动画效果实现

本文介绍了JavaScript动画库Tween.js,包括各种缓动函数如线性、二次、三次、四次、五次、正弦、指数、圆形、弹性、回弹等的easeIn、easeOut和easeInOut实现。这些函数用于创建平滑的过渡效果,适用于前端开发中的动画场景。
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/*

* Tween.js

* t: current time(当前时间);

* b: beginning value(初始值);

* c: change in value(变化量);

* d: duration(持续时间)。

* you can visit 'https://www.zhangxinxu.com/study/201612/how-to-use-tween-js.html' to get effect

*/

export const Tween = {

Linear: function (t, b, c, d) {

return c * t / d + b;

},

Quad: {

easeIn: function (t, b, c, d) {

return c * (t /= d) * t + b;

},

easeOut: function (t, b, c, d) {

return -c * (t /= d) * (t - 2) + b;

},

easeInOut: function (t, b, c, d) {

if ((t /= d / 2) < 1) return c / 2 * t * t + b;

return -c / 2 * ((--t) * (t - 2) - 1) + b;

}

},

Cubic: {

easeIn: function (t, b, c, d) {

return c * (t /= d) * t * t + b;

},

easeOut: function (t, b, c, d) {

return c * ((t = t / d - 1) * t * t + 1) + b;

},

easeInOut: function (t, b, c, d) {

if ((t /= d / 2) < 1) return c / 2 * t * t * t + b;

return c / 2 * ((t -= 2) * t * t + 2) + b;

}

},

Quart: {

easeIn: function (t, b, c, d) {

return c * (t /= d) * t * t * t + b;

},

easeOut: function (t, b, c, d) {

return -c * ((t = t / d - 1) * t * t * t - 1) + b;

},

easeInOut: function (t, b, c, d) {

if ((t /= d / 2) < 1) return c / 2 * t * t * t * t + b;

return -c / 2 * ((t -= 2) * t * t * t - 2) + b;

}

},

Quint: {

easeIn: function (t, b, c, d) {

return c * (t /= d) * t * t * t * t + b;

},

easeOut: function (t, b, c, d) {

return c * ((t = t / d - 1) * t * t * t * t + 1) + b;

},

easeInOut: function (t, b, c, d) {

if ((t /= d / 2) < 1) return c / 2 * t * t * t * t * t + b;

return c / 2 * ((t -= 2) * t * t * t * t + 2) + b;

}

},

Sine: {

easeIn: function (t, b, c, d) {

return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;

},

easeOut: function (t, b, c, d) {

return c * Math.sin(t / d * (Math.PI / 2)) + b;

},

easeInOut: function (t, b, c, d) {

return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;

}

},

Expo: {

easeIn: function (t, b, c, d) {

return (t == 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;

},

easeOut: function (t, b, c, d) {

return (t == d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b;

},

easeInOut: function (t, b, c, d) {

if (t == 0) return b;

if (t == d) return b + c;

if ((t /= d / 2) < 1) return c / 2 * Math.pow(2, 10 * (t - 1)) + b;

return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b;

}

},

Circ: {

easeIn: function (t, b, c, d) {

return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;

},

easeOut: function (t, b, c, d) {

return c * Math.sqrt(1 - (t = t / d - 1) * t) + b;

},

easeInOut: function (t, b, c, d) {

if ((t /= d / 2) < 1) return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b;

return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b;

}

},

Elastic: {

easeIn: function (t, b, c, d, a, p) {

var s;

if (t == 0) return b;

if ((t /= d) == 1) return b + c;

if (typeof p == "undefined") p = d * .3;

if (!a || a < Math.abs(c)) {

s = p / 4;

a = c;

} else {

s = p / (2 * Math.PI) * Math.asin(c / a);

}

return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;

},

easeOut: function (t, b, c, d, a, p) {

var s;

if (t == 0) return b;

if ((t /= d) == 1) return b + c;

if (typeof p == "undefined") p = d * .3;

if (!a || a < Math.abs(c)) {

a = c;

s = p / 4;

} else {

s = p / (2 * Math.PI) * Math.asin(c / a);

}

return (a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b);

},

easeInOut: function (t, b, c, d, a, p) {

var s;

if (t == 0) return b;

if ((t /= d / 2) == 2) return b + c;

if (typeof p == "undefined") p = d * (.3 * 1.5);

if (!a || a < Math.abs(c)) {

a = c;

s = p / 4;

} else {

s = p / (2 * Math.PI) * Math.asin(c / a);

}

if (t < 1) return -.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;

return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * .5 + c + b;

}

},

Back: {

easeIn: function (t, b, c, d, s) {

if (typeof s == "undefined") s = 1.70158;

return c * (t /= d) * t * ((s + 1) * t - s) + b;

},

easeOut: function (t, b, c, d, s) {

if (typeof s == "undefined") s = 1.70158;

return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;

},

easeInOut: function (t, b, c, d, s) {

if (typeof s == "undefined") s = 1.70158;

if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b;

return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b;

}

},

Bounce: {

easeIn: function (t, b, c, d) {

return c - Tween.Bounce.easeOut(d - t, 0, c, d) + b;

},

easeOut: function (t, b, c, d) {

if ((t /= d) < (1 / 2.75)) {

return c * (7.5625 * t * t) + b;

} else if (t < (2 / 2.75)) {

return c * (7.5625 * (t -= (1.5 / 2.75)) * t + .75) + b;

} else if (t < (2.5 / 2.75)) {

return c * (7.5625 * (t -= (2.25 / 2.75)) * t + .9375) + b;

} else {

return c * (7.5625 * (t -= (2.625 / 2.75)) * t + .984375) + b;

}

},

easeInOut: function (t, b, c, d) {

if (t < d / 2) {

return Tween.Bounce.easeIn(t * 2, 0, c, d) * .5 + b;

} else {

return Tween.Bounce.easeOut(t * 2 - d, 0, c, d) * .5 + c * .5 + b;

}

}

}

}

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