string fp = Request.QueryString["FilePath"];
var upfile = new UpLoadFilesBLL().GetupLoadFiles(fp);
SPSecurity.RunWithElevatedPrivileges(delegate
{
string fileName = upfile.FileName + "." + upfile.RootUrl.Split('.')[upfile.RootUrl.Split('.').Length - 1];//客户端保存的文件名
string filePath = Server.MapPath(upfile.RootUrl); //路径
//以字符流的形式下载文件
FileStream fs = new FileStream(filePath, FileMode.Open);
byte[] bytes = new byte[(int)fs.Length];
fs.Read(bytes, 0, bytes.Length);
fs.Close();
Response.ContentType = "application/octet-stream";
//通知浏览器下载文件而不是打开
Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
Response.BinaryWrite(bytes);
Response.Flush();
Response.End();
});
话说Silverlight做下载的时候是一个很麻烦的事情,刚开始的时候使用WebClient去下载图片,这样只能下载本域下的图片资源,不能跨域。
比如http://www.baidu.com/a.jpg这样的话就会出现安全问题,找了好多资料,都说要搞配置XML什么的,结果试了也不可以,话说也不怎么懂
然后我就想到一个办法,在WebService里面使用WebClient下载图片到本地,然后在Silverlight里面使用FileInfo(“C:\\a.jpg”)这样去找,
可恶的是Silverlight不允许这样获取本地文件。然后就测底无语了。。。
然后使用
WebRequest request = WebRequest.Create(url);
WebResponse response = request.GetResponse();
Stream s=response.GetResponseStream();
这里又报S.leng的异常
//解决401授权不够的问题,下面代码需要添加在GetResponse前面
request.Credentials = System.Net.CredentialCache.DefaultNetworkCredentials;
//request.Credentials = System.Net.CredentialCache.DefaultCredentials;
最后东找西找,终于找到了解决这个异常的问题
下面是代码
Webservice里面的方法 (例如url=http://baidu.com/a.jpg)
[WebMethod]
//根据网络地址,下载图片
public byte[] DownLoadImage(string url)
{
WebRequest request = WebRequest.Create(url);
WebResponse response = request.GetResponse();
BinaryReader rsReader = new BinaryReader(response.GetResponseStream());
byte[] buff = rsReader.ReadBytes((int)response.ContentLength);
rsReader.Read(buff, 0, buff.Length);
rsReader.Close();
response.Close();
return buff;
}
然后在Silverlight里面调用
MasterDataServiceSoapClient service = new MasterDataServiceSoapClient();
service.DownLoadImageAsync(this.txbaddress.Text);
service.DownLoadImageCompleted += new EventHandler<DownLoadImageCompletedEventArgs>(service_DownLoadImageCompleted);
void service_DownLoadImageCompleted(object sender, DownLoadImageCompletedEventArgs e)
{
if (e.Result.Length==0)
{
this.txbMessage.Text = "网络故障,下载失败!";
this.txbaddress.IsEnabled = true;
}
else {
//FileInfo mapInfo = new FileInfo(e.Result);
//string[] mapFullName = mapInfo.Name.Split('.');
//if (!(mapFullName[mapFullName.Length - 1].Contains("jpg")))
//{
// MsgBox.Show("图片不是jpg格式!", "消息提示", MsgBoxButton.OKCancel, MsgInfo.Error);
// return;
//}
//FileStream inputStream = mapInfo.OpenRead();
//int readSize = 204800;
//if (inputStream.Length > readSize)
//{
// MsgBox.Show("图片大小不能超过200KB!", "消息提示", MsgBoxButton.OKCancel, MsgInfo.Error);
// return;
//}
//byte[] imageb = new byte[inputStream.Length];
//inputStream.Read(imageb, 0, imageb.Length);
//inputStream.Close();
this.FrmCustomerManager.upload_UploadComplete(e.Result);
this.DialogResult = false;
}
void service_DownLoadImageCompleted(object sender, DownLoadImageCompletedEventArgs e)
{
if (e.Result.Length==0)
{
this.txbMessage.Text = "网络故障,下载失败!";
this.txbaddress.IsEnabled = true;
}
else {
//FileInfo mapInfo = new FileInfo(e.Result);
//string[] mapFullName = mapInfo.Name.Split('.');
//if (!(mapFullName[mapFullName.Length - 1].Contains("jpg")))
//{
// MsgBox.Show("图片不是jpg格式!", "消息提示", MsgBoxButton.OKCancel, MsgInfo.Error);
// return;
//}
//FileStream inputStream = mapInfo.OpenRead();
//int readSize = 204800;
//if (inputStream.Length > readSize)
//{
// MsgBox.Show("图片大小不能超过200KB!", "消息提示", MsgBoxButton.OKCancel, MsgInfo.Error);
// return;
//}
//byte[] imageb = new byte[inputStream.Length];
//inputStream.Read(imageb, 0, imageb.Length);
//inputStream.Close();
this.FrmCustomerManager.upload_UploadComplete(e.Result);
this.DialogResult = false;
}
e.result返回的是一个字节数组byte[]..
uploadcomplete这里不用管,里面我写的是把字节数组e.result转换成了一个burshimage 也就是一个背景图片类型给了一个Stackpanel的bg
下面是如何把字节数组转换城图片的代码
public ImageBrush ConverterImageBrush(byte[] Image)
{
//MemoryStream inputStream = new MemoryStream(Image, true);
//inputStream.Write(Image, 0, Image.Length);
System.IO.Stream inputStream = new System.IO.MemoryStream(Image);
System.Windows.Media.Imaging.BitmapImage image = new System.Windows.Media.Imaging.BitmapImage();
image.SetSource(inputStream);
return new ImageBrush() { ImageSource = image, Stretch = Stretch.Uniform };
}