转载:[url]http://www.eoeandroid.com/thread-12270-1-1.html[/url]
每个canvas对应着一个Bitmap,像素信息保存在里面,将Bitmap保存为文件
先在sd卡上创建Note目录
直接在api demos上改的,touch_up中保存,这样每次保存最新的
每个canvas对应着一个Bitmap,像素信息保存在里面,将Bitmap保存为文件
先在sd卡上创建Note目录
直接在api demos上改的,touch_up中保存,这样每次保存最新的
private void touch_up() {
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
try {
saveMyBitmap(Integer.toString(count++));
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public void saveMyBitmap(String bitName) throws IOException {
File f = new File("/sdcard/Note/" + bitName + ".png");
f.createNewFile();
FileOutputStream fOut = null;
try {
fOut = new FileOutputStream(f);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
mBitmap.compress(Bitmap.CompressFormat.PNG, 100, fOut);
try {
fOut.flush();
} catch (IOException e) {
e.printStackTrace();
}
try {
fOut.close();
} catch (IOException e) {
e.printStackTrace();
}
}