#if 1
#include <linux/fb.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <fcntl.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <sys/time.h>
#include <string.h>
#include <errno.h>
//#include <asm/page.h>
#include <sys/user.h>
/* a framebuffer device structure */
typedef struct fbdev{
int fb;
unsigned long fb_mem_offset;
unsigned long fb_mem;
struct fb_fix_screeninfo fb_fix;
struct fb_var_screeninfo fb_var;
char dev[20];
} FBDEV, *PFBDEV;
/* open & init a frame buffer */
/* to use this function,
you must set FBDEV.dev="/dev/fb0"
or "/dev/fbX" */
/* it's your frame buffer. */
int fb_open(PFBDEV pFbdev);
/*close a frame buffer*/
int fb_close(PFBDEV pFbdev);
/*get display depth*/
int get_display_depth(PFBDEV pFbdev);
/*full screen clear */
void fb_memset(void *addr, int c, size_t len);
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <string.h>
#define TRUE 1
#define FALSE 0
#define MAX(x,y) ((x)>(y)?(x):(y))
#define MIN(x,y) ((x)<(y)?(x):(y))
/* open & init a frame buffer */
int fb_open(PFBDEV pFbdev)
{
pFbdev->fb = open(pFbdev->dev, O_RDWR);
if(pFbdev->fb < 0)
{
printf("Error opening %s: %m. Check kernel config\n", pFbdev->dev);
return FALSE;
}
if (-1 == ioctl(pFbdev->fb,FBIOGET_VSCREENINFO,&(pFbdev->fb_var)))
{
printf("ioctl FBIOGET_VSCREENINFO\n");
return FALSE;
}
if (-1 == ioctl(pFbdev->fb,FBIOGET_FSCREENINFO,&(pFbdev->fb_fix)))
{
printf("ioctl FBIOGET_FSCREENINFO\n");
return FALSE;
}
printf("%d x %d, %d bpp\n", pFbdev->fb_var.xres,pFbdev->fb_var.yres, pFbdev->fb_var.bits_per_pixel);
/*map physics address to virtual address */
pFbdev->fb_mem_offset = (unsigned long)(pFbdev->fb_fix.smem_start) & (~PAGE_MASK);
pFbdev->fb_mem = (unsigned long int)mmap(NULL, pFbdev->fb_fix.smem_len+pFbdev->fb_mem_offset, PROT_READ | PROT_WRITE, MAP_SHARED, pFbdev->fb, 0);
if (-1L == (long) pFbdev->fb_mem)
{
printf("mmap error! mem:%d offset:%d\n", pFbdev->fb_mem, pFbdev->fb_mem_offset);
return FALSE;
}
printf("mmap ok! mem:%d offset:%d smem_len:%d\n", pFbdev->fb_mem,pFbdev->fb_mem_offset,pFbdev->fb_fix.smem_len);
return TRUE;
}
/* close frame buffer */
int fb_close(PFBDEV pFbdev)
{
close(pFbdev->fb);
pFbdev->fb=-1;
return 0;
}
/* get display depth */
int get_display_depth(PFBDEV pFbdev)
{
if(pFbdev->fb<=0)
{
printf("fb device not open, open it first\n");
return FALSE;
}
return pFbdev->fb_var.bits_per_pixel;
}
/* full screen clear */
void fb_memset (void *addr, int c, size_t len)
{
memset(addr, c, len);
}
/* use by test */
#define DEBUG
#ifdef DEBUG
int main()
{
FBDEV fbdev;
memset(&fbdev, 0, sizeof(FBDEV));
strcpy(fbdev.dev, "/dev/fb0");
if(fb_open(&fbdev)==FALSE)
{
printf("open frame buffer error\n");
return -1;
}
//fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset), 0x12345678, fbdev.fb_fix.smem_len);
//fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset), 0x00000000, fbdev.fb_fix.smem_len);
fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset), 0x00000000, fbdev.fb_fix.smem_len/8);
fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset+fbdev.fb_fix.smem_len/8), 0x55ffff55, fbdev.fb_fix.smem_len/8);
fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset+fbdev.fb_fix.smem_len/8+fbdev.fb_fix.smem_len/8), 0x55555555, fbdev.fb_fix.smem_len/8);
fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset+fbdev.fb_fix.smem_len/8+fbdev.fb_fix.smem_len/8+fbdev.fb_fix.smem_len/8), 0x22222222, fbdev.fb_fix.smem_len/8);
//fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset+fbdev.fb_fix.smem_len/2), 0xffffffff, fbdev.fb_fix.smem_len/2);
while(1);
fb_close(&fbdev);
return 0;
}
#endif
