUnit.SECONDS));
			
			pipeline.addLast("handler", new Heartbeat());
		}
	}
	
	private class Heartbeat extends SimpleChannelInboundHandler<KeepAliveMessage> { 
		
		// 失败计数器:未收到client端发送的ping请求
		private int unRecPingTimes = 0 ;
		
		// 每个chanel对应一个线程,此处用来存储对应于每个线程的一些基础数据,此处不一定要为KeepAliveMessage对象
		ThreadLocal<KeepAliveMessage> localMsgInfo = new ThreadLocal<KeepAliveMessage>(); 
		
		@Override
		protected void channelRead0(ChannelHandlerContext ctx, KeepAliveMessage msg) throws Exception {
			System.out.println(ctx.channel().remoteAddress() + " Say : sn=" + msg.getSn()+",reqcode="+msg.getReqCode());
	        // 收到ping消息后,回复
			if(Utils.notEmpty(msg.getSn())&&msg.getReqCode()==1){
				msg.setReqCode(Constants.RET_CODE);
				ctx.channel().writeAndFlush(msg);
				// 失败计数器清零
				unRecPingTimes = 0;
				if(localMsgInfo.get()==null){
					KeepAliveMessage localMsg = new KeepAliveMessage();
					localMsg.setSn(msg.getSn());
					localMsgInfo.set(localMsg);
					/*
					 * 这里可以将设备号放入一个集合中进行统一管理
					 */
					// TODO
				}
			}else{
				ctx.channel().close();
			}
		}
		
		public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
	        if (evt instanceof IdleStateEvent) {
	            IdleStateEvent event = (IdleStateEvent) evt;
	            if (event.state() == IdleState.READER_IDLE) {
	                /*读超时*/
	                System.out.println("===服务端===(READER_IDLE 读超时)");
	                // 失败计数器次数大于等于3次的时候,关闭链接,等待client重连
	                if(unRecPingTimes >= MAX_UN_REC_PING_TIMES){
	                	System.out.println("===服务端===(读超时,关闭chanel)");
	                	// 连续超过N次未收到client的ping消息,那么关闭该通道,等待client重连
	                	ctx.channel().close();
	                }else{
	                	// 失败计数器加1
	                	unRecPingTimes++;
	                }
	            } else if (event.state() == IdleState.WRITER_IDLE) {
	                /*写超时*/   
	                System.out.println("===服务端===(WRITER_IDLE 写超时)");
	            } else if (event.state() == IdleState.ALL_IDLE) {
	                /*总超时*/
	                System.out.println("===服务端===(ALL_IDLE 总超时)");
	            }
	        }
	    }
		
	    @Override
		public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
	    	System.out.println("错误原因:"+cause.getMessage());
	    	if(localMsgInfo.get()!=null){
				/*
				 * 从管理集合中移除设备号等唯一标示,标示设备离线
				 */
	    		// TODO
		    }
	    	ctx.channel().close();
		}

		@Override
	    public void channelActive(ChannelHandlerContext ctx) throws Exception {
	        System.out.println("Client active ");
	        super.channelActive(ctx);
	    }
		
		@Override
		public void channelInactive(ChannelHandlerContext ctx) throws Exception {
			// 关闭,等待重连
		    ctx.close();
			if(localMsgInfo.get()!=null){
				/*
				 * 从管理集合中移除设备号等唯一标示,标示设备离线
				 */
	    		// TODO
		    }
		    System.out.println("===服务端===(客户端失效)");
		}
	}
	
	public void stopServer(){
		if(f!=null){
			f.channel().close();
		}
	}

	/**
	 * @param args
	 */
	public static void main(String[] args) {
		KeepAliveServer keepAliveServer = new KeepAliveServer(1666);
		keepAliveServer.startServer();
	}
}

客户端代码:

package com.kg.netty.client;

import io.netty.bootstrap.Bootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.serialization.ClassResolvers;
import io.netty.handler.codec.serialization.ObjectDecoder;
import io.netty.handler.codec.serialization.ObjectEncoder;
import io.netty.handler.timeout.IdleState;
import io.netty.handler.timeout.IdleStateEvent;
import io.netty.handler.timeout.IdleStateHandler;

import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;

import com.kg.netty.msg.KeepAliveMessage;
import com.kg.utils.Constants;

public class KeepAliveClient {

	private String host ;
	private int port ;
	
	private EventLoopGroup group ;
	
	private Bootstrap b ;
	
	private Channel ch ;
	
	// 定义客户端没有收到服务端的pong消息的最大次数
	private static final int MAX_UN_REC_PONG_TIMES = 3;
	
	// 多长时间未请求后,发送心跳
	private static final int WRITE_WAIT_SECONDS = 5;
	
	// 隔N秒后重连
	private static final int RE_CONN_WAIT_SECONDS = 5;
	
