#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
typedef unsigned char *POINTER;
typedef unsigned short int UINT2;
typedef unsigned long int UINT4;
typedef struct
{
UINT4 state[4];
UINT4 count[2];
unsigned char buffer[64];
} MD5_CTX;
void MD5Init(MD5_CTX *);
void MD5Update(MD5_CTX *, unsigned char *, unsigned int);
void MD5Final(unsigned char [16], MD5_CTX *);
#define S11 7
#define S12 12
#define S13 17
#define S14 22
#define S21 5
#define S22 9
#define S23 14
#define S24 20
#define S31 4
#define S32 11
#define S33 16
#define S34 23
#define S41 6
#define S42 10
#define S43 15
#define S44 21
static unsigned char PADDING[64] = {
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
#define H(x, y, z) ((x) ^ (y) ^ (z))
#define I(x, y, z) ((y) ^ ((x) | (~z)))
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
#define FF(a, b, c, d, x, s, ac) { (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
#define GG(a, b, c, d, x, s, ac) { (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
#define HH(a, b, c, d, x, s, ac) { (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a)
#include <stdlib.h>
#include <time.h>
#include <string.h>
typedef unsigned char *POINTER;
typedef unsigned short int UINT2;
typedef unsigned long int UINT4;
typedef struct
{
UINT4 state[4];
UINT4 count[2];
unsigned char buffer[64];
} MD5_CTX;
void MD5Init(MD5_CTX *);
void MD5Update(MD5_CTX *, unsigned char *, unsigned int);
void MD5Final(unsigned char [16], MD5_CTX *);
#define S11 7
#define S12 12
#define S13 17
#define S14 22
#define S21 5
#define S22 9
#define S23 14
#define S24 20
#define S31 4
#define S32 11
#define S33 16
#define S34 23
#define S41 6
#define S42 10
#define S43 15
#define S44 21
static unsigned char PADDING[64] = {
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
#define H(x, y, z) ((x) ^ (y) ^ (z))
#define I(x, y, z) ((y) ^ ((x) | (~z)))
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
#define FF(a, b, c, d, x, s, ac) { (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
#define GG(a, b, c, d, x, s, ac) { (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
#define HH(a, b, c, d, x, s, ac) { (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a)