IOS 手势音量控制

两种简单的实现系统音量的控制:

第一种

//获取系统音量
    MPVolumeView *volumeView = [[MPVolumeView alloc] init];
    volumeViewSlider = nil;
    for (UIView *view in [volumeView subviews]){
        if ([view.class.description isEqualToString:@"MPVolumeSlider"]){
            volumeViewSlider = (UISlider *)view;
            break;
        }
    }

    systemVolume = volumeViewSlider.value;


第二种

//获取系统音量

MPMusicPlayerController *mpc = [MPMusicPlayerController applicationMusicPlayer];

   systemVolume = mpc.volume;


代码如下:

@implementation JYMoviePlayerViewController

UISlider* volumeViewSlider;
float systemVolume;//系统音量值
CGPoint startPoint;//起始位置

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        // Custom initialization
    }
    return self;
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    
    //获取系统音量
    MPVolumeView *volumeView = [[MPVolumeView alloc] init];
    volumeViewSlider = nil;
    for (UIView *view in [volumeView subviews]){
        if ([view.class.description isEqualToString:@"MPVolumeSlider"]){
            volumeViewSlider = (UISlider *)view;
            break;
        }
    }

    systemVolume = volumeViewSlider.value;

}

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{
    if(event.allTouches.count == 1){
        //保存当前触摸的位置
        CGPoint point = [[touches anyObject] locationInView:self.view];
        startPoint = point;
    }
}

-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{
    
    if(event.allTouches.count == 1){
        //计算位移
        CGPoint point = [[touches anyObject] locationInView:self.view];
//        float dx = point.x - startPoint.x;
        float dy = point.y - startPoint.y;
        int index = (int)dy;
        if(index>0){
            if(index%5==0){//每10个像素声音减一格
                NSLog(@"%.2f",systemVolume);
                if(systemVolume>0.1){
                    systemVolume = systemVolume-0.05;
                    [volumeViewSlider setValue:systemVolume animated:YES];
                    [volumeViewSlider sendActionsForControlEvents:UIControlEventTouchUpInside];

                    //mpc.volume = systemVolume;
                }
            }
        }else{
            if(index%5==0){//每10个像素声音增加一格
                NSLog(@"+x ==%d",index);
                NSLog(@"%.2f",systemVolume);
                if(systemVolume>=0 && systemVolume<1){
                    systemVolume = systemVolume+0.05;
                    [volumeViewSlider setValue:systemVolume animated:YES];
                    [volumeViewSlider sendActionsForControlEvents:UIControlEventTouchUpInside];

                    //mpc.volume = systemVolume;
                }
            }
        }
        //亮度调节
        //        [UIScreen mainScreen].brightness = (float) dx/self.view.bounds.size.width;
    }
}

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