	// 客户端连续N次没有收到服务端的pong消息  计数器
	private int unRecPongTimes = 0 ;
	
	private ScheduledExecutorService executorService ;
	
	// 是否停止
	private boolean isStop = false ;

	public KeepAliveClient(String host, int port) {
		this.host = host ;
		this.port = port ;
		group = new NioEventLoopGroup();
		b = new Bootstrap();
		b.group(group).channel(NioSocketChannel.class).handler(new HeartbeatInitializer());
	}

	public void start() {
		connServer();
	}
	
	private void connServer(){
		
		isStop = false;
		
		if(executorService!=null){
			executorService.shutdown();
		}
		executorService = Executors.newScheduledThreadPool(1);
		executorService.scheduleWithFixedDelay(new Runnable() {
			
			boolean isConnSucc = true;
			
			@Override
			public void run() {
				try {
					// 重置计数器
					unRecPongTimes = 0;
					// 连接服务端
					if(ch!=null&&ch.isOpen()){
						ch.close();
					}
					ch = b.connect(host, port).sync().channel();
					// 此方法会阻塞
//					ch.closeFuture().sync();
					System.out.println("connect server finish");
				} catch (Exception e) {
					e.printStackTrace();
					isConnSucc = false ;
				} finally{
					if(isConnSucc){
						if(executorService!=null){
							executorService.shutdown();
						}
					}
				}
			}
		}, RE_CONN_WAIT_SECONDS, RE_CONN_WAIT_SECONDS, TimeUnit.SECONDS);
	}
	
	public class HeartbeatInitializer extends ChannelInitializer<SocketChannel> {
		 
	    @Override
	    protected void initChannel(SocketChannel ch) throws Exception {
	        ChannelPipeline pipeline = ch.pipeline();
	 
			pipeline.addLast("decoder", new ObjectDecoder(ClassResolvers.cacheDisabled(this.getClass().getClassLoader())));
	        pipeline.addLast("encoder", new ObjectEncoder());
	 
	        pipeline.addLast("ping", new IdleStateHandler(0, WRITE_WAIT_SECONDS, 0,TimeUnit.SECONDS));
	        // 客户端的逻辑
	        pipeline.addLast("handler", new ClientHandler());
	    }
	}

	public class ClientHandler extends SimpleChannelInboundHandler<KeepAliveMessage> {
		 
	    @Override
	    protected void channelRead0(ChannelHandlerContext ctx, KeepAliveMessage msg)
	            throws Exception {
	    	System.out.println("Server say : sn=" + msg.getSn()+",reqcode="+msg.getReqCode());
	        if (Constants.RET_CODE == msg.getReqCode()) {
	        	// 计数器清零
	        	unRecPongTimes = 0;
	        }
	    }
	    
	    @Override
	    public void channelActive(ChannelHandlerContext ctx) throws Exception {
	        System.out.println("Client active ");
	        super.channelActive(ctx);
	    }

	    @Override
	    public void channelInactive(ChannelHandlerContext ctx) throws Exception {
	        System.out.println("Client close ");
	        super.channelInactive(ctx);
	        /*
	         * 重连
	         */
	        if(!isStop){
	        	connServer();
	        }
	    }
	    
	    public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
	        if (evt instanceof IdleStateEvent) {
	            IdleStateEvent event = (IdleStateEvent) evt;
	            if (event.state() == IdleState.READER_IDLE) {
	                /*读超时*/
	                System.out.println("===服务端===(READER_IDLE 读超时)");
	            } else if (event.state() == IdleState.WRITER_IDLE) {
	                /*写超时*/   
	                System.out.println("===服务端===(WRITER_IDLE 写超时)");
	                if(unRecPongTimes < MAX_UN_REC_PONG_TIMES){
	                	ctx.channel().writeAndFlush(getSrcMsg()) ;
	                	unRecPongTimes++;
	                }else{
	                	ctx.channel().close();
	                }
	            } else if (event.state() == IdleState.ALL_IDLE) {
	                /*总超时*/
	                System.out.println("===服务端===(ALL_IDLE 总超时)");
	            }
	        }
	    }
	}
	
	private KeepAliveMessage getSrcMsg(){
		KeepAliveMessage keepAliveMessage = new KeepAliveMessage();
		// 设备码
        keepAliveMessage.setSn("sn_123456abcdfef");
        keepAliveMessage.setReqCode(Constants.REQ_CODE);
        return keepAliveMessage ;
	}
	
	public void stop(){
		isStop = true;
		if(ch!=null&&ch.isOpen()){
			ch.close();
		}
		if(executorService!=null){
			executorService.shutdown();
		}
	}
	
	/**
	 * @param args
	 */
	public static void main(String[] args) {
		KeepAliveClient keepAliveServer = new KeepAliveClient("127.0.0.1",1666);
		keepAliveServer.start();
	}
}

参考网站:http://coder.beitown.com/archives/1180

摘抄自:http://www.aichengxu.com/view/46626

下载地址:

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值