#include <iostream>
using namespace std;
//定义抽象基类Shape
class Shape
{public:
virtual double area() const =0; //纯虚函数
};
//定义Circle类
class Circle:public Shape
{public:
Circle(double r):radius(r){} //结构函数
virtual double area() const {return 3.14159*radius*radius;}; //定义虚函数
protected:
double radius; //半径
};
//定义Rectangle类
class Rectangle:public Shape
{public:
Rectangle(double w,doubleh):width(w),height(h){} //结构函数
virtual double area() const {returnwidth*height;} //定义虚函数
protected:
double width,height; //宽与高
};
class Triangle:public Shape
{public:
Triangle(double w,double h):width(w),height(h){} //结构函数
virtual double area() const {return 0.5*width*height;} //定义虚函数
protected:
double width,height; //宽与高
};
//输出面积的函数
void printArea(const Shape &s)
{cout<<s.area()<<endl;} //输出s的面积
int main()
{
Circle circle(12.6); //建立Circle类对象circle
cout<<"areaof circle =";
printArea(circle); //输出circle的面积
Rectangle rectangle(4.5,8.4); //建立Rectangle类对象rectangle
cout<<"area of rectangle=";
printArea(rectangle); //输出rectangle的面积
Triangle triangle(4.5,8.4); //建立Triangle类对象
cout<<"area of triangle =";
printArea(triangle); //输出triangle的面积
return 0;
}