#endif
#include <linux/fb.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <fcntl.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <sys/time.h>
#include <string.h>
#include <errno.h>
//#include <asm/page.h>
#include <sys/user.h>
/* a framebuffer device structure */
typedef struct fbdev{
int fb;
unsigned long fb_mem_offset;
unsigned long fb_mem;
struct fb_fix_screeninfo fb_fix;
struct fb_var_screeninfo fb_var;
char dev[20];
} FBDEV, *PFBDEV;
/* open & init a frame buffer */
/* to use this function,
you must set FBDEV.dev="/dev/fb0"
or "/dev/fbX" */
/* it's your frame buffer. */
int fb_open(PFBDEV pFbdev);
/*close a frame buffer*/
int fb_close(PFBDEV pFbdev);
/*get display depth*/
int get_display_depth(PFBDEV pFbdev);
/*full screen clear */
void fb_memset(void *addr, int c, size_t len);
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <string.h>
#define TRUE 1
#define FALSE 0
#define MAX(x,y) ((x)>(y)?(x):(y))
#define MIN(x,y) ((x)<(y)?(x):(y))
/* open & init a frame buffer */
int fb_open(PFBDEV pFbdev)
{
pFbdev->fb = open(pFbdev->dev, O_RDWR);
if(pFbdev->fb < 0)
{
printf("Error opening %s: %m. Check kernel config\n", pFbdev->dev);
return FALSE;
}
if (-1 == ioctl(pFbdev->fb,FBIOGET_VSCREENINFO,&(pFbdev->fb_var)))
{
printf("ioctl FBIOGET_VSCREENINFO\n");
return FALSE;
}
if (-1 == ioctl(pFbdev->fb,FBIOGET_FSCREENINFO,&(pFbdev->fb_fix)))
{
printf("ioctl FBIOGET_FSCREENINFO\n");
return FALSE;
}
printf("%d x %d, %d bpp\n", pFbdev->fb_var.xres,pFbdev->fb_var.yres, pFbdev->fb_var.bits_per_pixel);
/*map physics address to virtual address */
pFbdev->fb_mem_offset = (unsigned long)(pFbdev->fb_fix.smem_start) & (~PAGE_MASK);
pFbdev->fb_mem = (unsigned long int)mmap(NULL, pFbdev->fb_fix.smem_len+pFbdev->fb_mem_offset, PROT_READ | PROT_WRITE, MAP_SHARED, pFbdev->fb, 0);
if (-1L == (long) pFbdev->fb_mem)
{
printf("mmap error! mem:%d offset:%d\n", pFbdev->fb_mem, pFbdev->fb_mem_offset);
return FALSE;
}
printf("mmap ok! mem:%d offset:%d smem_len:%d\n", pFbdev->fb_mem,pFbdev->fb_mem_offset,pFbdev->fb_fix.smem_len);
return TRUE;
}
/* close frame buffer */
int fb_close(PFBDEV pFbdev)
{
close(pFbdev->fb);
pFbdev->fb=-1;
return 0;
}
/* get display depth */
int get_display_depth(PFBDEV pFbdev)
{
if(pFbdev->fb<=0)
{
printf("fb device not open, open it first\n");
return FALSE;
}
return pFbdev->fb_var.bits_per_pixel;
}
/* full screen clear */
void fb_memset (void *addr, int c, size_t len)
{
memset(addr, c, len);
}
/* use by test */
#define DEBUG
#ifdef DEBUG
int main()
{
FBDEV fbdev;
memset(&fbdev, 0, sizeof(FBDEV));
strcpy(fbdev.dev, "/dev/fb0");
if(fb_open(&fbdev)==FALSE)
{
printf("open frame buffer error\n");
return -1;
}
//fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset), 0x12345678, fbdev.fb_fix.smem_len);
//fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset), 0x00000000, fbdev.fb_fix.smem_len);
fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset), 0x00000000, fbdev.fb_fix.smem_len/8);
fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset+fbdev.fb_fix.smem_len/8), 0x55ffff55, fbdev.fb_fix.smem_len/8);
fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset+fbdev.fb_fix.smem_len/8+fbdev.fb_fix.smem_len/8), 0x55555555, fbdev.fb_fix.smem_len/8);
fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset+fbdev.fb_fix.smem_len/8+fbdev.fb_fix.smem_len/8+fbdev.fb_fix.smem_len/8), 0x22222222, fbdev.fb_fix.smem_len/8);
//fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset+fbdev.fb_fix.smem_len/2), 0xffffffff, fbdev.fb_fix.smem_len/2);
while(1);
fb_close(&fbdev);
return 0;
}
#endif
#endif