int ScreenWidth = Screen.PrimaryScreen.WorkingArea.Width;
int ScreenHeight = Screen.PrimaryScreen.WorkingArea.Height;
//计算窗体显示的坐标值,可以根据需要微调几个像素
int x = ScreenWidth - this.Width - 5;
int y = ScreenHeight - this.Height - 3;
将这几行代码放在需要弹出窗体的加载事件中,
可以实现右下角的窗体弹出效果