Glide 设置最大缓存

compile 'com.github.bumptech.glide:glide:3.7.0'
import android.content.Context;

import com.bumptech.glide.Glide;
import com.bumptech.glide.GlideBuilder;
import com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool;
import com.bumptech.glide.load.engine.cache.InternalCacheDiskCacheFactory;
import com.bumptech.glide.load.engine.cache.LruResourceCache;
import com.bumptech.glide.load.engine.cache.MemorySizeCalculator;
import com.bumptech.glide.module.GlideModule;

public class MyGlideModule implements GlideModule {
    @Override
    public void applyOptions(Context context, GlideBuilder builder) {
        // 设置磁盘缓存为100M,缓存在内部缓存目录
        int cacheSize100MegaBytes = 104857600;
        builder.setDiskCache(new InternalCacheDiskCacheFactory(context, cacheSize100MegaBytes));
        //builder.setDiskCache(new ExternalCacheDiskCacheFactory(context, cacheSize100MegaBytes));

        // 20%大的内存缓存作为 Glide 的默认值
        MemorySizeCalculator calculator = new MemorySizeCalculator(context);
        int defaultMemoryCacheSize = calculator.getMemoryCacheSize();
        int defaultBitmapPoolSize = calculator.getBitmapPoolSize();
        int customMemoryCacheSize = (int) (1.2 * defaultMemoryCacheSize);
        int customBitmapPoolSize = (int) (1.2 * defaultBitmapPoolSize);

        builder.setMemoryCache(new LruResourceCache(customMemoryCacheSize));
        builder.setBitmapPool(new LruBitmapPool(customBitmapPoolSize));
    }

    @Override
    public void registerComponents(Context context, Glide glide) {
        // nothing to do here
    }
}

版本不同:
public class MyGlideModule implements GlideModule {
    @Override
    public void applyOptions(Context context, GlideBuilder builder) {
        // 设置磁盘缓存为100M,缓存在内部缓存目录
        int cacheSize100MegaBytes = 104857600;
        builder.setDiskCache(new InternalCacheDiskCacheFactory(context, cacheSize100MegaBytes));
        //builder.setDiskCache(new ExternalCacheDiskCacheFactory(context, cacheSize100MegaBytes));

        // 20%大的内存缓存作为 Glide 的默认值
        MemorySizeCalculator.Builder memorySizeCalculatorBuilder = new MemorySizeCalculator.Builder(context);
        int defaultMemoryCacheSize = memorySizeCalculatorBuilder.build().getMemoryCacheSize();
        int defaultBitmapPoolSize = memorySizeCalculatorBuilder.build().getBitmapPoolSize();
        int customMemoryCacheSize = (int) (1.2 * defaultMemoryCacheSize);
        int customBitmapPoolSize = (int) (1.2 * defaultBitmapPoolSize);

        builder.setMemoryCache(new LruResourceCache(customMemoryCacheSize));
        builder.setBitmapPool(new LruBitmapPool(customBitmapPoolSize));
    }


    @Override
    public void registerComponents(@NonNull Context context, @NonNull Glide glide, @NonNull Registry registry) {

    }
}

 

 

<application
        android:allowBackup="true"
        tools:replace="android:allowBackup">
       
        <meta-data
            android:name="com.xxx.xxx.MyGlideModule"
            android:value="GlideModule" />

    </application>

 

 proguard-rules.pro 混淆中添加过滤

#Glide图片加载
-keep public class * implements com.bumptech.glide.module.GlideModule
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