vue版canvas选择区域

话不多说直接上代码
在这里插入图片描述
兼容触摸和pc
放组件中可以直接使用。这里注意外框要用百分比高度和宽度包裹上

<template>
  <div class="selectquyu">
    <canvas
      :id="canvasid"
      class="huabu"
      :width="width"
      :height="height"
    ></canvas>
  </div>
</template>
 
<script>
export default {
  data() {
    return {
      canvasid: "alldian",
      width: "",
      height: "",
      selectColor: "#fff",
      color: "#28B1D9",
      areaColor: "rgba(40, 177, 217, 0.2)",
      dianyi1: {
        x: 70,
        y: 100,
        selectColor: "",
      },
      dianyi2: {
        x: 140,
        y: 25,
        selectColor: "",
      },
      dianyi3: {
        x: 70,
        y: 150,
        selectColor: "",
      },
      dianyi4: {
        x: 140,
        y: 150,
        selectColor: "",
      },
    };
  },
  mounted() {
    this.dowa();
  },
  methods: {
    dowa() {
      this.width = document.querySelector(".selectquyu").offsetWidth;
      this.height = document.querySelector(".selectquyu").offsetHeight;
      setTimeout(() => {
        var canelem = document.getElementById(this.canvasid);
        var cxt = canelem.getContext("2d");
        this.initCanvas(cxt, this.width, this.height);
        let { dianyi1, dianyi2, dianyi3, dianyi4 } = this;
        this.isontouchend()?//判断是否支持触屏
        this.touchesEvent(cxt, canelem, [dianyi1,dianyi2,dianyi3,dianyi4]):
        this.mouseEvent(cxt, canelem, [dianyi1, dianyi2, dianyi3, dianyi4]);
      }, 0);
    },
    isontouchend() {//判断是否支持触屏
      return "ontouchend" in document ? true : false;
    },
    mouseEvent(cxt, element, dianyi) {
      let xuznzhong = "";
      element.onmousedown = (e) => {
        console.log("1111", e);
        var layerX = e.layerX; //计算出触摸距离当前画布的距离好进行移动
        var layerY = e.layerY;
        for (var i = 0; i < dianyi.length; i++) {
          //进行循环查看哪个点是当前点击的点
          xuznzhong = this.isBox(dianyi[i], layerX, layerY);
          if (xuznzhong) {
            xuznzhong.selectColor = this.selectColor;
            break;
          }
        }
        if (xuznzhong) {
          element.onmousemove = (e) => {
            xuznzhong.x = e.layerX;
            xuznzhong.y = e.layerY;
            this.initCanvas(cxt, this.width, this.height);
          };
        }
      };
      element.onmouseup = (e) => {
        if (xuznzhong) {
          xuznzhong.selectColor = "";
          xuznzhong = null;
        }
        element.onmousemove = null;
        this.initCanvas(cxt, this.width, this.height);
      };
    },
    touchesEvent(cxt, element, dianyi) {
      //触屏事件
      var pingmuTop = element.getBoundingClientRect().top; //画布距离屏幕上面的距离  这里要计算出触摸距离当前画布的距离好进行移动
      var pingmuLeft = element.getBoundingClientRect().left; //画布距离屏幕左面的距离
      let xuznzhong = "";
      element.ontouchstart = (e) => {
        var layerX = e.touches[0].pageX - pingmuLeft; //计算出触摸距离当前画布的距离好进行移动
        var layerY = e.touches[0].pageY - pingmuTop;
        for (var i = 0; i < dianyi.length; i++) {
          //进行循环查看哪个点是当前点击的点
          xuznzhong = this.isBox(dianyi[i], layerX, layerY);
          if (xuznzhong) {
            xuznzhong.selectColor = this.selectColor;
            break;
          }
        }
        if (xuznzhong) {
          element.ontouchmove = (e) => {
            xuznzhong.x = e.touches[0].pageX - pingmuLeft;
            xuznzhong.y = e.touches[0].pageY - pingmuTop;
            this.initCanvas(cxt, this.width, this.height);
          };
        }
      };
      element.ontouchend = (e) => {
        if (xuznzhong) {
          xuznzhong.selectColor = "";
          xuznzhong = null;
        }
        element.ontouchmove = null;
        this.initCanvas(cxt, this.width, this.height);
      };
    },
    initCanvas(cxt, width, height) {
      //初始化画布
      let { dianyi1, dianyi2, dianyi3, dianyi4 } = this;
      cxt.clearRect(0, 0, width, height);
      this.linedow(dianyi1, dianyi2, dianyi3, dianyi4, cxt);
      this.dianyidow(dianyi1.x, dianyi1.y, cxt, dianyi1.selectColor);
      this.dianyidow(dianyi2.x, dianyi2.y, cxt, dianyi2.selectColor);
      this.dianyidow(dianyi3.x, dianyi3.y, cxt, dianyi3.selectColor);
      this.dianyidow(dianyi4.x, dianyi4.y, cxt, dianyi4.selectColor);
    },
    dianyidow(x, y, cxt, selectColor) {
      //画实心圆
      cxt.fillStyle = selectColor || this.color;
      cxt.beginPath();
      cxt.arc(x, y, 18, 0, Math.PI * 2, true);
      cxt.closePath();
      cxt.fill();
      cxt.beginPath();
      cxt.arc(x, y, 18, 0, Math.PI * 2, true);
      cxt.lineWidth = 4;
      cxt.strokeStyle = this.color;
      cxt.stroke(); //画空心圆
      cxt.closePath();
    },
    linedow(dianyi1, dianyi2, dianyi3, dianyi4, cxt) {
      let { color, areaColor } = this;
      //画线
      cxt.beginPath();
      cxt.moveTo(dianyi1.x, dianyi1.y);
      cxt.lineTo(dianyi2.x, dianyi2.y);
      cxt.lineTo(dianyi4.x, dianyi4.y);
      cxt.lineTo(dianyi3.x, dianyi3.y);
      cxt.lineWidth = 2;
      cxt.strokeStyle = color;
      cxt.closePath();
      cxt.fillStyle = areaColor;
      cxt.fill();
      cxt.stroke();
    },
    isBox(data, x, y, range = 22) {
      //判断是否选中 选中返回当前点的坐标
      if (
        data.x - range < x &&
        data.x + range > x &&
        data.y - range < y &&
        data.y + range > y
      ) {
        return data;
      } else {
        return null;
      }
    },
  },
};
</script>

<style lang="scss" scoped>
.selectquyu {
  width: 100%;
  height: 100%;
  position: absolute;
  top: 0;
  left: 0;
  z-index: 100;
  .kuang {
    position: relative;
    width: 100px;
    height: 100px;
    border: 1px solid #27b2d9;
    background-color: rgba($color: #28b1d9, $alpha: 0.2);
    .dian {
      position: absolute;
      width: 18px;
      height: 18px;
      border: 4px solid #01deff;
      // background-color: #28B1D9;
      background-color: #fff;
      border-radius: 50%;
    }
    .dian:nth-child(1) {
      left: -10px;
      top: -10px;
    }
    .dian:nth-child(2) {
      left: -10px;
      bottom: -10px;
    }
    .dian:nth-child(3) {
      right: -10px;
      top: -10px;
    }
    .dian:nth-child(4) {
      right: -10px;
      bottom: -10px;
    }
  }
}
</style>
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